Difference between revisions of "Overhead Swing"

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"Weapon Power and Taunt"
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[[Category: Weapon Styles]]
Requires: Staff Skill (75)
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''"Weapon Power and Taunt"''<br>
 
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''Requires: Staff Skill (75)<br>
*Granted: Level 1
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<UL>
* Casting Time: 0.2 seconds
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*'''Granted''': Level 1
*Recycle Time: 20.0 seconds
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*'''Casting Time''': 0.2 seconds
*Generates Hate: High
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*'''Recycle Time''': 20.0 seconds
*Power User Requirements: Requires Staff weapon in right hand.
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*'''Generates Hate''': High
*Mode Required: Combat Mode Only
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*'''Power User Requirements''': Requires [[Staff weapon]] in right hand.
*Requires Hit Roll: No
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*'''Mode Required''': Combat Mode Only
*Target and Range: Self/No target
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*'''Requires Hit Roll''': No
*Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
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*'''Target and Range''': Self/No target
*Duration: 10 seconds
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*'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)
*On Next Combat Swing Apply Power:
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*'''Duration''': 10 seconds
**Casting Time: 0.2 seconds
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*<FONT color=#0000ff>'''On Next Combat Swing Apply Power'''</FONT>:
**Generates Hate: High
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**'''Casting Time''': 0.2 seconds
**Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
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**'''Generates Hate''': High
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**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members</UL>
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<br>
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*<b>Fighter-Crusader</b> ''Granted Rank:  Adept (15))''
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**Damage Dealt: + 30%
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**Stamina Cost: 8.1
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*<b>Healer-Crusader</b> ''(Granted Rank: Skilled (25))''
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**Damage Dealt: + 38%
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**Stamina Cost: 7.3
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*<b>Druid</b> ''(Granted Rank: Journeyman (20))''
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**Damage Dealt: + 34%
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**Stamina Cost: 7.7
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*<b>Fighter-Ranger</b> ''(Granted Rank: Proficient (30))''
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**Damage Dealt: + 42%
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**Stamina Cost: 6.9
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*<b>Rogue-Ranger</b> ''(Granted Rank: Skilled (25))''
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**Damage Dealt: + 38%
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**Stamina Cost: 7.3
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*<b>Fighter-Warlock</b> ''(Granted Rank: Grand Master (40))''
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**Damage Dealt: + 50%
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**Stamina Cost: 6.1
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*<b>Mage-Warlock</b> ''(Granted Rank: Proficient (30))''
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**Damage Dealt: + 42%
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**Stamina Cost: 6.9
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*<b>Fighter-Warrior</b> ''(Granted Rank: Grand Master (40))''
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**Damage Dealt: + 50%
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**Stamina Cost: 6.1
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*<b>All Other Fighters</b> ''(Granted Rank: Apprentice (10))''
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**Damage Dealt: + 26%
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**Stamina Cost: 8.5
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*<b>All Other Healers</b> ''(Granted Rank: Beginner (5))''
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**Damage Dealt: + 22%
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**Stamina Cost: 8.9
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*<b>All Other Mages</b> ''(Granted Rank: Beginner (5))''
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**Damage Dealt: + 22%
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**Stamina Cost: 8.9
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*<b>All Other Rogues</b> ''(Granted Rank: Beginner (5))''
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**Damage Dealt: + 22%
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**Stamina Cost: 8.9
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==See Also==
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[[Staff]]<br>
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[[Staff Mastery]]

Latest revision as of 02:07, 13 September 2011

"Weapon Power and Taunt"
Requires: Staff Skill (75)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: High
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: High
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members

  • Fighter-Crusader Granted Rank: Adept (15))
    • Damage Dealt: + 30%
    • Stamina Cost: 8.1
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Damage Dealt: + 38%
    • Stamina Cost: 7.3
  • Druid (Granted Rank: Journeyman (20))
    • Damage Dealt: + 34%
    • Stamina Cost: 7.7
  • Fighter-Ranger (Granted Rank: Proficient (30))
    • Damage Dealt: + 42%
    • Stamina Cost: 6.9
  • Rogue-Ranger (Granted Rank: Skilled (25))
    • Damage Dealt: + 38%
    • Stamina Cost: 7.3
  • Fighter-Warlock (Granted Rank: Grand Master (40))
    • Damage Dealt: + 50%
    • Stamina Cost: 6.1
  • Mage-Warlock (Granted Rank: Proficient (30))
    • Damage Dealt: + 42%
    • Stamina Cost: 6.9
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Damage Dealt: + 50%
    • Stamina Cost: 6.1
  • All Other Fighters (Granted Rank: Apprentice (10))
    • Damage Dealt: + 26%
    • Stamina Cost: 8.5
  • All Other Healers (Granted Rank: Beginner (5))
    • Damage Dealt: + 22%
    • Stamina Cost: 8.9
  • All Other Mages (Granted Rank: Beginner (5))
    • Damage Dealt: + 22%
    • Stamina Cost: 8.9
  • All Other Rogues (Granted Rank: Beginner (5))
    • Damage Dealt: + 22%
    • Stamina Cost: 8.9

See Also

Staff
Staff Mastery