Difference between revisions of "Staff"

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== Staff Powers ==
 
== Staff Powers ==
  
==='''Bruise'''===
+
===[[Bruise]]===
 +
''"Weapon Power Boost"''<br>
 +
''Requires: Staff Skill (30)''
 +
<UL>
 +
*'''Granted''': Level 1
 +
*'''Casting Time''': 0.2 seconds
 +
*'''Recycle Time''': 20.0 seconds
 +
*'''Generates Hate''': Moderate
 +
*'''Power User Requirements''': Requires [[Staff weapon]] in right hand.
 +
*'''Mode Required''': Combat Mode Only
 +
*'''Requires Hit Roll''': No
 +
*'''Target and Range''': Self/No target
 +
*'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)
 +
*'''Duration''': 10 seconds</UL><br>
  
Requires: Staff Skill ( 30 )
 
"Weapon Power Boost"
 
 
'''Granted''': Level 1<br>
 
'''Casting Time''': 0.2 seconds<br>
 
'''Recycle Time''': 20.0 seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Power User Requirements''': Requires Staff weapon in right hand.<br>
 
'''Mode Required''': Combat Mode Only<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)<br>
 
'''Duration''': 10 seconds <br>
 
 
 
 
 
 
==='''Bludgeon'''===  
 
==='''Bludgeon'''===  
  

Revision as of 18:22, 18 November 2009

Easy to craft and wield, staves are often dismissed as peasant and wizard weapons. Their humble origins belie their power: a trained user can crack bones with a well-timed strike, and an ankle sweep can topple any opponent.

Races, Classes, and Runes

Skill granted by:

Staff Weapons

Staff Weapons

Staff Powers

Bruise

"Weapon Power Boost"
Requires: Staff Skill (30)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds

Bludgeon

Requires: Staff Skill ( 45 ) "Weapon Power and Stun"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 4 ( Beginner)
  • Casting Time: 0 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Removes Effect
    • Removes "Flight" Effect.
  • Applies Effect(s):
    • Duration: 6 seconds (from power rank 5 to 40)
    • Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
    • Cannot be stunned
  • Applies Effect(s):
    • Duration: 2 seconds (from power rank 5 to 40)
    • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
    • Target cannot move.
    • Target is stunned.


Upswing

Requires: Staff Skill ( 60 ) "Weapon Power and Hate Reducer"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 12 ( Neophyte)
  • Casting Time: 0.2 seconds
  • Reduces Hate
  • arget and Range: Monsters or Players (120 Units) -- Can affect caster and group members.


Overhead Swing

Requires: Staff Skill ( 75 ) "Weapon Power and Taunt"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: High
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 16 ( Adept)
  • Casting Time: 0.2 seconds
  • Generates Hate: High
  • Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
  • Applies Effect(s):
    • No effect (has unnaturally high hate modifier)


Teeth Rattler

Requires: Staff Skill ( 90 ) "Weapon Power and Stun"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 10 ( Apprentice)
  • Casting Time: 0 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Removes Effect
    • Removes "Flight" Effect.
  • Applies Effect(s):
    • Duration: 6.4 to 9.2 seconds (from power rank 5 to 40)
    • Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
    • Cannot be stunned
  • Applies Effect(s):
    • Duration: 2.15 to 3.2 seconds (from power rank 5 to 40)
    • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
    • Target cannot move.
    • Target is stunned.

See Also

Staff Mastery