Smash

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"Weapon Power and Power Block"
Requires: Hammer Skill (90)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members
      • Applies Effect(s):
        • Duration: 8 to 16 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
        • Is unaffected by Power Block spells and effects
      • Applies Effect(s):
        • Duration: 4 to 8 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
        • Target cannot cast spells or use powers
        • Dispel Tags: DeBuff, Effect, PowerInhibitor

  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Damage Dealt: + 34%
    • Stamina Cost: 15
    • Power Block Duration: 6
    • Power Block Immunity Duration: 12
  • Rogue-Barbarian (Granted Rank: Apprentice (10))
    • Damage Dealt: + 26%
    • Stamina Cost: 16.4
    • Power Block Duration: 5
    • Power Block Immunity Duration: 10
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Damage Dealt: + 42%
    • Stamina Cost: 13.6
    • Power Block Duration: 7
    • Power Block Immunity Duration: 14
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Damage Dealt: + 38%
    • Stamina Cost: 14.3
    • Power Block Duration: 6.5
    • Power Block Immunity Duration: 13
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Damage Dealt: + 34%
    • Stamina Cost: 15
    • Power Block Duration: 6
    • Power Block Immunity Duration: 12
  • Fighter-Sentinel (Granted Rank: Grand Master (40))
    • Damage Dealt: + 50%
    • Stamina Cost: 12.2
    • Power Block Duration: 8
    • Power Block Immunity Duration: 16
  • Fighter-Templar (Granted Rank: Adept (15))
    • Damage Dealt: + 30%
    • Stamina Cost: 15.7
    • Power Block Duration: 5.5
    • Power Block Immunity Duration: 11
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Damage Dealt: + 50%
    • Stamina Cost: 12.2
    • Power Block Duration: 8
    • Power Block Immunity Duration: 16
  • All Other Fighters(Granted Rank: Apprentice (10))
    • Damage Dealt: + 26%
    • Stamina Cost: 16.4
    • Power Block Duration: 5
    • Power Block Immunity Duration: 10
  • All Other Healers (Granted Rank: Beginner (5))
    • Damage Dealt: + 22%
    • Stamina Cost: 17.1
    • Power Block Duration: 4.5
    • Power Block Immunity Duration: 9

See Also

Hammer
Hammer Mastery
Great Hammer Mastery
Throwing