Difference between revisions of "Carnival of Gore"
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*<FONT color=#0000ff><B>Applies Effect(s):</B></FONT> | *<FONT color=#0000ff><B>Applies Effect(s):</B></FONT> | ||
<UL> | <UL> | ||
− | *<B>Duration:</B> | + | *<B>Duration:</B> 9 to 12.6 seconds (at power ranks 0 to 40) |
*<B>Stackability:</B> Cannot be stacked with other effects of type 'NoStun' (3). | *<B>Stackability:</B> Cannot be stacked with other effects of type 'NoStun' (3). | ||
*Cannot be stunned</UL> | *Cannot be stunned</UL> | ||
*<FONT color=#0000ff><B>Applies Effect(s):</B></FONT> | *<FONT color=#0000ff><B>Applies Effect(s):</B></FONT> | ||
<UL> | <UL> | ||
− | *<B>Duration:</B> | + | *<B>Duration:</B> 3 to 4.2 seconds (from power rank 0 to 40) |
*<B>Stackability:</B> Cannot be stacked with other effects of type 'Stun' (0). | *<B>Stackability:</B> Cannot be stacked with other effects of type 'Stun' (0). | ||
*Target cannot move. | *Target cannot move. |
Revision as of 17:54, 5 November 2009
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Applies Effect(s):
- Duration: 9 to 12.6 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoStun' (3).
- Cannot be stunned
- Applies Effect(s):
- Duration: 3 to 4.2 seconds (from power rank 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'Stun' (0).
- Target cannot move.
- Target is stunned.
- Fighter-Barbarian (Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 100.2%
- Stamina Cost: 23.7
- Durations: 12.2, 4.2
- Rogue-Barbarian (Granted Rank: Proficient (30))
- Attack Bonus: + 42%
- Damage Dealt: + 83.9%
- Stamina Cost: 26.6
- Durations: 11.4, 3.9
- Fighter-Huntress (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 67.6%
- Stamina Cost: 29.5
- Durations: 10.6, 3.6
- Rogue-Huntress (Granted Rank: Apprentice (10))
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 32.4
- Durations: 9.8, 3.3
- Fighter-Ranger (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 67.6%
- Stamina Cost: 29.5
- Durations: 10.6, 3.6
- Rogue-Ranger (Granted Rank: Apprentice (10))
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 32.4
- Durations: 9.8, 3.3
- Fighter-Sentinel (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 67.6%
- Stamina Cost: 29.5
- Durations: 10.6, 3.6
- Fighter-Templar (Granted Rank: Journeyman (20))
- Attack Bonus: + 34%
- Damage Dealt: + 67.6%
- Stamina Cost: 29.5
- Durations: 10.6, 3.6
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 50%
- Damage Dealt: + 100.2%
- Stamina Cost: 23.7
- Durations: 12.2, 4.2
- All Other Fighters (Granted Rank: Apprentice (10))
- Attack Bonus: + 26%
- Damage Dealt: + 51.3%
- Stamina Cost: 32.4
- Durations: 9.8, 3.3