Category:Weapon Class
Melee
Strength Based
Sword
- 1 handed
- Pros: Relatively high DPS, snare power, a number of debuffs (Str/Dex debuff, physical damage debuff, attack speed debuff)
- Cons: No def cut, no stun, no powerblock
- 2 handed
- Pros: Relatively high DPS, passive defense blocking power, a number of debuffs (Str/Dex debuff, physical damage debuff, attack speed debuff)
- Cons: No def cut, no stun, no powerblock
Axe
- 1 handed
- Pros: Def cut, powerblock x2, physical damage debuff
- Cons: No stun
- 2 handed
- Pros: Def cut, stun, powerblock, physical damage debuff
- Cons: None
Hammer
- 1 handed
- Pros: Many stuns and powerblocks, stance knocking power, physical damage debuff
- Cons: No def cut
- 2 handed
- Pros: Many stuns and powerblocks, stance knocking power, stamina damaging weapon power
- Cons: No def cut
Spear
- Pros: Stun, powerblock, some debuffs (physical damage debuff), most toons using it gets access to Wyrmslayer rune, which grants a nice power (DoT and snare)
- Cons: No def cut
Pole Arm
- Pros: Relatively high damage, stun, powerblock, physical damage debuff
- Cons: None (One should take note though that the slashing expose on the Polearm is shorter than the one on the axe, and therefore PA is considered somewhat subpar to axe)
Dexterity Based
Dagger
- Pros: Atk debuffs, exposes, bleeds, passive defense blocking power, healing debuff power
- Cons: No def cut, no stun, no powerblock
Unarmed
- Pros: Fastest attacks (procs), def cut, stun, powerblock
- Cons: No atr cut unless a toon is Irekei and has a Sundancer rune applied
Staff
- Pros: Slow animation + fast atk spd = bursts of damage, 3 stuns, 2 powerblocks, 1 attack speed debuff and 1 Atr cut
- Cons: No def cut
Blademaster/Bladeweaver
- Pros: Access to sword powers ( STR/Dex debuff, bleed), stun, powerblock, def cut
- Cons: None
Ranged
Strength Based
Throwing Hammer
- Pros: Somewhat faster than throwing axes, a ranged stun (3 sec duration), a ranged snare
- Cons: Can only be rolled with suboptimal enchantements, no def cut
Throwing Axe
- Pros: Relatively high DPS, ranged powerblock (9 seconds, this is widely considered very useful), a ranged snare
- Cons: Can only be rolled with suboptimal enchantments
Dexterity Based
Throwing Dagger
- Pros: Fast (procs), a ranged snare
- Cons: Can only be rolled with suboptimal enchantements, no def cut
Bow
- Pros: Overall good weapon powers, long range (150 units), can ground fliers
- Cons: No expose to it`s damage type, no stun, no powerblock
Cross Bow
- Pros: Overall good weapon powers, long range (150+ units), a potential for high bursts of damage, can ground fliers
- Cons: No expose to it`s damage type, no stun, no powerblock, expensive powers
Pages in category "Weapon Class"
The following 14 pages are in this category, out of 14 total.