Difference between revisions of "Commands"

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[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]
 
In Shadowbane, there are a few text commands players may utilize to change the way the game works. This is a collection of known commands.
 
In Shadowbane, there are a few text commands players may utilize to change the way the game works. This is a collection of known commands.
 +
=== Simple Commands ===
 +
*'''/guildinvite [player's first name]''' will invite an errant character to your guild provided you are a full member.
 +
*'''/invite [player's first name]''' will create a new group and invite a new player to a group (provided you are group leader).
 +
*'''/who''' will activate the who list, a player search feature. The who list may also be activated with default hotkey "W".
 +
*'''/ignore [player's first name]''' will add the player to your ignore list; you will not receive messages from them, but they will still see you as online in the who list.
 +
 
=== Combat Range ===
 
=== Combat Range ===
 
Combat range will display a bubble around the target and the user. The bubble's size represents the attack range of the avatar it surrounds. For example, an [[unarmed]] user may have a small bubble, while a [[bow]] or [[crossbow]] user may have a very large one. The bubble will not follow its target.
 
Combat range will display a bubble around the target and the user. The bubble's size represents the attack range of the avatar it surrounds. For example, an [[unarmed]] user may have a small bubble, while a [[bow]] or [[crossbow]] user may have a very large one. The bubble will not follow its target.
Line 7: Line 13:
  
 
=== Pathfinding ===
 
=== Pathfinding ===
By defult, when a player clicks to move, if there is something in the way, he or she will stop in front of it. Pathfinding is a feature available to players that will intelligently plot a course around non-passable objects when instructed to traverse any terrain that has obstructions. Disadvantages to the pathfinding system are that there is a short lag between when a player clicks to move and when actual movement takes place. Another disadvantage is that, when attempting to fly on or around walls, players with pathfinding activated may find difficulty getting on or off of a wall. Pathfinding is generaly for travel across heavily wooded areas where a lot of switching directions may be a hassle.
+
By default, when a player clicks to move, if there is something in the way, he will stop in front of it. Pathfinding is a feature available to players that will intelligently plot a course around non-passable objects when instructed to traverse any terrain that has obstructions. One disadvantage to the pathfinding system is that there is a short lag between when a player clicks to move and when actual movement takes place. Another disadvantage is that, when attempting to fly on or around walls, players with pathfinding activated may find difficulty getting on or off of a wall. Pathfinding is generally useful for travel across heavily wooded areas where a lot of switching directions may be a hassle.
 
*To activate pathfinding, type "'''/path on'''".
 
*To activate pathfinding, type "'''/path on'''".
*To deactivate the pathfinding, type "'''/path off'''"
+
*To deactivate pathfinding, type "'''/path off'''"
 +
 
 
=== Text Colors ===
 
=== Text Colors ===
 
Players may color their text by use of commands. The colors are determined by a 9-digit string of numbers. Alternate numbers result in different colors. The best results come from using the number "223" among zeros.
 
Players may color their text by use of commands. The colors are determined by a 9-digit string of numbers. Alternate numbers result in different colors. The best results come from using the number "223" among zeros.
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First, type the channel code you would like to use, for example, "'''/n'''" for nation chat. Following this, type "'''^\c'''" (''carat, backslash, letter c''), and then your 9-digit string of numbers. Next, type the same exact code a second time. Your results should look something like this:
 
First, type the channel code you would like to use, for example, "'''/n'''" for nation chat. Following this, type "'''^\c'''" (''carat, backslash, letter c''), and then your 9-digit string of numbers. Next, type the same exact code a second time. Your results should look something like this:
  
'''/n^\c223000000^\c2230000009 Hello World!'''
+
'''/n^\c223000000^\c223000000 Hello World!'''
  
The above example will display the words "Hello World!" in red in receiving players' text boxes, regardless of what color they have set their [[nation]] chat to display. Here are some additional colors to get you started. Expiriment to find more colors:
+
The above example will display the words "Hello World!" in red in receiving players' text boxes, regardless of what color they have set their [[nation]] chat to display. Here are some additional colors to get you started. Experiment to find more colors:
  
 
*'''223000000''' - Red
 
*'''223000000''' - Red
 
*'''022300000''' - Green
 
*'''022300000''' - Green
 
*'''002230000''' - Light Green
 
*'''002230000''' - Light Green
 +
 
=== Performance Monitor ===
 
=== Performance Monitor ===
The performance monitor is designed to monitor framerates in Shadowbane, and adjust display settings to reduce lag and slow loading. Performance monifor will turn off features as framerate drops and re-activate them as framerate is restored.
+
The performance monitor is designed to monitor framerates in Shadowbane, and adjust display settings to reduce lag and slow loading. Performance monitor will turn off features as framerate drops and re-activate them as framerate is restored.
 
*To activate performance monitor, type "'''/perfmon on'''".
 
*To activate performance monitor, type "'''/perfmon on'''".
 
*To deactivate the performance monitor, type "'''/perfmon off'''"
 
*To deactivate the performance monitor, type "'''/perfmon off'''"
 +
 +
== Shadowbane Commands Cheat Sheet ==
 +
----
 +
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 +
|- bgcolor="#CCCCCC"
 +
|- valign="top"
 +
! rowspan="1" | Command
 +
! rowspan="1" | Description                           
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" | /ALIAS <shortcut> <command>
 +
| Binds a command to the specified shortcut.
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" | /UNALIAS <shortcut>
 +
| align="left" | unbinds the specified shortcut
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/LOOKINGFORGROUP
 +
| toggles "Looking for Group" status
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/LFG
 +
| same as /LOOKINGFORGROUP
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/LOOKINGFORGUILD
 +
| toggles "Looking for Guild" status
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/LFGU
 +
| same as /LOOKINGFORGUILD
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/RECRUITING
 +
| toggles "Recruiting" status if you are a recruiter for your guild 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/COMBATCLOSE
 +
| toggles whether or not you will automatically close in on a combat target 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/SIT
 +
| toggles whether or not you are sitting 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/SHOWCOMBATINFO [on/off (defaults to on if unspecified)]: 
 +
| visually shows combat range information for you and your target (must be manually refreshed)
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/REALM
 +
| shows the current realm information
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/LOC
 +
| outputs your current coordinates and if applicable your target coordinates on the System chat channel 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/WHO [search pattern (part or all of a name to search for)]
 +
| brings up a dialog used to search for characters currently online, optionally searching by name 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/<profession> [message]
 +
| sends a message on the <profession> chat channel
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/ADDRESS [message]
 +
| sends a message on the Address chat channel
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/LEADER [message]
 +
| sends a message on the Leader chat channel 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/CITY [message]
 +
| sends a message on the City chat channel 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/INFO [message]
 +
| sends a message on the Info chat channel 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/COMMANDER [message]
 +
| sends a message on the Commander chat channel 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/IC [message]
 +
| sends a message on the Inner Council chat channel 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/NATION [message]
 +
| sends a message on the Nation chat channel to those in your nation 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/NA [message]
 +
| same as /NATION
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/GUILD [message]
 +
| sends a message on the Guild chat channel to those in your guild 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/GU [message]
 +
| same as / GUILD
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/SAY [message]
 +
| sends a message on the Say chat channel to those near you 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/SHOUT [message]
 +
| sends a message on the Shout chat channel to those near you (has a larger range than /SAY) 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/GROUP [message]
 +
| sends a message on the Group chat channel to those in your group 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/GSAY [message]
 +
| same as /GROUP
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/G [message]
 +
| same as /GROUP
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/EMOTE [message]
 +
| sends a message on the Emote chat channel 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/TELL <(first name)> [message]
 +
| sends a message to a specific character 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/REPLY <(first name)> [message]
 +
| sends a reply to a tell (requires a received tell, sends the message as a tell but doesn't show up in the sender's chat window)
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/IGNORE <(first name)>
 +
| adds or removes a character from your ignore list 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/SETICMOTD
 +
| brings up a dialog used to set your inner council message of the day 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/SETNATIONMOTD
 +
| brings up a dialog used to set your nation message of the day 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/SETGUILDMOTD
 +
| brings up a dialog used to set your guild message of the day
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/USERSTATEFRIEND [state (0 = available, 1 = busy, 2 = away, defaults to 0 if unspecified or invalid)]
 +
| sets your user state visible to your friends 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/MAKEFRIEND
 +
| sends a request to the selected character to be friends (requires character selected) 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/LOSEFRIEND
 +
| removes the selected character from your friend list (requires character selected)
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/FRIEND <(first name)>
 +
| sends a friend request like /MAKEFRIEND, but takes the character name as an argument instead of requiring the character to be selected
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/SOCIAL <social name or number>
 +
| performs the specified social action (may require character selected)
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/INVITE <character to send group invitation (first name)>
 +
| invites the specified character to your group
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/GUILDINVITE <(first name)>
 +
| invites the specified character to your guild
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/RANDOM <maxroll>
 +
| rolls a random integer and sends the result on the Say chat channel (If <maxroll> is positive, the result will be from 1 to <maxroll>, inclusive. If <maxroll> is 0, only 1 will be rolled. If <maxroll> is negative, the result will be from ( <maxroll> + 2 ) to 1, inclusive.)
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/PET <attack (requires target selected)/stopattack/sit/assist/dismiss>
 +
| issues a command to your pet if you have one
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/USEPOWER <power name>
 +
| uses the specified power (If <power name> has spaces, surround it with double quotes.)
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/STUCK
 +
| may help you get unstuck from objects
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/QUIT
 +
| brings up a dialog to exit the game
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/EXIT
 +
| same as /QUIT
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/LOGOUT
 +
| brings up a dialog to log out from your current character 
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/LO
 +
| same as /LOGOUT
 +
|- valign="top"
 +
 +
! bgcolor="#DDDDDD" align="left" |/LEAVE
 +
| same as /LOGOUT

Latest revision as of 07:54, 30 December 2009

In Shadowbane, there are a few text commands players may utilize to change the way the game works. This is a collection of known commands.

Simple Commands

  • /guildinvite [player's first name] will invite an errant character to your guild provided you are a full member.
  • /invite [player's first name] will create a new group and invite a new player to a group (provided you are group leader).
  • /who will activate the who list, a player search feature. The who list may also be activated with default hotkey "W".
  • /ignore [player's first name] will add the player to your ignore list; you will not receive messages from them, but they will still see you as online in the who list.

Combat Range

Combat range will display a bubble around the target and the user. The bubble's size represents the attack range of the avatar it surrounds. For example, an unarmed user may have a small bubble, while a bow or crossbow user may have a very large one. The bubble will not follow its target.

  • To activate the bubbles, type "/showcombat".
  • To deactivate the bubbles, type "/showcombat off".

Pathfinding

By default, when a player clicks to move, if there is something in the way, he will stop in front of it. Pathfinding is a feature available to players that will intelligently plot a course around non-passable objects when instructed to traverse any terrain that has obstructions. One disadvantage to the pathfinding system is that there is a short lag between when a player clicks to move and when actual movement takes place. Another disadvantage is that, when attempting to fly on or around walls, players with pathfinding activated may find difficulty getting on or off of a wall. Pathfinding is generally useful for travel across heavily wooded areas where a lot of switching directions may be a hassle.

  • To activate pathfinding, type "/path on".
  • To deactivate pathfinding, type "/path off"

Text Colors

Players may color their text by use of commands. The colors are determined by a 9-digit string of numbers. Alternate numbers result in different colors. The best results come from using the number "223" among zeros.

First, type the channel code you would like to use, for example, "/n" for nation chat. Following this, type "^\c" (carat, backslash, letter c), and then your 9-digit string of numbers. Next, type the same exact code a second time. Your results should look something like this:

/n^\c223000000^\c223000000 Hello World!

The above example will display the words "Hello World!" in red in receiving players' text boxes, regardless of what color they have set their nation chat to display. Here are some additional colors to get you started. Experiment to find more colors:

  • 223000000 - Red
  • 022300000 - Green
  • 002230000 - Light Green

Performance Monitor

The performance monitor is designed to monitor framerates in Shadowbane, and adjust display settings to reduce lag and slow loading. Performance monitor will turn off features as framerate drops and re-activate them as framerate is restored.

  • To activate performance monitor, type "/perfmon on".
  • To deactivate the performance monitor, type "/perfmon off"

Shadowbane Commands Cheat Sheet


Command Description
/ALIAS <shortcut> <command> Binds a command to the specified shortcut.
/UNALIAS <shortcut> unbinds the specified shortcut
/LOOKINGFORGROUP toggles "Looking for Group" status
/LFG same as /LOOKINGFORGROUP
/LOOKINGFORGUILD toggles "Looking for Guild" status
/LFGU same as /LOOKINGFORGUILD
/RECRUITING toggles "Recruiting" status if you are a recruiter for your guild
/COMBATCLOSE toggles whether or not you will automatically close in on a combat target
/SIT toggles whether or not you are sitting
/SHOWCOMBATINFO [on/off (defaults to on if unspecified)]: visually shows combat range information for you and your target (must be manually refreshed)
/REALM shows the current realm information
/LOC outputs your current coordinates and if applicable your target coordinates on the System chat channel
/WHO [search pattern (part or all of a name to search for)] brings up a dialog used to search for characters currently online, optionally searching by name
/<profession> [message] sends a message on the <profession> chat channel
/ADDRESS [message] sends a message on the Address chat channel
/LEADER [message] sends a message on the Leader chat channel
/CITY [message] sends a message on the City chat channel
/INFO [message] sends a message on the Info chat channel
/COMMANDER [message] sends a message on the Commander chat channel
/IC [message] sends a message on the Inner Council chat channel
/NATION [message] sends a message on the Nation chat channel to those in your nation
/NA [message] same as /NATION
/GUILD [message] sends a message on the Guild chat channel to those in your guild
/GU [message] same as / GUILD
/SAY [message] sends a message on the Say chat channel to those near you
/SHOUT [message] sends a message on the Shout chat channel to those near you (has a larger range than /SAY)
/GROUP [message] sends a message on the Group chat channel to those in your group
/GSAY [message] same as /GROUP
/G [message] same as /GROUP
/EMOTE [message] sends a message on the Emote chat channel
/TELL <(first name)> [message] sends a message to a specific character
/REPLY <(first name)> [message] sends a reply to a tell (requires a received tell, sends the message as a tell but doesn't show up in the sender's chat window)
/IGNORE <(first name)> adds or removes a character from your ignore list
/SETICMOTD brings up a dialog used to set your inner council message of the day
/SETNATIONMOTD brings up a dialog used to set your nation message of the day
/SETGUILDMOTD brings up a dialog used to set your guild message of the day
/USERSTATEFRIEND [state (0 = available, 1 = busy, 2 = away, defaults to 0 if unspecified or invalid)] sets your user state visible to your friends
/MAKEFRIEND sends a request to the selected character to be friends (requires character selected)
/LOSEFRIEND removes the selected character from your friend list (requires character selected)
/FRIEND <(first name)> sends a friend request like /MAKEFRIEND, but takes the character name as an argument instead of requiring the character to be selected
/SOCIAL <social name or number> performs the specified social action (may require character selected)
/INVITE <character to send group invitation (first name)> invites the specified character to your group
/GUILDINVITE <(first name)> invites the specified character to your guild
/RANDOM <maxroll> rolls a random integer and sends the result on the Say chat channel (If <maxroll> is positive, the result will be from 1 to <maxroll>, inclusive. If <maxroll> is 0, only 1 will be rolled. If <maxroll> is negative, the result will be from ( <maxroll> + 2 ) to 1, inclusive.)
/PET <attack (requires target selected)/stopattack/sit/assist/dismiss> issues a command to your pet if you have one
/USEPOWER <power name> uses the specified power (If <power name> has spaces, surround it with double quotes.)
/STUCK may help you get unstuck from objects
/QUIT brings up a dialog to exit the game
/EXIT same as /QUIT
/LOGOUT brings up a dialog to log out from your current character
/LO same as /LOGOUT
/LEAVE same as /LOGOUT