Difference between revisions of "Holloch Forest"

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[[Category:Macrozone]][[Category:Forest Zones]]
 
[[Category:Macrozone]][[Category:Forest Zones]]
[[Image:Zone5.jpg|thumb|400px|Map of Holloch Forest]]
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[[Image:Zone5.jpg|thumb|400px|Map of Holloch Forest<br>
 
'''Mine Production:''' Lumber<br>
 
'''Mine Production:''' Lumber<br>
 
[[Image:Gold.jpg|Gold]][[Image:Coal.jpg|Coal]][[Image:Agate.jpg|Agate]][[Image:Onyx.jpg|Onyx]][[Image:Diamond.jpg|Diamond]]<br>]]
 
[[Image:Gold.jpg|Gold]][[Image:Coal.jpg|Coal]][[Image:Agate.jpg|Agate]][[Image:Onyx.jpg|Onyx]][[Image:Diamond.jpg|Diamond]]<br>]]

Revision as of 17:06, 19 September 2017

Map of Holloch Forest
Mine Production: Lumber
GoldCoalAgateOnyxDiamond

Once the Wizards of the Conclave held sway here, studying the arcane arts. Something has gone awry, and now old experiments run amok, driving the Magi from the woods and leaving them dark and evil.

- Holloch Forest

Holloch Forest is a forest-themed macrozone in Vorringia recommended for players level 20 to 35.

Zone Attributes

Loot:Wasteland

Disciplines

  • Animator: Erleggon the Corpse Stealer, (Dead Lords Tomb) 60256 x 48395
  • Enchanter: Sss'shaass'naal, (Occult Glyph) 61950 x 46080
  • Summoner: Trethellar Plague Spawner, (Fell Menhirs) 61000 x 48000
  • Traveller: Knellican the Black, (Dread Castle) 62320 x 46800

Trainers & NPC's

Microzone Listing

  • 1: Cursed Obelisks
  • 2: Chaos-stricken Villa
  • 3: Fallen Titan
  • 4: Wild Toadstool Ring
  • 5: Occult Glyph (Enchanter)
  • 6: Dread Castle (Traveler)
  • 7: Ancient Ruins
  • 8: Council of Mages
    • Discipline Trainers: Animator, Blood Prophet, Enchanter, Rune Caster, Summoner, Traveler.
  • 9: Etten Lair
  • 10: Stone Watchers
  • 11: Dead Lords Tomb (Animator)
  • 12: Lycanthrope Glade
  • 13: Magic Garden
  • 14: Gold Mine
  • 15: Weirdling Vale
  • 16: Fell Menhirs (Summoner)