Difference between revisions of "Bargaining"

From Morloch Wiki
Jump to: navigation, search
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[Category:Skills]]
+
{{ki}}
'''Bargaining''' is a skill used by the [[Thief]] class, or anyone who chose the "Shopkeeper's Apprentice" trait during character creation. Bargaining lowers the cost of vendor items, and makes the vendor pay more for sold ones. Bargaining, unlike most other skills, has no effect if trained past 100%.
+
[[Category:Skills]] {{lorebox|Seller beware!  A keen eye, and quick wit can convince even the stingiest merchant to undercut some of the profit they covet.  The merchant princes of Tariponto make haggling an art form.  The frugal can learn much from their example.|Bargaining skill description}}
 +
'''Bargaining''' is a skill that lowers the cost of vendor items, and makes the vendor pay more for sold ones. Bargaining, unlike most other skills, has no effect if trained past 100%.
 +
 
 +
This skill is granted to [[Thief|thieves]] or any character who chooses the [[Shopkeeper's Apprentice]] trait during character creation starting at level 10.
 +
== Formula ==
 +
At 100% Bargaining, a vendor will only have a maximum of 10% profit. That is, they will charge a minimum of 110% of an item's base value.  
  
 
=== Example ===
 
=== Example ===
At 100% Bargaining, a vendor will only have a maximum of 10% profit. The base value of a [[Potion#Greater_Concoction_Potion|Greater Concoction Potion]] is 5,000 gold. An R7 Alchemist that sells a Greater Concoction Potion will do so at 100% profit, which is <profit percentage>*<base value>+<base value> = <buying price>, (100/100) * 5,000 + 5,000 = 10,000. If bought by a character who has 100% bargaining (a maximum profit of 10%) the formula would be, (10/100) * 5,000 + 5000 = 5,500.
+
The '''base value''' of a [[Potion#Greater_Concoction_Potion|Greater Concoction Potion]] is 5,000 gold. An Alchemist that sells a Greater Concoction Potion will do so at 200% base value by default.
== Lore Description ==
+
 
''"Seller beware!  A keen eye, and quick wit can convince even the stingiest merchant to undercut some of the profit they covet.  The merchant princes of Tariponto make haggling an art form. The frugal can learn much from their example."''
+
* '''Cost for characters without the bargaining skill:'''
 +
(200%) * 5,000 = '''10,000'''.
 +
* '''Same item bought by a character who has 100% bargaining:'''
 +
(110%) * 5,000 = '''5,500'''.

Latest revision as of 15:58, 4 January 2018

Kiflag.png Bargaining has been flagged as being part of a known bug. Please see Known Issues if you experience any inconsistencies before reporting a bug.

Seller beware! A keen eye, and quick wit can convince even the stingiest merchant to undercut some of the profit they covet. The merchant princes of Tariponto make haggling an art form. The frugal can learn much from their example.

- Bargaining skill description

Bargaining is a skill that lowers the cost of vendor items, and makes the vendor pay more for sold ones. Bargaining, unlike most other skills, has no effect if trained past 100%.

This skill is granted to thieves or any character who chooses the Shopkeeper's Apprentice trait during character creation starting at level 10.

Formula

At 100% Bargaining, a vendor will only have a maximum of 10% profit. That is, they will charge a minimum of 110% of an item's base value.

Example

The base value of a Greater Concoction Potion is 5,000 gold. An Alchemist that sells a Greater Concoction Potion will do so at 200% base value by default.

  • Cost for characters without the bargaining skill:
(200%) * 5,000 = 10,000.
  • Same item bought by a character who has 100% bargaining:
(110%) * 5,000 = 5,500.