Difference between revisions of "Shield Ringer"

From Morloch Wiki
Jump to: navigation, search
Line 13: Line 13:
 
*<B>Duration:</B> 10 seconds  
 
*<B>Duration:</B> 10 seconds  
 
*<FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT>  
 
*<FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT>  
<UL><UL>
+
<UL>
 
*<B>Casting Time: </B>0 seconds  
 
*<B>Casting Time: </B>0 seconds  
 
*<B>Generates Hate:</B> No  
 
*<B>Generates Hate:</B> No  
Line 30: Line 30:
 
*<B>Stackability:</B> Cannot be stacked with other effects of type 'Stun' (0).
 
*<B>Stackability:</B> Cannot be stacked with other effects of type 'Stun' (0).
 
*Target cannot move.  
 
*Target cannot move.  
*Target is stunned.</UL></UL></UL></UL>
+
*Target is stunned.</UL></UL></UL>
 
<br>
 
<br>
 
*<B>Fighter-Barbarian</B> ''(Granted Rank: Journeyman (20))''  
 
*<B>Fighter-Barbarian</B> ''(Granted Rank: Journeyman (20))''  

Revision as of 17:06, 3 November 2009

Requires: Hammer Skill (45)
"Weapon Power and Stun"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Removes Effect
        • Removes "Flight" Effect.
      • Applies Effect(s):
        • Duration: 6 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (2).
        • Cannot be stunned.
      • Applies Effect(s):
        • Duration: 2 seconds (from power rank 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0).
        • Target cannot move.
        • Target is stunned.

  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Attack Bonus: + 17%
    • Damage Dealt: + 17%
    • Stamina Cost: 5.9
    • Durations: 6, 2
  • Rogue-Barbarian (Granted Rank: Apprentice (10))
    • Attack Bonus: + 13%
    • Damage Dealt: + 13%
    • Stamina Cost: 6.5
    • Durations: 6, 2
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Attack Bonus: + 21%
    • Damage Dealt: + 21%
    • Stamina Cost: 5.3
    • Durations: 6, 2
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Attack Bonus: + 19%
    • Damage Dealt: + 19%
    • Stamina Cost: 5.6
    • Durations: 6, 2
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Attack Bonus: + 17%
    • Damage Dealt: + 17%
    • Stamina Cost: 5.9
    • Durations: 6, 2
  • Fighter-Sentinel (Granted Rank: Grand Master (40))
    • Attack Bonus: + 25%
    • Damage Dealt: + 25%
    • Stamina Cost: 4.7
    • Durations: 6, 2
  • Fighter-Templar (Granted Rank: Adept (15))
    • Attack Bonus: + 15%
    • Damage Dealt: + 15%
    • Stamina Cost: 6.2
    • Durations: 6, 2
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 25%
    • Damage Dealt: + 25%
    • Stamina Cost: 4.7
    • Durations: 6, 2
  • All Other Fighters (Granted Rank: Apprentice (10))
    • Attack Bonus: + 13%
    • Damage Dealt: + 13%
    • Stamina Cost: 6.5
    • Durations: 6, 2
  • All Other Healers (Granted Rank: Beginner (5))
    • Attack Bonus: + 11%
    • Damage Dealt: + 11%
    • Stamina Cost: 6.8
    • Durations: 6, 2

See Also

Hammer
Hammer Mastery
Great Hammer Mastery