Difference between revisions of "Hermit Strike"
Line 25: | Line 25: | ||
***'''Stackability''': Cannot be stacked with other effects of type 'PowerInhibitor' (0) | ***'''Stackability''': Cannot be stacked with other effects of type 'PowerInhibitor' (0) | ||
***Target cannot cast spells or use powers | ***Target cannot cast spells or use powers | ||
− | ***'''Dispel Tags''': Debuff, Effect, | + | ***'''Dispel Tags''': Debuff, Effect, PowerInhibitor</UL><br> |
==See Also== | ==See Also== | ||
[[Staff]]<br> | [[Staff]]<br> | ||
[[Staff Mastery]] | [[Staff Mastery]] |
Revision as of 22:37, 7 September 2011
"Weapon Power and Power Block"
Requires: Staff Mastery Skill (30)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Staff weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
- Applies Effect(s):
- Duration: 8 to 16 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
- Immune to Power Block
- Applies Effect(s):
- Duration: 4 to 8 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
- Target cannot cast spells or use powers
- Dispel Tags: Debuff, Effect, PowerInhibitor