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Jewelry is a type of equitable item that has no base armor or attack value and is used primarily to hold specific item enchantments.


Jewelry comes in two categories: amulets and rings. Each player may equip one amulet and up to two rings.

There is are no differences between different types of jewelry other than appearance and base cost. For instance, a Signet Ring and a Twin Ring have different base costs and have different appearances in the inventory, but are functionally identical apart from the enchantment prefixes and suffixes they contain.


Jewelry can be created in at player sages, purchased from Sea Dog's Rest, and found on mob corpses.

See Also