Difference between revisions of "Patch 2.75"
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*Fixed an issue with crashing while in flight | *Fixed an issue with crashing while in flight | ||
*Fixed a server crash | *Fixed a server crash | ||
+ | ---- | ||
+ | |||
+ | <center> | ||
+ | {| style="margin-center 10px; border: 1px #BBB solid; padding: 5px; background-color: #99FF99;" | ||
+ | |'''Previous Patch''': [[Patch 2.75]]<br> | ||
+ | '''Next Patch''': [[Patch 3]] | ||
+ | |} | ||
+ | </center> |
Revision as of 22:01, 17 August 2007
Maintenance Patch
Patch 2.75 was added to the live servers on June 22nd, 2004.
Changelog
GENERAL
- Experience gained per kill will be permanently increased
- Fixed an issue where a player would die while running, causing their corpse not to stop it's motion until a person clicked respawn
- The rate at which creatures (non-player characters) dodge attacks will be reduced
- The amount of gold required to refine training points will be reduced
- The level cap on Safeholds (on the mainland) will be increased to Level 49
- PvP Kill Messages will now be broadcast to the guild of the individual who was victorious (example: Ashen Temper has killed Gimpli of Nurfed)
- Fixed an issue with crashing while in flight
- Fixed a server crash
Previous Patch: Patch 2.75 Next Patch: Patch 3 |