Difference between revisions of "Patch 22"

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*The Fence Merchants in Sea Dog’s Rest have been relocated to Khan’Ov Skrekel and Fate’s Peddler is taking a well-deserved vacation.
 
*The Fence Merchants in Sea Dog’s Rest have been relocated to Khan’Ov Skrekel and Fate’s Peddler is taking a well-deserved vacation.
 
*Various Bow and Crossbow Powers have been decreased.
 
*Various Bow and Crossbow Powers have been decreased.
 +
*Redistribution and Rebalanced Armor
  
 
=== '''CITY/SIEGE/GUILD''' ===
 
=== '''CITY/SIEGE/GUILD''' ===

Revision as of 14:43, 27 January 2008

Patch 22, January 2008 Content Patch, was added to test server on January 25th, 2008.

Changelog

GENERAL

  • The Shadowbane Reboot
  • Melee Weapons have had their range slightly increased and weight decreased.
  • Throwing Weapons have had their range slightly decreased and are now created on the Projectile Craftsman as are Bows and Crossbows.
  • Khan’Ov Skrekel, a new Freehold, has been added to the Vorringia mapset in the desert; unlike Safeholds the entire city is PvP+ and allows for transportation by all even on the Loreplay server.
  • The Fence Merchants in Sea Dog’s Rest have been relocated to Khan’Ov Skrekel and Fate’s Peddler is taking a well-deserved vacation.
  • Various Bow and Crossbow Powers have been decreased.
  • Redistribution and Rebalanced Armor

CITY/SIEGE/GUILD

  • The maximum amount of minions a Guard Captain can have has been decreased to 2.
  • The Player-based Area of Effect attack on Siege Engines has been removed.
  • Buildings of War now use square perimeter placement area instead of a circumference.
  • Maintenance Fees for Rank 8 Trees of Life will now be deducted.
  • Flattening the City Zone - Instead of just flattening the city (buildable) grid, the entire city zone will now be flattened.

CLASS

Healer

  • An issue with the Summon power has been fixed.
Previous Patch: Patch 21

Next Patch: Patch 23