Difference between revisions of "Archery"

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**** '''Stackability:''' Cannot be stacked with other effects of type 'DefenseDebuff' (0)
 
**** '''Stackability:''' Cannot be stacked with other effects of type 'DefenseDebuff' (0)
 
**** Defense Penalty: -26%
 
**** Defense Penalty: -26%
 +
 +
==Steady Aim ( Crossbow )==
 +
 +
''Requires: Archery Skill ( 30 ) ''<br />''"Weapon Power and Defense Debuff"''<br />
 +
 +
* '''Granted:''' Level 1
 +
* '''Casting Time: '''0.2 seconds
 +
* '''Recycle Time: '''20.0 seconds
 +
* '''Generates Hate:''' Moderate
 +
* '''Power User Requirements:''' Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
 +
* '''Mode Required:''' Combat Mode Only
 +
* '''Requires Hit Roll:''' No
 +
* '''Target and Range:''' Self/No target
 +
* '''Stackability:''' Cannot be stacked with other effects of type 'WeaponMove' (0)
 +
* '''Duration:''' 10 seconds
 +
* <font color="#0000ff">'''On Next Combat Swing Apply Power:'''</font>
 +
*** '''Starting Power Rank:''' 15 ( Adept)
 +
*** '''Casting Time: '''0.8 seconds
 +
*** '''Generates Hate:''' No
 +
*** '''Target and Range:''' Monsters or Players (150 Units) -- Can affect caster and group members.
 +
*** <font color="#0000ff">'''Applies Effect(s):'''</font>
 +
**** '''Duration:''' 13.75 seconds
 +
**** '''Stackability:''' Cannot be stacked with other effects of type 'DefenseDebuff' (0)
 +
**** Defense Penalty: -16%
 +
 +
==Vital Shot ( Crossbow )==
 +
 +
''Requires: Archery Skill ( 40 ) ''<br />''"Weapon Power and Snare"''<br />
 +
 +
* '''Granted:''' Level 1
 +
* '''Casting Time: '''0.2 seconds
 +
* '''Recycle Time: '''20.0 seconds
 +
* '''Generates Hate:''' Moderate
 +
* '''Power User Requirements:''' Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
 +
* '''Mode Required:''' Combat Mode Only
 +
* '''Requires Hit Roll:''' No
 +
* '''Target and Range:''' Self/No target
 +
* '''Stackability:''' Cannot be stacked with other effects of type 'WeaponMove' (0)
 +
* '''Duration:''' 10 seconds
 +
* <font color="#0000ff">'''On Next Combat Swing Apply Power:'''</font>
 +
*** '''Starting Power Rank:''' 20 ( Journeyman)
 +
*** '''Casting Time: '''0.8 seconds
 +
*** '''Generates Hate:''' No
 +
*** '''Target and Range:''' Monsters or Players (150 Units) -- Can affect caster and group members.
 +
*** <font color="#0000ff">'''Applies Effect(s):'''</font> (From Power Ranks 20 to 20)
 +
**** '''Duration:''' 15 seconds
 +
**** '''Stackability:''' Cannot be stacked with other effects of type 'Snare' (0)
 +
**** Movement Rate: -21%
 +
 +
==True Marksmanship ( Crossbow )==
 +
 +
''Requires: Archery Skill ( 50 ) ''<br />''"Weapon Power and Attack Speed Debuff"''<br />
 +
 +
* '''Granted:''' Level 1
 +
* '''Casting Time: '''0.2 seconds
 +
* '''Recycle Time: '''20.0 seconds
 +
* '''Generates Hate:''' Moderate
 +
* '''Power User Requirements:''' Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
 +
* '''Mode Required:''' Combat Mode Only
 +
* '''Requires Hit Roll:''' No
 +
* '''Target and Range:''' Self/No target
 +
* '''Stackability:''' Cannot be stacked with other effects of type 'WeaponMove' (0)
 +
* '''Duration:''' 10 seconds
 +
* <font color="#0000ff">'''On Next Combat Swing Apply Power:'''</font>
 +
*** '''Starting Power Rank:''' 15 ( Adept)
 +
*** '''Casting Time: '''0.8 seconds
 +
*** '''Generates Hate:''' No
 +
*** '''Target and Range:''' Monsters or Players (150 Units) -- Can affect caster and group members.
 +
*** <font color="#0000ff">'''Applies Effect(s):'''</font>
 +
**** '''Duration:''' 10.85 seconds
 +
**** '''Stackability:''' Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
 +
**** Delay Between Attacks: + 16%
 +
 +
==Shoot to Kill ( Crossbow )==
 +
 +
''Requires: Archery Skill ( 60 ) ''<br />''"Weapon Power and Bleeding Damage"''<br />
 +
 +
* '''Granted:''' Level 1
 +
* '''Casting Time: '''0.2 seconds
 +
* '''Recycle Time: '''20.0 seconds
 +
* '''Generates Hate:''' Moderate
 +
* '''Power User Requirements:''' Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
 +
* '''Mode Required:''' Combat Mode Only
 +
* '''Requires Hit Roll:''' No
 +
* '''Target and Range:''' Self/No target
 +
* '''Stackability:''' Cannot be stacked with other effects of type 'WeaponMove' (0)
 +
* '''Duration:''' 10 seconds
 +
* <font color="#0000ff">'''On Next Combat Swing Apply Power:'''</font>
 +
*** '''Starting Power Rank:''' 35 ( Expert)
 +
*** '''Casting Time: '''0 seconds
 +
*** '''Generates Hate:''' No
 +
*** '''Target and Range:''' Monsters or Players (150 Units) -- Can affect caster and group members.
 +
*** <font color="#0000ff">'''Does damage over time (Every 5 seconds):'''</font>
 +
*** '''Duration:''' 60 seconds
 +
*** '''Stackability:''' Cannot be stacked with other effects of type 'Bleeding' (0)
 +
*** Health Damage: 6- 15 points of Health
 +
*** Flagged as 'Bleeding' damage
 +
 +
==Doom Bolt ( Crossbow )==
 +
 +
''Requires: Archery Skill ( 70 ) ''<br />''"Weapon Power and Attack Debuff"''<br />
 +
 +
* '''Granted:''' Level 1
 +
* '''Casting Time: '''0.2 seconds
 +
* '''Recycle Time: '''20.0 seconds
 +
* '''Generates Hate:''' Moderate
 +
* '''Power User Requirements:''' Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
 +
* '''Mode Required:''' Combat Mode Only
 +
* '''Requires Hit Roll:''' No
 +
* '''Target and Range:''' Self/No target
 +
* '''Stackability:''' Cannot be stacked with other effects of type 'WeaponMove' (0)
 +
* '''Duration:''' 10 seconds
 +
* <font color="#0000ff">'''On Next Combat Swing Apply Power:'''</font>
 +
*** '''Starting Power Rank:''' 30 ( Proficient)
 +
*** '''Casting Time: '''0.8 seconds
 +
*** '''Generates Hate:''' No
 +
*** '''Target and Range:''' Monsters or Players (150 Units) -- Can affect caster and group members.
 +
*** <font color="#0000ff">'''Applies Effect(s):'''</font>
 +
**** '''Duration:''' 8.9 seconds
 +
**** '''Stackability:''' Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
 +
**** Attack Penalty: -31%

Revision as of 21:35, 18 September 2006


Eagle's Aim ( Bow )

Requires: Archery Skill ( 30 )
"Weapon Power and Defense Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 20 ( Journeyman)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s): (From Power Ranks 20 to 20)
        • Duration: 11.8 seconds
        • Stackability: Cannot be stacked with other effects of type 'DefenseDebuff' (0)
        • Defense Penalty: -21%

Shot to the Leg ( Bow )

Requires: Archery Skill ( 40 )
"Weapon Power and Snare"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 20 ( Journeyman)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s): (From Power Ranks 20 to 20)
        • Duration: 22.6 seconds
        • Stackability: Cannot be stacked with other effects of type 'Snare' (0)
        • Movement Rate: -21%

Wicked Barb ( Bow )

Requires: Archery Skill ( 50 )
"Weapon Power and Bleeding Damage"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 35 ( Expert)
      • Casting Time: 0 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Does damage over time (Every 5 seconds):
      • Duration: 60 seconds
      • Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
      • Health Damage: 5- 13 points of Health
      • Flagged as 'Bleeding' damage


Wyvern's Sting ( Bow )

Requires: Archery Skill ( 60 )
"Weapon Power and Attack Speed Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 20 ( Journeyman)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s): (From Power Ranks 20 to 20)
        • Duration: 7.6 seconds
        • Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
        • Delay Between Attacks: + 21%


Kenaryn's Mark ( Bow )

Requires: Archery Skill ( 70 )
"Weapon Power and Defense Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 25 ( Skilled)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 8.25 seconds
        • Stackability: Cannot be stacked with other effects of type 'DefenseDebuff' (0)
        • Defense Penalty: -26%

Steady Aim ( Crossbow )

Requires: Archery Skill ( 30 )
"Weapon Power and Defense Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 15 ( Adept)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 13.75 seconds
        • Stackability: Cannot be stacked with other effects of type 'DefenseDebuff' (0)
        • Defense Penalty: -16%

Vital Shot ( Crossbow )

Requires: Archery Skill ( 40 )
"Weapon Power and Snare"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 20 ( Journeyman)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s): (From Power Ranks 20 to 20)
        • Duration: 15 seconds
        • Stackability: Cannot be stacked with other effects of type 'Snare' (0)
        • Movement Rate: -21%

True Marksmanship ( Crossbow )

Requires: Archery Skill ( 50 )
"Weapon Power and Attack Speed Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 15 ( Adept)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 10.85 seconds
        • Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
        • Delay Between Attacks: + 16%

Shoot to Kill ( Crossbow )

Requires: Archery Skill ( 60 )
"Weapon Power and Bleeding Damage"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 35 ( Expert)
      • Casting Time: 0 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Does damage over time (Every 5 seconds):
      • Duration: 60 seconds
      • Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
      • Health Damage: 6- 15 points of Health
      • Flagged as 'Bleeding' damage

Doom Bolt ( Crossbow )

Requires: Archery Skill ( 70 )
"Weapon Power and Attack Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 30 ( Proficient)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 8.9 seconds
        • Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
        • Attack Penalty: -31%