Difference between revisions of "Confessor"

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'''Available Races'''<br> [[Humans]]
 
'''Available Races'''<br> [[Humans]]
  
'''Available Disciplines'''<br>[[Animator]], [[Commander]], [[Darksworn]], [[Enchanter]], [[Traveller]], [[Undead Hunter]]
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'''Available Disciplines'''<br>[[Animator]], [[Commander]], [[Darksworn]], [[Enchanter]], [[Sanctifier]], [[Traveller]], [[Undead Hunter]]
  
 
'''Primary Attributes'''<br>
 
'''Primary Attributes'''<br>

Revision as of 19:09, 11 September 2006

Chronicle Confessor

The Confessor

Weapon Specializations

Level 10: granted Sword

Other Skills

Level 10: granted Thaumaturgy
Level 15: granted Wear Armor, Medium

Judge of the Unworthy

Base Classes
Healer

Available Races
Humans

Available Disciplines
Animator, Commander, Darksworn, Enchanter, Sanctifier, Traveller, Undead Hunter

Primary Attributes
Health Bonus: 45
Mana Bonus: 16
Stamina Bonus: 0

Their Lore
Confessors are the priests of the Cleansing Flame, charged with winnowing the righteous from the wicked, and exposing evil and sin wherever they may lie. Motivated by the Twelve Articles of Faith, they have continued the High King's crusade against the Elves, and have added many other races to the ranks of the sinful. They pray to the All-Father daily, and their powers arise from lengthy invocations of the Archons and the Blessed Saints. Saint Malorn the Just, Kindler and Keeper of the Flame, is their greatest patron, and through him Confessors can work mighty miracles of fire, smiting the unrighteous and unholy, or keeping shadow at bay. Miracles of healing and protection are also theirs to command, but such blessings are reserved for the pure and faithful. The agents of the All-Father's final justice, Confessors can also lay mighty curses and maledictions upon the wicked in punishment for their sins. Confessors put the spiritual well-being of their flocks far above their physical well-being, testing and rewarding the faithful rather than feeding or clothing the poor.

Read more Confessor Lore