Difference between revisions of "Parry"

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[[Category:Skills]][[Category:Passive Defense]]
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#redirect [[Passive Defense#Parry]]
'''Parry''' is one of the three passive defenses. Parry creates the chance for a player to cancel out melee attacks with their own weapon, and being [[stun]]ned will negate its effect for the duration of the stun. Parry chance is increased if one wields two weapons. Parry is granted to the [[Fighter]] base class and the [[Thief]] prestige class, and thus parry can only be trained at fighter trainers, class trainers who offer their class to fighters, and Thief trainers.
 
 
 
Chance to parry receives a 5% bonus for dual-wield and a 10% bonus for wielding a two-handed weapon.
 
== Lore Description ==
 
''The line between offense and defense is as thin as a hair.  Any melee weapon can also act as a shield, turning attacks on blade or haft.  Such music springs from steel on steel!''
 

Latest revision as of 02:48, 12 September 2017