Difference between revisions of "Druid Builds"
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== Human PvP Druid == | == Human PvP Druid == | ||
Druid optimized for PvP! | Druid optimized for PvP! | ||
− | + | <br> | |
− | '''Race:''' [[Human]] | + | '''Race:''' [[Human]]<br> |
− | + | '''Base Class :''' [[Healer]]<br> | |
− | '''Base Class :''' [[Healer]] | + | '''Prestige Class :''' [[Druid]]<br> |
− | + | '''Starting Runes :'''<br> | |
− | '''Prestige Class :''' [[Druid]] | + | <br> |
− | + | Wizard's Apprentice<br> | |
− | '''Starting Runes :''' | + | Brilliant Mind<br> |
− | + | Born of the Indryu<br> | |
− | Wizard's Apprentice | + | <br> |
− | Brilliant Mind | ||
− | Born of the Indryu | ||
− | |||
'''In-game Rune :''' | '''In-game Rune :''' | ||
− | + | <br> | |
− | +40 Int (Intelligence of the Gods) | + | +40 Int (Intelligence of the Gods)<br> |
− | + | <br> | |
'''Discipline Runes:''' | '''Discipline Runes:''' | ||
− | + | <br> | |
* [[Huntsman]] | * [[Huntsman]] | ||
* [[Sanctifier]] | * [[Sanctifier]] | ||
* [[Traveler]] | * [[Traveler]] | ||
− | + | <br> | |
'''Gear:''' | '''Gear:''' | ||
− | + | <br> | |
− | 2x Int + Nature Lore Rings | + | 2x Int + Nature Lore Rings<br> |
− | :(Exchange for Resist of Nature lore as appropriate) | + | :(Exchange for Resist of Nature lore as appropriate)<br> |
− | Charmed of Nature Lore Amulet | + | Charmed of Nature Lore Amulet<br> |
− | Shield: +30 Resist +3 Passive Defense, or 30 Resist 15 Resist | + | Shield: +30 Resist +3 Passive Defense, or 30 Resist 15 Resist<br> |
− | Full resist 66% LA | + | Full resist 66% LA<br> |
− | ATR of Genius Gilded Scepter | + | ATR of Genius Gilded Scepter<br> |
− | + | <br> | |
'''Training:''' | '''Training:''' | ||
− | + | <br> | |
− | LA: 16% | + | LA: 16%<br> |
− | Block: 95% | + | Block: 95%<br> |
− | Benediction: 69% | + | Benediction: 69%<br> |
− | Restoration: 130% | + | Restoration: 130%<br> |
− | Nature Lore: Gold | + | Nature Lore: Gold<br> |
− | + | <br> | |
− | Blessed Mending: GM | + | Blessed Mending: GM<br> |
− | Prayer of Mending: 1 | + | Prayer of Mending: 1<br> |
− | Blessing of the Grove: GM | + | Blessing of the Grove: GM<br> |
− | Raptor Cloak: 1 | + | Raptor Cloak: 1<br> |
− | Call Lighting: GM | + | Call Lighting: GM<br> |
− | Hedge of thorns: GM | + | Hedge of thorns: GM<br> |
− | Blight: GM | + | Blight: GM<br> |
− | Grasp of Thorns: GM | + | Grasp of Thorns: GM<br> |
− | EarthQuake: 1 | + | EarthQuake: 1<br> |
− | Oaken Flesh: GM | + | Oaken Flesh: GM<br> |
− | Cloak of Thorns: 20 | + | Cloak of Thorns: 20<br> |
− | Resist Venom: 1 | + | Resist Venom: 1<br> |
− | + | <br> | |
− | Sanctify the Fallen: 1 | + | Sanctify the Fallen: 1<br> |
− | Traveler Powers: 6 | + | Traveler Powers: 6<br> |
− | Hunting Hound: 1 | + | Hunting Hound: 1<br> |
Revision as of 17:46, 28 October 2007
Druid Templates
Universal Centaur Druid
by xyz aka thetoad
this is not specialized build is good for many situation: farming, bane/mine(not nice for ninja claimer ;) ), heal support, GvG, ...
Race: Centaur
Base Class : Healer
Prestige Class : Druid
Start rune :
Tought as Nails
Wizard's Aprentice
Ingame Rune :
+30 Int (before you need a +15 Int)
+35 Con
Discipline Rune:
Huntsman (tracking)
One of those at yours choise
Rune Caster (if you use in bane)
Gear:
2 Lapis of Nature Lore Ring
1 Lapis of Genius Collar
(or Con/Int and resist(mental/light) for bane)
Centaur LA 442
Shield +30 light def +3passive def 95%
Velvet Hood +10 Con +10 Int +30Hr
Guildet Shepter +10 Int +10 Int +30Mr (or +150 atr +10 int if u go for PvP agains defence toon)
Train
LA 100%
Block 95% (or more if u have point left)
Benediction 69% (for summon)
Nature Lore 130%
Benediction 74% (or more)
Blessed Mending GM (40)
Prayer of Mending GM
Blessing of the Grove GM
Bralila's Kiss 1
Raptor's Cloak 1
Call Lighting GM
Hedge of thorns GM
Blight GM
Grasp of Thorns GM
EarthQuake 20
Oaeken Flesh 14
Cloak of Thorns 1 (optional)
Resist Venenom 1
Other point left for yours discipline training
--Thetoad 10:17, 25 Oct 2007 (EDT)
Human PvP Druid
Druid optimized for PvP!
Race: Human
Base Class : Healer
Prestige Class : Druid
Starting Runes :
Wizard's Apprentice
Brilliant Mind
Born of the Indryu
In-game Rune :
+40 Int (Intelligence of the Gods)
Discipline Runes:
Gear:
2x Int + Nature Lore Rings
- (Exchange for Resist of Nature lore as appropriate)
Charmed of Nature Lore Amulet
Shield: +30 Resist +3 Passive Defense, or 30 Resist 15 Resist
Full resist 66% LA
ATR of Genius Gilded Scepter
Training:
LA: 16%
Block: 95%
Benediction: 69%
Restoration: 130%
Nature Lore: Gold
Blessed Mending: GM
Prayer of Mending: 1
Blessing of the Grove: GM
Raptor Cloak: 1
Call Lighting: GM
Hedge of thorns: GM
Blight: GM
Grasp of Thorns: GM
EarthQuake: 1
Oaken Flesh: GM
Cloak of Thorns: 20
Resist Venom: 1
Sanctify the Fallen: 1
Traveler Powers: 6
Hunting Hound: 1