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− | [[Category:Skills]][[Category:Passive Defense]] | + | #redirect [[Passive Defense#Parry]] |
− | '''Parry''' is one of the three passive defenses. Parry creates the chance for a player to cancel out melee attacks with their own weapon, and being [[stun]]ned will negate its effect for the duration of the stun. Parry chance is increased if one wields two weapons. Parry is granted to the [[Fighter]] base class and the [[Thief]] prestige class, and thus parry can only be trained at fighter trainers, class trainers who offer their class to fighters, and Thief trainers.
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− | Chance to parry receives a 5% bonus for dual-wield and a 10% bonus for wielding a two-handed weapon.
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− | == Lore Description ==
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− | ''The line between offense and defense is as thin as a hair. Any melee weapon can also act as a shield, turning attacks on blade or haft. Such music springs from steel on steel!''
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