Difference between revisions of "Pole Arm"
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==Pole Arms== | ==Pole Arms== | ||
− | === | + | ===Barbed Pike (110%)=== |
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
| align="top | | | align="top | | ||
− | *'''Skill Requirement''': | + | *'''Skill Requirement''': 110% |
− | *'''Base Damage Range''': | + | *'''Base Damage Range''': 18 - 47 |
− | *'''Base Weapon Speed''': | + | *'''Base Weapon Speed''': 50.0 |
*'''Damage Type''': Slashing | *'''Damage Type''': Slashing | ||
− | *'''Base Durability''': | + | *'''Base Durability''': 25 |
− | *'''Weight''': | + | *'''Weight''': 17 |
|} | |} | ||
− | === | + | ===Bardiche (100%)=== |
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
| align="top | | | align="top | | ||
− | *'''Skill Requirement''': | + | *'''Skill Requirement''': 100% |
− | *'''Base Damage Range''': | + | *'''Base Damage Range''': 15 - 41 |
− | *'''Base Weapon Speed''': | + | *'''Base Weapon Speed''': 46.2 |
*'''Damage Type''': Slashing | *'''Damage Type''': Slashing | ||
− | *'''Base Durability''': | + | *'''Base Durability''': 26 |
− | *'''Weight''': | + | *'''Weight''': 16 |
|} | |} | ||
− | === | + | ===Bill Hook (38%)=== |
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
| align="top | | | align="top | | ||
*'''Skill Requirement''': 38% | *'''Skill Requirement''': 38% | ||
− | *'''Base Damage Range''': | + | *'''Base Damage Range''': 7 - 19 |
− | *'''Base Weapon Speed''': | + | *'''Base Weapon Speed''': 48.2 |
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*'''Damage Type''': Slashing | *'''Damage Type''': Slashing | ||
− | *'''Base Durability''': | + | *'''Base Durability''': 25 |
− | *'''Weight''': | + | *'''Weight''': 16 |
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|} | |} | ||
− | === | + | ===Fauchard (67%)=== |
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
| align="top | | | align="top | | ||
*'''Skill Requirement''': 67% | *'''Skill Requirement''': 67% | ||
− | *'''Base Damage Range''': | + | *'''Base Damage Range''': 12 - 33 |
− | *'''Base Weapon Speed''': | + | *'''Base Weapon Speed''': 49.2 |
*'''Damage Type''': Slashing | *'''Damage Type''': Slashing | ||
− | *'''Base Durability''': | + | *'''Base Durability''': 25 |
− | *'''Weight''': | + | *'''Weight''': 17 |
|} | |} | ||
− | === | + | ===Glaive (15%)=== |
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
| align="top | | | align="top | | ||
− | *'''Skill Requirement''': | + | *'''Skill Requirement''': 15% |
− | *'''Base Damage Range''': | + | *'''Base Damage Range''': 4 - 12 |
− | *'''Base Weapon Speed''': | + | *'''Base Weapon Speed''': 46.2 |
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*'''Damage Type''': Slashing | *'''Damage Type''': Slashing | ||
− | *'''Base Durability''': | + | *'''Base Durability''': 26 |
− | *'''Weight''': | + | *'''Weight''': 16 |
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|} | |} | ||
− | === | + | ===Halberd (96%)=== |
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{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
| align="top | | | align="top | | ||
*'''Skill Requirement''': 96% | *'''Skill Requirement''': 96% | ||
− | *'''Base Damage Range''': | + | *'''Base Damage Range''': 15 - 38 |
− | *'''Base Weapon Speed''': | + | *'''Base Weapon Speed''': 45.1 |
*'''Damage Type''': Slashing | *'''Damage Type''': Slashing | ||
*'''Base Durability''': 27 | *'''Base Durability''': 27 | ||
− | *'''Weight''': | + | *'''Weight''': 15 |
|} | |} | ||
− | === | + | ===Lochaber (87%)=== |
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
| align="top | | | align="top | | ||
− | *'''Skill Requirement''': | + | *'''Skill Requirement''': 87% |
− | *'''Base Damage Range''': | + | *'''Base Damage Range''': 14 - 38 |
− | *'''Base Weapon Speed''': | + | *'''Base Weapon Speed''': 47.4 |
*'''Damage Type''': Slashing | *'''Damage Type''': Slashing | ||
− | *'''Base Durability''': | + | *'''Base Durability''': 25 |
− | *'''Weight''': | + | *'''Weight''': 16 |
|} | |} | ||
− | === | + | ===Pole Axe (80%)=== |
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
| align="top | | | align="top | | ||
− | *'''Skill Requirement''': | + | *'''Skill Requirement''': 80% |
− | *'''Base Damage Range''': | + | *'''Base Damage Range''': 12 - 36 |
− | *'''Base Weapon Speed''': | + | *'''Base Weapon Speed''': 47.1 |
*'''Damage Type''': Slashing | *'''Damage Type''': Slashing | ||
− | *'''Base Durability''': | + | *'''Base Durability''': 25 |
− | *'''Weight''': | + | *'''Weight''': 16 |
|} | |} | ||
− | === | + | ===Voulge (62%)=== |
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
| align="top | | | align="top | | ||
− | *'''Skill Requirement''': | + | *'''Skill Requirement''': 62% |
− | *'''Base Damage Range''': | + | *'''Base Damage Range''': 12 - 30 |
− | *'''Base Weapon Speed''': | + | *'''Base Weapon Speed''': 49.0 |
*'''Damage Type''': Slashing | *'''Damage Type''': Slashing | ||
− | *'''Base Durability''': | + | *'''Base Durability''': 25 |
− | *'''Weight''': | + | *'''Weight''': 17 |
|} | |} | ||
Revision as of 20:41, 18 August 2005
Contents
Pole Arms
Barbed Pike (110%)
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Bardiche (100%)
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Bill Hook (38%)
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Fauchard (67%)
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Glaive (15%)
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Halberd (96%)
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Lochaber (87%)
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Pole Axe (80%)
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Voulge (62%)
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Pole Arm Powers
Helmringer (1)
Requires: Axe Mastery Skill ( 30 )
"Weapon Power and Exposes to Slashing"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Great Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:
- Starting Power Rank: 5 ( Beginner)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0)
Maim (1)
Requires: Axe Mastery Skill ( 40 )
"Weapon Power and Exposes to Piercing"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Great Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0)
Widow's Edge (1)
Requires: Axe Mastery Skill ( 50 )
"Weapon Power and Damage Debuff"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Great Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Stackability: Cannot be stacked with other effects of type 'DamageDebuff' (0)
Bone Notcher (1)
Requires: Axe Mastery Skill ( 60 )
"Weapon Power and Exposes to Bludgeons"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Great Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Stackability: Cannot be stacked with other effects of type 'BluntResistanceDebuff' (0)
Bloodletter's Cry (1)
Requires: Axe Mastery Skill ( 70 )
"Weapon Power and Power Block"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Great Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
- Target cannot cast spells or use powers.
--Belina 16:31, 18 Aug 2005 (EDT)