Difference between revisions of "Patch 20"

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[[Category:Patch History]]
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The '''June 2007 Content Patch''' (patch 20) was added to live servers on June 19{{th}}, 2007.
'''Patch 20''', June 2007 Content Patch, was added to live servers on June 19th, 2007.
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{{header|General Changes}}
== Changelog ==
 
=== '''GENERAL''' ===
 
 
*Players can now only view the Class Channel their character is attached to
 
*Players can now only view the Class Channel their character is attached to
=== '''CITY/SIEGE/GUILD''' ===
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{{header|City & Siege}}
 
* Removed the option for Inner Council to appoint and remove Guild Recruiters; now only Guild Leadership can do so
 
* Removed the option for Inner Council to appoint and remove Guild Recruiters; now only Guild Leadership can do so
 
* Fixed an issue with sworn guilds disbanding still holding an entry in their former nation's Sworn Guild listing
 
* Fixed an issue with sworn guilds disbanding still holding an entry in their former nation's Sworn Guild listing
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* Fixed Windows of Opportunity to compensate for the Daylight Saving Time change.
 
* Fixed Windows of Opportunity to compensate for the Daylight Saving Time change.
 
* Defender's Buildings of War have been reduced to one times the rank of the Tree of Life (ie, a Rank 5 ToL has 5 BoW slots). This does not take towers into account.
 
* Defender's Buildings of War have been reduced to one times the rank of the Tree of Life (ie, a Rank 5 ToL has 5 BoW slots). This does not take towers into account.
=== '''RACE''' ===
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{{header|Racial Changes}}
==== [[Aracoix]] ====
 
 
* Aracoix can now become Bards
 
* Aracoix can now become Bards
=== '''CLASS''' ===
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{{header|Class Changes}}
==== [[Assassin]] ====
 
 
* Steal Breath now has a casting timer of 2 seconds (was 5 seconds) and a recycle timer of 5 seconds (was 1)
 
* Steal Breath now has a casting timer of 2 seconds (was 5 seconds) and a recycle timer of 5 seconds (was 1)
 
* Chilling Shadow will now also dispel any melee attack speed buffs
 
* Chilling Shadow will now also dispel any melee attack speed buffs
 
* Increased the range of Shadow Touch to 100 units.
 
* Increased the range of Shadow Touch to 100 units.
==== [[Barbarian]] ====
 
 
* Unstoppable Force now has a 10 second Snare Immunity associated with it
 
* Unstoppable Force now has a 10 second Snare Immunity associated with it
==== [[Bard]] ====
 
 
* Aracoix can now become Bards
 
* Aracoix can now become Bards
 
* Anthem of Avoidance has been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
* Anthem of Avoidance has been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
* Countersong has been updated to only affect other players, not creatures.
 
* Countersong has been updated to only affect other players, not creatures.
==== [[Channeler]] ====
 
 
* Reduced the stun component on Aqueous Rejuvenation to 1 second and now has a NoStun component that lasts 3 seconds
 
* Reduced the stun component on Aqueous Rejuvenation to 1 second and now has a NoStun component that lasts 3 seconds
 
* Flesh of Granite and Flesh of Lead have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
* Flesh of Granite and Flesh of Lead have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
==== [[Confessor]] ====
 
 
* Fire Ward and Steadfast Soul have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
* Fire Ward and Steadfast Soul have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
* Defy the Witch has been updated to only affect other players, not creatures.
 
* Defy the Witch has been updated to only affect other players, not creatures.
==== [[Crusader]] ====
 
 
* Crusader's have been granted a new power at Level 25 (with a prerequisite of Liturgy 65%) called "The All-Father's Shield" that temporarily boosts their Constitution, Strength, Defense, and Attack Rating.
 
* Crusader's have been granted a new power at Level 25 (with a prerequisite of Liturgy 65%) called "The All-Father's Shield" that temporarily boosts their Constitution, Strength, Defense, and Attack Rating.
 
* Increased the range of the Area of Effect effect on Darius' Fist to be more in line with other Point Blank AoEs
 
* Increased the range of the Area of Effect effect on Darius' Fist to be more in line with other Point Blank AoEs
==== [[Doomsayer]] ====
 
 
* Gellegur's Baleful Binding has been updated to only affect other players, not creatures.
 
* Gellegur's Baleful Binding has been updated to only affect other players, not creatures.
==== [[Druid]] ====
 
 
* Raptor Cloak now has a movement buff associated with it
 
* Raptor Cloak now has a movement buff associated with it
 
* Oaken Flesh has been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
* Oaken Flesh has been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
==== [[Fury]] ====
 
 
* Elemental Ward and Flesh Ward have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
* Elemental Ward and Flesh Ward have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
* Break Enchantment and Remove Hex have been updated to only affect other players, not creatures.
 
* Break Enchantment and Remove Hex have been updated to only affect other players, not creatures.
==== [[Necromancer]] ====
 
 
* The healing resistance on Unholy Fright and Unholy Terror have been increased from +6 at Power Rank 1 to +40 at Power Rank 40
 
* The healing resistance on Unholy Fright and Unholy Terror have been increased from +6 at Power Rank 1 to +40 at Power Rank 40
 
* Reduced the recast on Gravechill from 300 seconds to 150 seconds
 
* Reduced the recast on Gravechill from 300 seconds to 150 seconds
 
* Mantle of Corpseflesh has been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
* Mantle of Corpseflesh has been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
* Gravechill has been updated to only affect other players, not creatures.
 
* Gravechill has been updated to only affect other players, not creatures.
==== [[Nightstalker]] ====
 
 
* Blessing of Dawn and Stake to the Heart are now granted at Power Rank 1
 
* Blessing of Dawn and Stake to the Heart are now granted at Power Rank 1
 
* Fortified Soul is now granted at Power Rank 20, the casting time has been decreased to 2 seconds, and the recast timer is at 5 seconds
 
* Fortified Soul is now granted at Power Rank 20, the casting time has been decreased to 2 seconds, and the recast timer is at 5 seconds
 
* Unholy Ward and Ward the Dark are no longer flagged as debuffs.
 
* Unholy Ward and Ward the Dark are no longer flagged as debuffs.
 
* Stake to the Heart has been updated to only affect other players, not creatures
 
* Stake to the Heart has been updated to only affect other players, not creatures
==== [[Priest]] ====
 
 
* The recast timer on Sanction has been increased to 3 seconds
 
* The recast timer on Sanction has been increased to 3 seconds
 
* Decreased the casting times of Divine Recovery and Tend the Wounded to 2.5 seconds but added a slight recast timer of 0.5 seconds.
 
* Decreased the casting times of Divine Recovery and Tend the Wounded to 2.5 seconds but added a slight recast timer of 0.5 seconds.
 
* Granted Priests a new power at Level 35 (with a prerequisite of Theurgy at 115%) called Empowered Healing that makes a target more receptive to healing effects.
 
* Granted Priests a new power at Level 35 (with a prerequisite of Theurgy at 115%) called Empowered Healing that makes a target more receptive to healing effects.
 
* Granted a new power at Level 35 (with a prerequisite of Theurgy at 90%) called Incantation of Renunciation that is a single-target Dispel Debuff.
 
* Granted a new power at Level 35 (with a prerequisite of Theurgy at 90%) called Incantation of Renunciation that is a single-target Dispel Debuff.
==== [[Templar]] ====
 
 
* Sway the Balance has been updated to only affect other players, not creatures.
 
* Sway the Balance has been updated to only affect other players, not creatures.
==== [[Thief]] ====
 
 
* Thieves can now take the Gladiator Discipline
 
* Thieves can now take the Gladiator Discipline
==== [[Warlock]] ====
 
 
* Psychic Healing is now a Self-Only heal
 
* Psychic Healing is now a Self-Only heal
 
* Mental Shield and Psychic Shield have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
* Mental Shield and Psychic Shield have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
==== [[Warrior]] ====
 
 
* Removed the root component from Hold Fast and replaced it with a snare.
 
* Removed the root component from Hold Fast and replaced it with a snare.
 
* Indomitable now has a 10 second Snare Immunity associated with it
 
* Indomitable now has a 10 second Snare Immunity associated with it
==== [[Wizard]] ====
 
 
* Charm of Protection and Magic Ward have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
* Charm of Protection and Magic Ward have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
* Counterspell and Sign of Disruption have been updated to only affect other players, not creatures.
 
* Counterspell and Sign of Disruption have been updated to only affect other players, not creatures.
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{{Patch
<center>
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|prever=Patch 19
{| style="margin-center 10px; border: 1px #BBB solid; padding: 5px; background-color: #99FF99;"
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|nextver=Patch 21
|'''Previous Patch''': [[Patch 19]]<br>
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}}
'''Next Patch''': [[Patch 21]]
 
|}
 
</center>
 

Latest revision as of 13:18, 21 September 2017

The June 2007 Content Patch (patch 20) was added to live servers on June 19th, 2007.

General Changes
  • Players can now only view the Class Channel their character is attached to
City & Siege
  • Removed the option for Inner Council to appoint and remove Guild Recruiters; now only Guild Leadership can do so
  • Fixed an issue with sworn guilds disbanding still holding an entry in their former nation's Sworn Guild listing
  • Reduced the Window of Opportunity for Resource Mines to one hour
  • Fixed Windows of Opportunity to compensate for the Daylight Saving Time change.
  • Defender's Buildings of War have been reduced to one times the rank of the Tree of Life (ie, a Rank 5 ToL has 5 BoW slots). This does not take towers into account.
Racial Changes
  • Aracoix can now become Bards
Class Changes
  • Steal Breath now has a casting timer of 2 seconds (was 5 seconds) and a recycle timer of 5 seconds (was 1)
  • Chilling Shadow will now also dispel any melee attack speed buffs
  • Increased the range of Shadow Touch to 100 units.
  • Unstoppable Force now has a 10 second Snare Immunity associated with it
  • Aracoix can now become Bards
  • Anthem of Avoidance has been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
  • Countersong has been updated to only affect other players, not creatures.
  • Reduced the stun component on Aqueous Rejuvenation to 1 second and now has a NoStun component that lasts 3 seconds
  • Flesh of Granite and Flesh of Lead have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
  • Fire Ward and Steadfast Soul have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
  • Defy the Witch has been updated to only affect other players, not creatures.
  • Crusader's have been granted a new power at Level 25 (with a prerequisite of Liturgy 65%) called "The All-Father's Shield" that temporarily boosts their Constitution, Strength, Defense, and Attack Rating.
  • Increased the range of the Area of Effect effect on Darius' Fist to be more in line with other Point Blank AoEs
  • Gellegur's Baleful Binding has been updated to only affect other players, not creatures.
  • Raptor Cloak now has a movement buff associated with it
  • Oaken Flesh has been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
  • Elemental Ward and Flesh Ward have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
  • Break Enchantment and Remove Hex have been updated to only affect other players, not creatures.
  • The healing resistance on Unholy Fright and Unholy Terror have been increased from +6 at Power Rank 1 to +40 at Power Rank 40
  • Reduced the recast on Gravechill from 300 seconds to 150 seconds
  • Mantle of Corpseflesh has been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
  • Gravechill has been updated to only affect other players, not creatures.
  • Blessing of Dawn and Stake to the Heart are now granted at Power Rank 1
  • Fortified Soul is now granted at Power Rank 20, the casting time has been decreased to 2 seconds, and the recast timer is at 5 seconds
  • Unholy Ward and Ward the Dark are no longer flagged as debuffs.
  • Stake to the Heart has been updated to only affect other players, not creatures
  • The recast timer on Sanction has been increased to 3 seconds
  • Decreased the casting times of Divine Recovery and Tend the Wounded to 2.5 seconds but added a slight recast timer of 0.5 seconds.
  • Granted Priests a new power at Level 35 (with a prerequisite of Theurgy at 115%) called Empowered Healing that makes a target more receptive to healing effects.
  • Granted a new power at Level 35 (with a prerequisite of Theurgy at 90%) called Incantation of Renunciation that is a single-target Dispel Debuff.
  • Sway the Balance has been updated to only affect other players, not creatures.
  • Thieves can now take the Gladiator Discipline
  • Psychic Healing is now a Self-Only heal
  • Mental Shield and Psychic Shield have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
  • Removed the root component from Hold Fast and replaced it with a snare.
  • Indomitable now has a 10 second Snare Immunity associated with it
  • Charm of Protection and Magic Ward have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
  • Counterspell and Sign of Disruption have been updated to only affect other players, not creatures.

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