Difference between revisions of "Power Swing"

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*<B>Target and Range:</B> Monsters or Players (10 Units) - Can affect caster and group members.  
 
*<B>Target and Range:</B> Monsters or Players (10 Units) - Can affect caster and group members.  
 
*<FONT color=#0000ff><B>Applies Effect(s)</B></FONT>  
 
*<FONT color=#0000ff><B>Applies Effect(s)</B></FONT>  
**<b>Duration:</b> 18.8 seconds
+
**<b>Duration:</b> 15.9 to 30.2 seconds (at power ranks 0 to 40)
 
**<b>Stackability:</b> Cannot be stacked with other effects of type 'DamageDebuff' (0)
 
**<b>Stackability:</b> Cannot be stacked with other effects of type 'DamageDebuff' (0)
**<b>Damage Dealt:</b> -11% to -41% (at power ranks 10 to 40)</UL></UL><br>
+
**<b>Damage Dealt:</b> -1% to -41% (from power rank 0 to 40)</UL></UL><br>
  
 
*<B>Fighter-Barbarian</B> ''(Granted Rank: Journeyman (20))''  
 
*<B>Fighter-Barbarian</B> ''(Granted Rank: Journeyman (20))''  

Revision as of 16:17, 16 August 2009

Requires: Hammer Mastery Skill (30)
"Weapon Power and Damage Debuff"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 12 (Neophyte)
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s)
          • Duration: 15.9 to 30.2 seconds (at power ranks 0 to 40)
          • Stackability: Cannot be stacked with other effects of type 'DamageDebuff' (0)
          • Damage Dealt: -1% to -41% (from power rank 0 to 40)

    • Fighter-Barbarian (Granted Rank: Journeyman (20))
      • Attack Bonus: + 17%
      • Damage Dealt: + 50.4%
      • Stamina Cost: 15
    • Rogue-Barbarian (Granted Rank: Apprentice (10))
      • Attack Bonus: + 13%
      • Damage Dealt: + 38.2%
      • Stamina Cost: 16.4
    • Fighter-Crusader (Granted Rank: Proficient (30))
      • Attack Bonus: + 21%
      • Damage Dealt: + 62.6%
      • Stamina Cost: 13.6
    • Healer-Crusader (Granted Rank: Skilled (25))
      • Attack Bonus: + 19%
      • Damage Dealt: + 56.5%
      • Stamina Cost: 14.3
    • Healer-Prelate (Granted Rank: Journeyman (20))
      • Attack Bonus: + 17%
      • Damage Dealt: + 50.4%
      • Stamina Cost: 15
    • Fighter-Sentinel (Granted Rank: Grand Master (40))
      • Attack Bonus: + 25%
      • Damage Dealt: + 74.8%
      • Stamina Cost: 12.2
    • Fighter-Templar (Granted Rank: Adept (15))
      • Attack Bonus: + 15%
      • Damage Dealt: + 44.3%
      • Stamina Cost: 15.7
    • Fighter-Warrior (Granted Rank: Grand Master (40))
      • Attack Bonus: + 25%
      • Damage Dealt: + 74.8%
      • Stamina Cost: 12.2
    • All Other Fighters (Granted Rank: Apprentice (10))
      • Attack Bonus: + 13%
      • Damage Dealt: + 38.2%
      • Stamina Cost: 16.4
    • All Other Healers (Granted Rank: Beginner (5))
      • Attack Bonus: + 11%
      • Damage Dealt: + 32.1%
      • Stamina Cost: 17.1

    See Also

    Hammer

    Hammer Mastery