Difference between revisions of "Doomsayer"
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'''Available Races'''<br> [[Aelfborn]], [[Elves]], [[Humans]], [[Minotaur]], [[Nephilim]] | '''Available Races'''<br> [[Aelfborn]], [[Elves]], [[Humans]], [[Minotaur]], [[Nephilim]] | ||
− | '''Available Disciplines'''<br>[[Blade Weaver]], [[Blood Horn]], [[Commander]], [[Conjurer]], [[Enchanter]], [[Rat Catcher]], [[Summoner]], [[Traveller]] | + | '''Available Disciplines'''<br>[[Blade Weaver]], [[Blood Horn]], [[Commander]], [[Conjurer]], [[Enchanter]], [[Rat Catcher]], [[Sanctifier]], [[Summoner]], [[Traveller]] |
'''Primary Attributes'''<br> | '''Primary Attributes'''<br> |
Revision as of 19:13, 11 September 2006
The Doomsayer
Weapon Specializations
None Granted |
Other Skills
Level 1: granted Corruption |
Devotees of Chaos
Available Races
Aelfborn, Elves, Humans, Minotaur, Nephilim
Available Disciplines
Blade Weaver, Blood Horn, Commander, Conjurer, Enchanter, Rat Catcher, Sanctifier, Summoner, Traveller
Primary Attributes
Health Bonus: 42
Mana Bonus: 20
Stamina Bonus: 0
Their Lore
Through the long history of Aerynth, the Children of the Gods have ever been loathe to worship the Dark Lords of the Pit. The archmages of the Deathless Empire learned their ways and names in the Age of Dawn before Time's beginning, but offered them pacts and bargains instead of worship. It was not until the Hordes walked upon Aerynth in the War of the Scourge that the Dark Lords won their first mortal converts. Some turned to Chaos to bargain for their survival, others were driven mad by horror or despair. In a time when many felt the Gods of Aerynth had failed them, the Dark Lords' call was irresistible. By the war's end, cults of Chaos had sprung up, each centered around a prophet, a Doomsayer who strove to bring Kolaur's curse upon the All-Father's children. As hideous as the Hordes of Chaos were in battle, time and again the Grand Alliance found its efforts hampered by traitors within their own ranks, devotees of Chaos who received their orders through the mouths of Doomsayers.
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