Difference between revisions of "Toughness"

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[[Category:Skills]]
 
[[Category:Skills]]
 
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"''Pain can be controlled: the ordered mind disconnects it. The origins of the Pragna Techniques are lost, but their echoes are still used today.  Pragna initiates learn to ignore pain, taking more injuries before they fall.''"
" 'Pain can be controlled: the ordered mind disconnects it.The origins of the Pragna Techniques are lost, but their echoes are still used today.  Pragna initiates learn to ignore pain, taking more injuries before they fall."
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'''Toughness''' increases maximum [[health]] and increases natural health recovery.
 
 
 
 
The more training spent in Toughness, the less damage the player takes when struck in combat by any form of attack.
 

Revision as of 19:20, 31 July 2007

"Pain can be controlled: the ordered mind disconnects it. The origins of the Pragna Techniques are lost, but their echoes are still used today. Pragna initiates learn to ignore pain, taking more injuries before they fall." Toughness increases maximum health and increases natural health recovery.