Difference between revisions of "Shield Ringer"

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*<B>Stamina Cost:</B> 5.3  
 
*<B>Stamina Cost:</B> 5.3  
 
*<B>Durations:</B> 6, 2</UL></UL>
 
*<B>Durations:</B> 6, 2</UL></UL>
 +
== See Also ==
 +
*[[Hammer]]
 +
*[[Hammer Mastery]]
 +
*[[Great Hammer Mastery]]

Revision as of 20:59, 15 August 2009

Shield Ringer

Requires: Hammer Skill (45)
"Weapon Power and Stun"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 4 (Beginner)
        • Casting Time: 0 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Removes Effect
          • Removes "Flight" Effect.
        • Applies Effect(s):
          • Duration: 6 seconds
          • Stackability: Cannot be stacked with other effects of type 'NoStun' (2).
          • Cannot be stunned.
        • Applies Effect(s):
          • Duration: 2 seconds
          • Stackability: Cannot be stacked with other effects of type 'Stun' (0).
          • Target cannot move.
          • Target is stunned.

    • Fighter-Barbarian (Granted Rank: Journeyman (20))
      • Attack Bonus: + 17%
      • Damage Dealt: + 17%
      • Stamina Cost: 5.9
      • Durations: 6, 2
    • Other Barbarians (Rogue) (Granted Rank: Apprentice(10))
      • Attack Bonus: + 13%
      • Damage Dealt: + 13%
      • Stamina Cost: 6.5
      • Durations: 6, 2
    • Fighter-Crusader (Granted Rank: Proficient (30))
      • Attack Bonus: + 21%
      • Damage Dealt: + 21%
      • Stamina Cost: 5.3
      • Durations: 6, 2
    • Healer-Crusader (Granted Rank: Skilled (25))
      • Attack Bonus: + 19%
      • Damage Dealt: + 19%
      • Stamina Cost: 5.6
      • Durations: 6, 2
    • All Other Fighters (Granted Rank: Grand Master (10))
      • Attack Bonus: + 13%
      • Damage Dealt: + 13%
      • Stamina Cost: 6.5
      • Durations: 6, 2
    • All Other Healers (Granted Rank: Grand Master (5))
      • Attack Bonus: + 11%
      • Damage Dealt: + 11%
      • Stamina Cost: 6.8
      • Durations: 6, 2
    • Healer-Prelate (Granted Rank: Journeyman (20))
      • Attack Bonus: + 17%
      • Damage Dealt: + 17%
      • Stamina Cost: 5.9
      • Durations: 6, 2
    • Fighter-Templar (Granted Rank: Adept (15))
      • Attack Bonus: + 15%
      • Damage Dealt: + 15%
      • Stamina Cost: 6.2
      • Durations: 6, 2
    • Fighter-Warrior (Granted Rank: Grand Master (40))
      • Attack Bonus: + 25%
      • Damage Dealt: + 25%
      • Stamina Cost: 4.7
      • Durations: 6, 2
    • Fighter-Sentinel (Granted Rank: Proficient (30))
      • Attack Bonus: + 21%
      • Damage Dealt: + 21%
      • Stamina Cost: 5.3
      • Durations: 6, 2

See Also