Difference between revisions of "Wizardry"

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[[Category:Focus]][[Category:Skills]]{{To achieve true mastery of magic, the twin forces of Law and Chaos must be bound into one. Wizardry is the highest of the magical arts, drawing upon both Cosmic Forces and the Primal Elements to work mighty spells.|Wizardry skill description}}
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[[Category:Focus]][[Category:Skills]]{{lorebox|To achieve true mastery of magic, the twin forces of Law and Chaos must be bound into one. Wizardry is the highest of the magical arts, drawing upon both Cosmic Forces and the Primal Elements to work mighty spells.|Wizardry skill description}}
 
'''Wizardry''' is the focus skill granted to [[Wizards]]. Training wizardry unlocks the ability to train wizard powers and increases the [[Hit Roll|hit chance]] for the wizard's spells unlocked this way.
 
'''Wizardry''' is the focus skill granted to [[Wizards]]. Training wizardry unlocks the ability to train wizard powers and increases the [[Hit Roll|hit chance]] for the wizard's spells unlocked this way.

Latest revision as of 00:21, 14 September 2017

To achieve true mastery of magic, the twin forces of Law and Chaos must be bound into one. Wizardry is the highest of the magical arts, drawing upon both Cosmic Forces and the Primal Elements to work mighty spells.

- Wizardry skill description

Wizardry is the focus skill granted to Wizards. Training wizardry unlocks the ability to train wizard powers and increases the hit chance for the wizard's spells unlocked this way.