Difference between revisions of "Power Swing"

From Morloch Wiki
Jump to: navigation, search
Line 46: Line 46:
 
**Damage Dealt: + 50%
 
**Damage Dealt: + 50%
 
**Stamina Cost: 12.2
 
**Stamina Cost: 12.2
**Duration:
+
**Duration: 30.2
 
*<B>Fighter-Templar</B> ''(Granted Rank: Adept (15))''  
 
*<B>Fighter-Templar</B> ''(Granted Rank: Adept (15))''  
 
**Damage Dealt: + 30%
 
**Damage Dealt: + 30%
Line 54: Line 54:
 
**Damage Dealt: + 50%  
 
**Damage Dealt: + 50%  
 
**Stamina Cost: 12.2
 
**Stamina Cost: 12.2
**Duration:
+
**Duration: 30.2
 
*<B>All Other Fighters</B> ''(Granted Rank: Apprentice (10))''  
 
*<B>All Other Fighters</B> ''(Granted Rank: Apprentice (10))''  
 
**Damage Dealt: + 26%  
 
**Damage Dealt: + 26%  

Revision as of 22:25, 2 July 2011

"Weapon Power and Damage Debuff"
Requires: Hammer Mastery Skill (30)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s)
          • Duration: 15.9 to 30.2 seconds (at power ranks 0 to 40)
          • Stackability: Cannot be stacked with other effects of type 'DamageDebuff' (0)
          • Damage Dealt: -1% to -41% (from power rank 0 to 40)

  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Damage Dealt: + 34%
    • Stamina Cost: 15
    • Duration:
  • Rogue-Barbarian (Granted Rank: Apprentice (10))
    • Damage Dealt: + 26%
    • Stamina Cost: 16.4
    • Duration:
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Damage Dealt: + 42%
    • Stamina Cost: 13.6
    • Duration:
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Damage Dealt: + 38%
    • Stamina Cost: 14.3
    • Duration:
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Damage Dealt: + 34%
    • Stamina Cost: 15
    • Duration:
  • Fighter-Sentinel (Granted Rank: Grand Master (40))
    • Damage Dealt: + 50%
    • Stamina Cost: 12.2
    • Duration: 30.2
  • Fighter-Templar (Granted Rank: Adept (15))
    • Damage Dealt: + 30%
    • Stamina Cost: 15.7
    • Duration:
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Damage Dealt: + 50%
    • Stamina Cost: 12.2
    • Duration: 30.2
  • All Other Fighters (Granted Rank: Apprentice (10))
    • Damage Dealt: + 26%
    • Stamina Cost: 16.4
    • Duration:
  • All Other Healers (Granted Rank: Beginner (5))
    • Damage Dealt: + 22%
    • Stamina Cost: 17.1
    • Duration:

See Also

Hammer
Hammer Mastery