Difference between revisions of "Shield Ringer"

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***<B>Stackability:</B> Cannot be stacked with other effects of type 'Stun' (0).
 
***<B>Stackability:</B> Cannot be stacked with other effects of type 'Stun' (0).
 
***Target cannot move.  
 
***Target cannot move.  
***Target is stunned.</UL><br>
+
***Target is stunned.</UL>
 
<br>
 
<br>
 
*<B>Fighter-Barbarian</B> ''(Granted Rank: Journeyman (20))''  
 
*<B>Fighter-Barbarian</B> ''(Granted Rank: Journeyman (20))''  

Revision as of 20:47, 2 July 2011

"Weapon Power and Stun"
Requires: Hammer Skill (45)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Removes Effect
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 6 seconds
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (2).
        • Cannot be stunned.
      • Applies Effect(s):
        • Duration: 2 seconds
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0).
        • Target cannot move.
        • Target is stunned.

  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Damage Dealt: + 17%
    • Stamina Cost: 5.9
    • Durations: 6, 2
  • Rogue-Barbarian (Granted Rank: Apprentice (10))
    • Damage Dealt: + 13%
    • Stamina Cost: 6.5
    • Durations: 6, 2
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Damage Dealt: + 21%
    • Stamina Cost: 5.3
    • Durations: 6, 2
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Damage Dealt: + 19%
    • Stamina Cost: 5.6
    • Durations: 6, 2
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Damage Dealt: + 17%
    • Stamina Cost: 5.9
    • Durations: 6, 2
  • Fighter-Sentinel (Granted Rank: Grand Master (40))
    • Damage Dealt: + 25%
    • Stamina Cost: 4.7
    • Durations: 6, 2
  • Fighter-Templar (Granted Rank: Adept (15))
    • Damage Dealt: + 15%
    • Stamina Cost: 6.2
    • Durations: 6, 2
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Damage Dealt: + 25%
    • Stamina Cost: 4.7
    • Durations: 6, 2
  • All Other Fighters (Granted Rank: Apprentice (10))
    • Damage Dealt: + 13%
    • Stamina Cost: 6.5
    • Durations: 6, 2
  • All Other Healers (Granted Rank: Beginner (5))
    • Damage Dealt: + 11%
    • Stamina Cost: 6.8
    • Durations: 6, 2

See Also

Hammer
Hammer Mastery
Great Hammer Mastery
Throwing