Difference between revisions of "Shield Ringer"

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*<B>Requires Hit Roll:</B> No  
 
*<B>Requires Hit Roll:</B> No  
 
*<B>Target and Range:</B> Self/No target  
 
*<B>Target and Range:</B> Self/No target  
*<B>Stackability:</B> Cannot be stacked with other effects of type 'WeaponMove' (0).
+
*<B>Stackability:</B> Cannot be stacked with other effects of type 'WeaponMove' (0)
 
*<B>Duration:</B> 10 seconds  
 
*<B>Duration:</B> 10 seconds  
 
*<FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT>  
 
*<FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT>  
 
**<B>Casting Time: </B>0.2 seconds  
 
**<B>Casting Time: </B>0.2 seconds  
 
**<B>Generates Hate:</B> No  
 
**<B>Generates Hate:</B> No  
**<B>Target and Range:</B> Monsters or Players (10 Units) - Can affect caster and group members.  
+
**<B>Target and Range:</B> Monsters or Players (10 Units) - Can affect caster and group members.
 
**<FONT color=#0000ff><B>Removes Effect</B></FONT>  
 
**<FONT color=#0000ff><B>Removes Effect</B></FONT>  
 
***Removes 'Flight' effect
 
***Removes 'Flight' effect
 
**<FONT color=#0000ff><B>Applies Effect(s):</B></FONT>  
 
**<FONT color=#0000ff><B>Applies Effect(s):</B></FONT>  
 
***<B>Duration:</B> 6 seconds  
 
***<B>Duration:</B> 6 seconds  
***<B>Stackability:</B> Cannot be stacked with other effects of type 'NoStun' (2).
+
***<B>Stackability:</B> Cannot be stacked with other effects of type 'NoStun' (3)
***Cannot be stunned.
+
***Cannot be stunned
 
**<FONT color=#0000ff><B>Applies Effect(s):</B></FONT>  
 
**<FONT color=#0000ff><B>Applies Effect(s):</B></FONT>  
 
***<B>Duration:</B> 2 seconds  
 
***<B>Duration:</B> 2 seconds  
***<B>Stackability:</B> Cannot be stacked with other effects of type 'Stun' (0).
+
***<B>Stackability:</B> Cannot be stacked with other effects of type 'Stun' (0)
***Target cannot move.
+
***Target cannot move
***Target is stunned.</UL>
+
***Target is stunned
<br>
+
***'''Dispel Tags''': Debuff, Effect, Stun</UL><br>
 
*<B>Fighter-Barbarian</B> ''(Granted Rank: Journeyman (20))''  
 
*<B>Fighter-Barbarian</B> ''(Granted Rank: Journeyman (20))''  
 
**Damage Dealt: + 17%  
 
**Damage Dealt: + 17%  

Latest revision as of 00:00, 4 August 2011

"Weapon Power and Stun"
Requires: Hammer Skill (45)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Removes Effect
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 6 seconds
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 2 seconds
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
        • Target cannot move
        • Target is stunned
        • Dispel Tags: Debuff, Effect, Stun

  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Damage Dealt: + 17%
    • Stamina Cost: 5.9
    • Stun Duration: 2
    • Stun Immunity Duration: 6
  • Rogue-Barbarian (Granted Rank: Apprentice (10))
    • Damage Dealt: + 13%
    • Stamina Cost: 6.5
    • Stun Duration: 2
    • Stun Immunity Duration: 6
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Damage Dealt: + 21%
    • Stamina Cost: 5.3
    • Stun Duration: 2
    • Stun Immunity Duration: 6
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Damage Dealt: + 19%
    • Stamina Cost: 5.6
    • Stun Duration: 2
    • Stun Immunity Duration: 6
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Damage Dealt: + 17%
    • Stamina Cost: 5.9
    • Stun Duration: 2
    • Stun Immunity Duration: 6
  • Fighter-Sentinel (Granted Rank: Grand Master (40))
    • Damage Dealt: + 25%
    • Stamina Cost: 4.7
    • Stun Duration: 2
    • Stun Immunity Duration: 6
  • Fighter-Templar (Granted Rank: Adept (15))
    • Damage Dealt: + 15%
    • Stamina Cost: 6.2
    • Stun Duration: 2
    • Stun Immunity Duration: 6
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Damage Dealt: + 25%
    • Stamina Cost: 4.7
    • Stun Duration: 2
    • Stun Immunity Duration: 6
  • All Other Fighters (Granted Rank: Apprentice (10))
    • Damage Dealt: + 13%
    • Stamina Cost: 6.5
    • Stun Duration: 2
    • Stun Immunity Duration: 6
  • All Other Healers (Granted Rank: Beginner (5))
    • Damage Dealt: + 11%
    • Stamina Cost: 6.8
    • Stun Duration: 2
    • Stun Immunity Duration: 6

See Also

Hammer
Hammer Mastery
Great Hammer Mastery
Throwing