Difference between revisions of "Carnival of Gore"
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[[Category: Weapon Styles]] | [[Category: Weapon Styles]] | ||
''"Weapon Power and Stun"''<br> | ''"Weapon Power and Stun"''<br> | ||
− | ''Requires: Great Axe Mastery Skill (70)'' | + | ''Requires: Great Axe Mastery Skill (70)'' |
<UL> | <UL> | ||
*<B>Granted:</B> Level 1 | *<B>Granted:</B> Level 1 | ||
Line 27: | Line 27: | ||
***<B>Stackability:</B> Cannot be stacked with other effects of type 'Stun' (0). | ***<B>Stackability:</B> Cannot be stacked with other effects of type 'Stun' (0). | ||
***Target cannot move. | ***Target cannot move. | ||
− | ***Target is stunned.</UL> | + | ***Target is stunned. |
− | <br> | + | ***'''Dispel Tags''': Debuff, Effect, Stun</UL><br> |
*<b>Fighter-Barbarian</b> ''(Granted Rank: Grand Master (40))'' | *<b>Fighter-Barbarian</b> ''(Granted Rank: Grand Master (40))'' | ||
**Damage Dealt: + 149.6% | **Damage Dealt: + 149.6% |
Revision as of 02:35, 20 July 2011
"Weapon Power and Stun"
Requires: Great Axe Mastery Skill (70)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Applies Effect(s):
- Duration: 9 to 12.6 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoStun' (3).
- Cannot be stunned
- Applies Effect(s):
- Duration: 3 to 4.2 seconds (from power rank 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'Stun' (0).
- Target cannot move.
- Target is stunned.
- Dispel Tags: Debuff, Effect, Stun
- Fighter-Barbarian (Granted Rank: Grand Master (40))
- Damage Dealt: + 149.6%
- Stamina Cost: 23.7
- Stun Duration: 4.2
- Stun Immunity Duration: 12.6
- Rogue-Barbarian (Granted Rank: Proficient (30))
- Damage Dealt: + 125.2%
- Stamina Cost: 26.6
- Stun Duration: 3.9
- Stun Immunity Duration: 11.7
- Fighter-Huntress (Granted Rank: Journeyman (20))
- Damage Dealt: + 100.8%
- Stamina Cost: 29.5
- Stun Duration: 3.6
- Stun Immunity Duration: 10.8
- Rogue-Huntress (Granted Rank: Apprentice (10))
- Damage Dealt: + 76.4%
- Stamina Cost: 32.4
- Stun Duration: 3.3
- Stun Immunity Duration: 9.9
- Fighter-Ranger (Granted Rank: Journeyman (20))
- Damage Dealt: + 100.8%
- Stamina Cost: 29.5
- Stun Duration: 3.6
- Stun Immunity Duration: 10.8
- Rogue-Ranger (Granted Rank: Apprentice (10))
- Damage Dealt: + 76.4%
- Stamina Cost: 32.4
- Stun Duration: 3.3
- Stun Immunity Duration: 9.9
- Fighter-Sentinel (Granted Rank: Journeyman (20))
- Damage Dealt: + 100.8%
- Stamina Cost: 29.5
- Stun Duration: 3.6
- Stun Immunity Duration: 10.8
- Fighter-Templar (Granted Rank: Journeyman (20))
- Damage Dealt: + 100.8%
- Stamina Cost: 29.5
- Stun Duration: 3.6
- Stun Immunity Duration: 10.8
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Damage Dealt: + 149.6%
- Stamina Cost: 23.7
- Stun Duration: 4.2
- Stun Immunity Duration: 12.6
- All Other Fighters (Granted Rank: Apprentice (10))
- Damage Dealt: + 76.4%
- Stamina Cost: 32.4
- Stun Duration: 3.3
- Stun Immunity Duration: 9.9