Difference between revisions of "Great Axes"
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[[Category:Weapons]] | [[Category:Weapons]] | ||
+ | ==Two Handed Axes== | ||
+ | |||
+ | ===Hand Axe (15%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 15% | ||
+ | *'''Base Damage Range''': 2 - 10 | ||
+ | *'''Base Weapon Speed''': 45.0 | ||
+ | *'''Damage Type''': Slashing | ||
+ | *'''Base Durability''': 27 | ||
+ | *'''Weight''': 11 | ||
+ | |} | ||
+ | |||
+ | ===Bearded Axe (37%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 37% | ||
+ | *'''Base Damage Range''': 3 - 14 | ||
+ | *'''Base Weapon Speed''': 44.1 | ||
+ | *'''Damage Type''': Slashing | ||
+ | *'''Base Durability''': 27 | ||
+ | *'''Weight''': 10 | ||
+ | |} | ||
+ | |||
+ | ===Leaf Bladed Pick (38%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 38% | ||
+ | *'''Base Damage Range''': 3 - 12 | ||
+ | *'''Base Weapon Speed''': 36.2 | ||
+ | *'''Damage Type''': Piercing | ||
+ | *'''Base Durability''': 33 | ||
+ | *'''Weight''': 8 | ||
+ | |} | ||
+ | |||
+ | ===War Spike (41%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 41% | ||
+ | *'''Base Damage Range''': 4 - 14 | ||
+ | *'''Base Weapon Speed''': 38.0 | ||
+ | *'''Damage Type''': Slashing | ||
+ | *'''Base Durability''': 32 | ||
+ | *'''Weight''': 8 | ||
+ | |} | ||
+ | |||
+ | ===Corsairs (42%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 42% | ||
+ | *'''Base Damage Range''': 4 - 17 | ||
+ | *'''Base Weapon Speed''': 41.7 | ||
+ | *'''Damage Type''': Slashing | ||
+ | *'''Base Durability''': 29 | ||
+ | *'''Weight''': 9 | ||
+ | |} | ||
+ | |||
+ | ===Small Axe (56%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 56% | ||
+ | *'''Base Damage Range''': 5 - 22 | ||
+ | *'''Base Weapon Speed''': 43.9 | ||
+ | *'''Damage Type''': Slashing | ||
+ | *'''Base Durability''': 27 | ||
+ | *'''Weight''': 10 | ||
+ | |} | ||
+ | |||
+ | ===Military Pick (57%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 57% | ||
+ | *'''Base Damage Range''': 5 - 18 | ||
+ | *'''Base Weapon Speed''': 36.5 | ||
+ | *'''Damage Type''': Piercing | ||
+ | *'''Base Durability''': 33 | ||
+ | *'''Weight''': 8 | ||
+ | |} | ||
+ | |||
+ | ===Military Axe (62%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 62% | ||
+ | *'''Base Damage Range''': 6 - 22 | ||
+ | *'''Base Weapon Speed''': 42.5 | ||
+ | *'''Damage Type''': Slashing | ||
+ | *'''Base Durability''': 28 | ||
+ | *'''Weight''': 10 | ||
+ | |} | ||
+ | |||
+ | ===Crowbill Pick (64%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 64% | ||
+ | *'''Base Damage Range''': 5 - 19 | ||
+ | *'''Base Weapon Speed''': 35.6 | ||
+ | *'''Damage Type''': Piercing | ||
+ | *'''Base Durability''': 34 | ||
+ | *'''Weight''': 7 | ||
+ | |} | ||
+ | |||
+ | ===Field Axe (67%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 67% | ||
+ | *'''Base Damage Range''': 6 - 23 | ||
+ | *'''Base Weapon Speed''': 41.2 | ||
+ | *'''Damage Type''': Slashing | ||
+ | *'''Base Durability''': 29 | ||
+ | *'''Weight''': 9 | ||
+ | |} | ||
+ | |||
+ | ===Battle Pick (68%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 68% | ||
+ | *'''Base Damage Range''': 5 - 22 | ||
+ | *'''Base Weapon Speed''': 37.6 | ||
+ | *'''Damage Type''': Piercing | ||
+ | *'''Base Durability''': 32 | ||
+ | *'''Weight''': 8 | ||
+ | |} | ||
+ | |||
+ | ===Battle Axe (70%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 70% | ||
+ | *'''Base Damage Range''': 6 - 26 | ||
+ | *'''Base Weapon Speed''': 43.6 | ||
+ | *'''Damage Type''': Slashing | ||
+ | *'''Base Durability''': 27 | ||
+ | *'''Weight''': 10 | ||
+ | |} | ||
+ | |||
+ | ===Barbed Pick(80%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 80% | ||
+ | *'''Base Damage Range''': 6 - 22 | ||
+ | *'''Base Weapon Speed''': 35.0 | ||
+ | *'''Damage Type''': Piercing | ||
+ | *'''Base Durability''': 34 | ||
+ | *'''Weight''': 7 | ||
+ | |} | ||
+ | |||
+ | ===Spiked Axe (84%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 84% | ||
+ | *'''Base Damage Range''': 7 - 29 | ||
+ | *'''Base Weapon Speed''': 43.4 | ||
+ | *'''Damage Type''': Slashing | ||
+ | *'''Base Durability''': 28 | ||
+ | *'''Weight''': 10 | ||
+ | |} | ||
+ | |||
+ | ===Twin Axe (91%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 91% | ||
+ | *'''Base Damage Range''': 8 - 30 | ||
+ | *'''Base Weapon Speed''': 43.5 | ||
+ | *'''Damage Type''': Slashing | ||
+ | *'''Base Durability''': 29 | ||
+ | *'''Weight''': 10 | ||
+ | |} | ||
+ | |||
+ | ===Bonecutter Axe (96%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 96% | ||
+ | *'''Base Damage Range''': 8 - 32 | ||
+ | *'''Base Weapon Speed''': 44.3 | ||
+ | *'''Damage Type''': Slashing | ||
+ | *'''Base Durability''': 27 | ||
+ | *'''Weight''': 10 | ||
+ | |} | ||
+ | |||
+ | ===Crescent Axe (100%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 100% | ||
+ | *'''Base Damage Range''': 8 - 34 | ||
+ | *'''Base Weapon Speed''': 45.0 | ||
+ | *'''Damage Type''': Slashing | ||
+ | *'''Base Durability''': 27 | ||
+ | *'''Weight''': 11 | ||
+ | |} | ||
+ | |||
+ | ===Redeemer (110%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 110% | ||
+ | *'''Base Damage Range''': 9 - 36 | ||
+ | *'''Base Weapon Speed''': 45.0 | ||
+ | *'''Damage Type''': Slashing | ||
+ | *'''Base Durability''': 27 | ||
+ | *'''Weight''': 11 | ||
+ | |} | ||
+ | |||
+ | ===Saracen Axe (110%)=== | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | | align="top | | ||
+ | *'''Skill Requirement''': 110% | ||
+ | *'''Base Damage Range''': 9 - 34 | ||
+ | *'''Base Weapon Speed''': 43.0 | ||
+ | *'''Damage Type''': Slashing | ||
+ | *'''Base Durability''': 28 | ||
+ | *'''Weight''': 10 | ||
+ | |} | ||
==Great Axe Mastery Powers== | ==Great Axe Mastery Powers== |
Revision as of 20:09, 18 August 2005
Contents
- 1 Two Handed Axes
- 1.1 Hand Axe (15%)
- 1.2 Bearded Axe (37%)
- 1.3 Leaf Bladed Pick (38%)
- 1.4 War Spike (41%)
- 1.5 Corsairs (42%)
- 1.6 Small Axe (56%)
- 1.7 Military Pick (57%)
- 1.8 Military Axe (62%)
- 1.9 Crowbill Pick (64%)
- 1.10 Field Axe (67%)
- 1.11 Battle Pick (68%)
- 1.12 Battle Axe (70%)
- 1.13 Barbed Pick(80%)
- 1.14 Spiked Axe (84%)
- 1.15 Twin Axe (91%)
- 1.16 Bonecutter Axe (96%)
- 1.17 Crescent Axe (100%)
- 1.18 Redeemer (110%)
- 1.19 Saracen Axe (110%)
- 2 Great Axe Mastery Powers
Two Handed Axes
Hand Axe (15%)
|
Bearded Axe (37%)
|
Leaf Bladed Pick (38%)
|
War Spike (41%)
|
Corsairs (42%)
|
Small Axe (56%)
|
Military Pick (57%)
|
Military Axe (62%)
|
Crowbill Pick (64%)
|
Field Axe (67%)
|
Battle Pick (68%)
|
Battle Axe (70%)
|
Barbed Pick(80%)
|
Spiked Axe (84%)
|
Twin Axe (91%)
|
Bonecutter Axe (96%)
|
Crescent Axe (100%)
|
Redeemer (110%)
|
Saracen Axe (110%)
|
Great Axe Mastery Powers
Staggering Strike (1)
Requires: Great Axe Mastery Skill ( 30 )
"Weapon Power and Exposes to Slashing"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0)
Limb Wrecker (1)
Requires: Great Axe Mastery Skill ( 40 )
"Weapon Power and Exposes to Piercing"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
''''Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0)
Ravage (1)
Requires: Great Axe Mastery Skill ( 50 )
"Weapon Power and Attack Debuff"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s): (From Power Ranks 20 to 20)
- Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
Malog's Wail (1)
Requires: Great Axe Mastery Skill ( 60 )
"Weapon Power and Exposes to Bludgeons"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Stackability: Cannot be stacked with other effects of type 'BluntResistanceDebuff' (0)
Carnival of Gore (1)
Requires: Great Axe Mastery Skill ( 70 )
"Weapon Power and Stun"
Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:
- Starting Power Rank: 10 ( Apprentice)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Applies Effect(s):
- Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
- Cannot be stunned
- Applies Effect(s):
- Stackability: Cannot be stacked with other effects of type 'Stun' (0)
- Target cannot move.
- Target is stunned.