Difference between revisions of "Pole Arm"

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==Pole Arms==
 
==Pole Arms==
  
===Hand Axe (15%)===
+
===Barbed Pike (110%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
| align="top |
*'''Skill Requirement''': 15%
+
*'''Skill Requirement''': 110%
*'''Base Damage Range''': 2 - 10
+
*'''Base Damage Range''': 18 - 47
*'''Base Weapon Speed''': 45.0
+
*'''Base Weapon Speed''': 50.0
 
*'''Damage Type''': Slashing
 
*'''Damage Type''': Slashing
*'''Base Durability''': 27
+
*'''Base Durability''': 25
*'''Weight''': 11
+
*'''Weight''': 17
 
|}
 
|}
  
===Bearded Axe (37%)===
+
===Bardiche (100%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
| align="top |
*'''Skill Requirement''': 37%
+
*'''Skill Requirement''': 100%
*'''Base Damage Range''': 3 - 14
+
*'''Base Damage Range''': 15 - 41
*'''Base Weapon Speed''': 44.1
+
*'''Base Weapon Speed''': 46.2
 
*'''Damage Type''': Slashing
 
*'''Damage Type''': Slashing
*'''Base Durability''': 27
+
*'''Base Durability''': 26
*'''Weight''': 10
+
*'''Weight''': 16
 
|}
 
|}
  
===Leaf Bladed Pick (38%)===
+
===Bill Hook (38%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
| align="top |
 
*'''Skill Requirement''': 38%
 
*'''Skill Requirement''': 38%
*'''Base Damage Range''': 3 - 12
+
*'''Base Damage Range''': 7 - 19
*'''Base Weapon Speed''': 36.2
+
*'''Base Weapon Speed''': 48.2
*'''Damage Type''': Piercing
 
*'''Base Durability''': 33
 
*'''Weight''': 8
 
|}
 
 
 
===War Spike (41%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
*'''Skill Requirement''': 41%
 
*'''Base Damage Range''': 4 - 14
 
*'''Base Weapon Speed''': 38.0
 
*'''Damage Type''': Slashing
 
*'''Base Durability''': 32
 
*'''Weight''': 8
 
|}
 
 
 
===Corsairs (42%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
*'''Skill Requirement''': 42%
 
*'''Base Damage Range''': 4 - 17
 
*'''Base Weapon Speed''': 41.7
 
 
*'''Damage Type''': Slashing
 
*'''Damage Type''': Slashing
*'''Base Durability''': 29
+
*'''Base Durability''': 25
*'''Weight''': 9
+
*'''Weight''': 16
|}
 
 
 
===Small Axe (56%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
*'''Skill Requirement''': 56%
 
*'''Base Damage Range''': 5 - 22
 
*'''Base Weapon Speed''': 43.9
 
*'''Damage Type''': Slashing
 
*'''Base Durability''': 27
 
*'''Weight''': 10
 
|}
 
 
 
===Military Pick (57%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
*'''Skill Requirement''': 57%
 
*'''Base Damage Range''': 5 - 18
 
*'''Base Weapon Speed''': 36.5
 
*'''Damage Type''': Piercing
 
*'''Base Durability''': 33
 
*'''Weight''': 8
 
|}
 
 
 
===Military Axe (62%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
*'''Skill Requirement''': 62%
 
*'''Base Damage Range''': 6 - 22
 
*'''Base Weapon Speed''': 42.5
 
*'''Damage Type''': Slashing
 
*'''Base Durability''': 28
 
*'''Weight''': 10
 
|}
 
 
 
===Crowbill Pick (64%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
*'''Skill Requirement''': 64%
 
*'''Base Damage Range''': 5 - 19
 
*'''Base Weapon Speed''': 35.6
 
*'''Damage Type''': Piercing
 
*'''Base Durability''': 34
 
*'''Weight''': 7
 
 
|}
 
|}
  
===Field Axe (67%)===
+
===Fauchard (67%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
| align="top |
 
*'''Skill Requirement''': 67%
 
*'''Skill Requirement''': 67%
*'''Base Damage Range''': 6 - 23
+
*'''Base Damage Range''': 12 - 33
*'''Base Weapon Speed''': 41.2
+
*'''Base Weapon Speed''': 49.2
 
*'''Damage Type''': Slashing
 
*'''Damage Type''': Slashing
*'''Base Durability''': 29
+
*'''Base Durability''': 25
*'''Weight''': 9
+
*'''Weight''': 17
 
|}
 
|}
  
===Battle Pick (68%)===
+
===Glaive (15%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
| align="top |
*'''Skill Requirement''': 68%
+
*'''Skill Requirement''': 15%
*'''Base Damage Range''': 5 - 22
+
*'''Base Damage Range''': 4 - 12
*'''Base Weapon Speed''': 37.6
+
*'''Base Weapon Speed''': 46.2
*'''Damage Type''': Piercing
 
*'''Base Durability''': 32
 
*'''Weight''': 8
 
|}
 
 
 
===Battle Axe (70%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
*'''Skill Requirement''': 70%
 
*'''Base Damage Range''': 6 - 26
 
*'''Base Weapon Speed''': 43.6
 
 
*'''Damage Type''': Slashing
 
*'''Damage Type''': Slashing
*'''Base Durability''': 27
+
*'''Base Durability''': 26
*'''Weight''': 10
+
*'''Weight''': 16
|}
 
 
 
===Barbed Pick(80%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
*'''Skill Requirement''': 80%
 
*'''Base Damage Range''': 6 - 22
 
*'''Base Weapon Speed''': 35.0
 
*'''Damage Type''': Piercing
 
*'''Base Durability''': 34
 
*'''Weight''': 7
 
 
|}
 
|}
  
===Spiked Axe (84%)===
+
===Halberd (96%)===
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
*'''Skill Requirement''': 84%
 
*'''Base Damage Range''': 7 - 29
 
*'''Base Weapon Speed''': 43.4
 
*'''Damage Type''': Slashing
 
*'''Base Durability''': 28
 
*'''Weight''': 10
 
|}
 
 
 
===Twin Axe (91%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
*'''Skill Requirement''': 91%
 
*'''Base Damage Range''': 8 - 30
 
*'''Base Weapon Speed''': 43.5
 
*'''Damage Type''': Slashing
 
*'''Base Durability''': 29
 
*'''Weight''': 10
 
|}
 
 
 
===Bonecutter Axe (96%)===
 
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
| align="top |
 
*'''Skill Requirement''': 96%
 
*'''Skill Requirement''': 96%
*'''Base Damage Range''': 8 - 32
+
*'''Base Damage Range''': 15 - 38
*'''Base Weapon Speed''': 44.3
+
*'''Base Weapon Speed''': 45.1
 
*'''Damage Type''': Slashing
 
*'''Damage Type''': Slashing
 
*'''Base Durability''': 27
 
*'''Base Durability''': 27
*'''Weight''': 10
+
*'''Weight''': 15
 
|}
 
|}
  
===Crescent Axe (100%)===
+
===Lochaber (87%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
| align="top |
*'''Skill Requirement''': 100%
+
*'''Skill Requirement''': 87%
*'''Base Damage Range''': 8 - 34
+
*'''Base Damage Range''': 14 - 38
*'''Base Weapon Speed''': 45.0
+
*'''Base Weapon Speed''': 47.4
 
*'''Damage Type''': Slashing
 
*'''Damage Type''': Slashing
*'''Base Durability''': 27
+
*'''Base Durability''': 25
*'''Weight''': 11
+
*'''Weight''': 16
 
|}
 
|}
  
===Redeemer (110%)===
+
===Pole Axe (80%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
| align="top |
*'''Skill Requirement''': 110%
+
*'''Skill Requirement''': 80%
*'''Base Damage Range''': 9 - 36
+
*'''Base Damage Range''': 12 - 36
*'''Base Weapon Speed''': 45.0
+
*'''Base Weapon Speed''': 47.1
 
*'''Damage Type''': Slashing
 
*'''Damage Type''': Slashing
*'''Base Durability''': 27
+
*'''Base Durability''': 25
*'''Weight''': 11
+
*'''Weight''': 16
 
|}
 
|}
  
===Saracen Axe (110%)===
+
===Voulge (62%)===
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| align="top |
 
| align="top |
*'''Skill Requirement''': 110%
+
*'''Skill Requirement''': 62%
*'''Base Damage Range''': 9 - 34
+
*'''Base Damage Range''': 12 - 30
*'''Base Weapon Speed''': 43.0
+
*'''Base Weapon Speed''': 49.0
 
*'''Damage Type''': Slashing
 
*'''Damage Type''': Slashing
*'''Base Durability''': 28
+
*'''Base Durability''': 25
*'''Weight''': 10
+
*'''Weight''': 17
 
|}
 
|}
  

Revision as of 20:41, 18 August 2005


Pole Arms

Barbed Pike (110%)

  • Skill Requirement: 110%
  • Base Damage Range: 18 - 47
  • Base Weapon Speed: 50.0
  • Damage Type: Slashing
  • Base Durability: 25
  • Weight: 17

Bardiche (100%)

  • Skill Requirement: 100%
  • Base Damage Range: 15 - 41
  • Base Weapon Speed: 46.2
  • Damage Type: Slashing
  • Base Durability: 26
  • Weight: 16

Bill Hook (38%)

  • Skill Requirement: 38%
  • Base Damage Range: 7 - 19
  • Base Weapon Speed: 48.2
  • Damage Type: Slashing
  • Base Durability: 25
  • Weight: 16

Fauchard (67%)

  • Skill Requirement: 67%
  • Base Damage Range: 12 - 33
  • Base Weapon Speed: 49.2
  • Damage Type: Slashing
  • Base Durability: 25
  • Weight: 17

Glaive (15%)

  • Skill Requirement: 15%
  • Base Damage Range: 4 - 12
  • Base Weapon Speed: 46.2
  • Damage Type: Slashing
  • Base Durability: 26
  • Weight: 16

Halberd (96%)

  • Skill Requirement: 96%
  • Base Damage Range: 15 - 38
  • Base Weapon Speed: 45.1
  • Damage Type: Slashing
  • Base Durability: 27
  • Weight: 15

Lochaber (87%)

  • Skill Requirement: 87%
  • Base Damage Range: 14 - 38
  • Base Weapon Speed: 47.4
  • Damage Type: Slashing
  • Base Durability: 25
  • Weight: 16

Pole Axe (80%)

  • Skill Requirement: 80%
  • Base Damage Range: 12 - 36
  • Base Weapon Speed: 47.1
  • Damage Type: Slashing
  • Base Durability: 25
  • Weight: 16

Voulge (62%)

  • Skill Requirement: 62%
  • Base Damage Range: 12 - 30
  • Base Weapon Speed: 49.0
  • Damage Type: Slashing
  • Base Durability: 25
  • Weight: 17

Pole Arm Powers

Helmringer (1)

Requires: Axe Mastery Skill ( 30 )
"Weapon Power and Exposes to Slashing"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Great Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:

  • Starting Power Rank: 5 ( Beginner)
  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0)


Maim (1)

Requires: Axe Mastery Skill ( 40 )
"Weapon Power and Exposes to Piercing"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Great Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
On Next Combat Swing Apply Power:

  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0)


Widow's Edge (1)

Requires: Axe Mastery Skill ( 50 )
"Weapon Power and Damage Debuff"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Great Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds
On Next Combat Swing Apply Power:

  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Stackability: Cannot be stacked with other effects of type 'DamageDebuff' (0)


Bone Notcher (1)

Requires: Axe Mastery Skill ( 60 )
"Weapon Power and Exposes to Bludgeons"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Great Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:

  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Stackability: Cannot be stacked with other effects of type 'BluntResistanceDebuff' (0)


Bloodletter's Cry (1)

Requires: Axe Mastery Skill ( 70 )
"Weapon Power and Power Block"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Great Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:

  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
  • Target cannot cast spells or use powers.


--Belina 16:31, 18 Aug 2005 (EDT)