Dagger

From Morloch Wiki
Revision as of 02:03, 2 July 2011 by Colest (talk | contribs)
Jump to: navigation, search

Lore Description

"Preferred by thieves, assassins, and the Irekei, daggers lack size and raw power, but their speed can make them deadly in the hands of a skilled wielder. As any seasoned knife fighter knows, it's not the blade's size, it's where you drive it."

Sources of the Dagger Skill

Skill granted by:

Dagger Powers

When the dagger skill is trained, the player will be awarded with the following weapon styles.

Stab

"Weapon Power Boost"
Requires: Dagger Skill (30)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Dagger weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds

Dancing Blade

"Weapon Power and Hate Reducer"
Requires: Dagger Skill (45)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Reduces Hate
    • Power User Requirements: Requires Dagger weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Reduces Hate
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.

Rakish Jab

This power will stack with:

Find The Weakness
Find The Weakness

"Weapon Power and Exposes to Piercing"
Requires: Dagger Skill (60)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Dagger weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 10 to 20 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0)
        • Piercing Resistance: -1% to -41% (from power rank 0 to 40)

Bloody Slice

This power will stack with:

Shred
Rend The Throat
Blood Horns

"Weapon Power and Bleeding Damage"
Requires: Dagger Skill (75)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Dagger weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Does damage over time (Every 5 seconds):
        • Duration: 25 to 65 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
        • Health Damage: 6- 15 points of Health
        • Flagged as 'Bleeding' damage

Pommel Strike

"Weapon Power and Healing Resistance Buff"
Requires Dagger Skill (90)

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Dagger weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
    • Casting Time: 0.8 seconds
    • Generates Hate: No
    • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
    • Applies Effect(s):
      • Duration: 5 to 10.2 seconds (at power ranks 0 to 40)
      • Stackability: Cannot be stacked with other effects of type 'HealResistanceBuff' (0)
      • Healing Resistance: +1 to +41 (from power rank 0 to 40)
      • Dispel Tags: Debuff, Effect</UL>

See Also