Shoot to Kill
"Weapon Power and Bleeding Damage"
Requires: Archery Skill (60)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
- Does damage over time (Every 5 seconds):
- Duration: 25 to 65 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
- Health Damage: 6- 15 points of Health
- Flagged as 'Bleeding' damage
- Fighter-Huntress (Granted Rank: Adept (15))
- Attack Bonus: + 44.3%
- Damage Dealt: + 44.3%
- Stamina Cost: 32.5
- Duration: 40
- Rogue-Huntress (Granted Rank: Apprentice (10))
- Attack Bonus: + 38.2%
- Damage Dealt: + 38.2%
- Stamina Cost: 34
- Duration: 35
- Fighter-Ranger (Granted Rank: Journeyman (20))
- Attack Bonus: + 50.4%
- Damage Dealt: + 50.4%
- Stamina Cost: 31
- Duration: 45
- Rogue-Ranger (Granted Rank: Adept (15))
- Attack Bonus: + 44.3%
- Damage Dealt: + 44.3%
- Stamina Cost: 32.5
- Duration: 40
- Rogue-Thief (Granted Rank: Grand Master (40))
- Attack Bonus: + 74.8%
- Damage Dealt: + 74.8%
- Stamina Cost: 25
- Duration: 65
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 74.8%
- Damage Dealt: + 74.8%
- Stamina Cost: 25
- Duration: 65
- All Other Fighters (Granted Rank: Apprentice (10))
- Attack Bonus: + 38.2%
- Damage Dealt: + 38.2%
- Stamina Cost: 34
- Duration: 35
- All Other Rogues (Granted Rank: Beginner (5))
- Attack Bonus: + 32.1%
- Damage Dealt: + 32.1%
- Stamina Cost: 35.5
- Duration: 30