Difference between revisions of "Gladiator"

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[[Category:Disciplines]]
 
[[Category:Disciplines]]
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[[Image:gladiator.jpg|right|Chronicle Gladiator]]
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<br>
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<br>
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<br>
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== The Gladiator ==
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''Lord of the Arena''
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{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
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| '''[[:Category:Base Classes|Base Classes]] Available'''
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[[Fighter]]<br />
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[[Rogue]]<br />
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|-
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|'''[[:Category:Races|Races]] Available'''
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[[Aelfborn]]<br>
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[[Aracoix]]<br>
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[[Centaurs]]<br>
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[[Dwarves]]<br>
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[[Elves]]<br>
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[[Half-Giants]]<br>
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[[Humans]]<br>
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[[Irekei]]<br>
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[[Minotaurs]]<br />
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[[Shades]] <br>
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[[Vampires]]
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|-
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| '''[[:Category:Classes|Classes]] Available'''
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[[Barbarians]] <br />
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[[Huntresses]]<br>
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[[Rangers]]<br>
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[[Scouts]]<br>
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[[Warriors]] <br />
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|}
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Gladiators quickly learn how to use any kind of weapon or armor, and know a wide variety of special moves and maneuvers designed to disarm, disable, or exhaust their opponents. The crowd must get its money's worth: Gladiators always try to prolong their fights rather than go for the quick kill. The bloodier the fight's end, the better.
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''More [[Gladiator Lore]]''
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== Discipline Effects ==
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'''Grants''': Powers<br />
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'''Grants''': [[Unarmed Combat]] skill
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== Discipline Locations ==
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{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
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|valign=top|
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'''Discipline Droppers'''
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*'''Name''':  Guruuk, Chief's Son
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*[[Microzone]]: Orc Village
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*[[Macrozone]]:
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**[[Aerynth]]: Velskae Forest - 69770, 61621
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**[[Aerynth]]: Thornwood Forest - 27786, 45493
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**[[Dalgoth]]: Klin Grolluk Woods - 45706, 64949
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**[[Dalgoth]]: Forest Mahr'hok - 69258, 70837
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**[[Vorringia]]: Fellgrim Forest - 85642, 59317
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|valign=top|
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'''Disciplines Trainers'''
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*'''Name''': Gorvath Pharn, Master Gladiator
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*Race: [[Half-Giants | Half-Giant]]
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*[[Microzone]]: Stockyard
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**[[Aerynth]]: Essenng Wilds - 34272, 67533
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**[[Aerynth]]: Wilds of Harquen - 49888, 69069
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**[[Aerynth]]: Tyrranth Minor - 21434, 11225
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**[[Aerynth]]: Haroun Wildlands - 37600, 29901
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**[[Dalgoth]]: Wilds of Arvennus - 70624, 75213
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**[[Dalgoth]]: Emmeron Wilds - 28384, 62669
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**[[Vorringia]]: Valkos Wilds - 41952, 41165
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*'''Name''':  Goltram, Master Gladiator
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*Race: [[Half-Giants | Half-Giant]]
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*[[Microzone]]: Wyrmslayer's Rest
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**[[Aerynth]]: Paundrill Plain - 63967, 75239
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**[[Aerynth]]: Rennon Fields - 65503, 57575
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**[[Dalgoth]]: Emberward - 69343, 75239
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**[[Dalgoth]]: The Fire Plain - 25823, 69351
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**[[Vorringia]]: Ashfell Plain - 86239, 69351
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|}
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== Discipline Powers ==
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=== Resist Pain (20) ===
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''Personal Melee Resistance Buff''<br>
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'''Granted''': Rank 0 at Level 20<br>
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'''Teachers''': Master Gladiator (20) <br>
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'''Focus Skill:''' <br>
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'''Stamina Cost''': 20<br>
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'''Casting Time''': 0.2 Seconds<br>
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'''Recycle Time''': 600 Seconds<br>
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'''Generates Hate''': Moderate <br>
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'''Power User Requirements''': Player must not be moving when activating this power <br>
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'''Mode Required''': Either Combat or Non-Combat Mode<br>
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'''Requires Hit Roll''': No<br>
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'''Target and Range''': Self/No Target<br>
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'''Effects''':
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* '''Duration''': 30 to 120 seconds (from power ranks 0 to 20)
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* '''Stackability''': Cannot be stacked with other effects of type ''ResistanceBuff''(0)
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* Crushing Resistance: +2 to +20 (from power ranks o to 20)
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* Piercing Resistance: +2 to +20 (from power ranks o to 20)
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* Slashing Resistance: +2 to +20 (from power ranks o to 20)
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<br><br>
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=== Call of the Crowd (20) ===
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''Personal Attack Buff''<br>
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'''Granted''': Rank 0 at Level 20<br>
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'''Teachers''': Master Gladiator (20) <br>
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'''Focus Skill:''' None <br>
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'''Stamina Cost''': 20<br>
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'''Casting Time''': 0.2 Seconds<br>
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'''Recycle Time''': 600 Seconds<br>
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'''Generates Hate''': Moderate <br>
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'''Power User Requirements''': Player must not be moving when activating this power <br>
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'''Mode Required''': Either Combat or Non-Combat Mode<br>
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'''Requires Hit Roll''': No<br>
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'''Target and Range''': Self/No Target<br>
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'''Applies Effect''':
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* '''Duration''': 30 to 120 seconds (at power ranks 0 to 20)
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* '''Stackability''': Can be stacked with any spell other than itself
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* Attack Bonus: +40 to +140 (from power rank 0 to 20)
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* Defense Penalty: -40 to -140 (from power rank 0 to 20)
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=== Treat Wounds (20) ===
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''Single Target''<br>
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'''Granted''': Rank 40 at Level 20 (Grand Master)<br>
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'''Teachers''': None (''skill cannot be trained'')<br>
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'''Focus Skill:''' None <br>
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'''Stamina Cost''': 25<br>
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'''Casting Time''': 2 Seconds<br>
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'''Recycle Time''': 30 Seconds<br>
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'''Generates Hate''': High <br>
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'''Power User Requirements''': Player must not be moving when activating this power <br>
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'''Mode Required''': Either Combat or Non-Combat Mode<br>
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'''Requires Hit Roll''': No<br>
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'''Target and Range''': Players Only (10 Units)<br>
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'''Removes Effects''':
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* Removes ''Bleeding'' Effect
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'''Healing''':
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*Health Replenishment: 22 to 39 points of Health
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'''Applies Effects''':
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* '''Duration''': 60 seconds
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* '''Stackability''': Can be stacked with any spell other than itself
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* Health Recovery Rate: +100%

Revision as of 22:44, 31 August 2005

Chronicle Gladiator




The Gladiator

Lord of the Arena

Base Classes Available

Fighter
Rogue

Races Available

Aelfborn
Aracoix
Centaurs
Dwarves
Elves
Half-Giants
Humans
Irekei
Minotaurs
Shades
Vampires

Classes Available

Barbarians
Huntresses
Rangers
Scouts
Warriors

Gladiators quickly learn how to use any kind of weapon or armor, and know a wide variety of special moves and maneuvers designed to disarm, disable, or exhaust their opponents. The crowd must get its money's worth: Gladiators always try to prolong their fights rather than go for the quick kill. The bloodier the fight's end, the better.

More Gladiator Lore

Discipline Effects

Grants: Powers
Grants: Unarmed Combat skill

Discipline Locations

Discipline Droppers

Disciplines Trainers

Discipline Powers

Resist Pain (20)

Personal Melee Resistance Buff
Granted: Rank 0 at Level 20
Teachers: Master Gladiator (20)
Focus Skill:
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 600 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when activating this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No Target
Effects:

  • Duration: 30 to 120 seconds (from power ranks 0 to 20)
  • Stackability: Cannot be stacked with other effects of type ResistanceBuff(0)
  • Crushing Resistance: +2 to +20 (from power ranks o to 20)
  • Piercing Resistance: +2 to +20 (from power ranks o to 20)
  • Slashing Resistance: +2 to +20 (from power ranks o to 20)



Call of the Crowd (20)

Personal Attack Buff
Granted: Rank 0 at Level 20
Teachers: Master Gladiator (20)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 600 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when activating this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No Target
Applies Effect:

  • Duration: 30 to 120 seconds (at power ranks 0 to 20)
  • Stackability: Can be stacked with any spell other than itself
  • Attack Bonus: +40 to +140 (from power rank 0 to 20)
  • Defense Penalty: -40 to -140 (from power rank 0 to 20)

Treat Wounds (20)

Single Target
Granted: Rank 40 at Level 20 (Grand Master)
Teachers: None (skill cannot be trained)
Focus Skill: None
Stamina Cost: 25
Casting Time: 2 Seconds
Recycle Time: 30 Seconds
Generates Hate: High
Power User Requirements: Player must not be moving when activating this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Players Only (10 Units)
Removes Effects:

  • Removes Bleeding Effect

Healing:

  • Health Replenishment: 22 to 39 points of Health

Applies Effects:

  • Duration: 60 seconds
  • Stackability: Can be stacked with any spell other than itself
  • Health Recovery Rate: +100%