Difference between revisions of "Attack Rating"
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[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
'''Attack rating''', or ''ATR'', is one's ability to land a hit on a target versus their [[defense]]. | '''Attack rating''', or ''ATR'', is one's ability to land a hit on a target versus their [[defense]]. | ||
− | == Hit | + | == Hit-roll == |
Regardless of one's defense or attack rating, there is a five percent chance of success for every event. This is known as the hit roll. | Regardless of one's defense or attack rating, there is a five percent chance of success for every event. This is known as the hit roll. | ||
{{jargon}} | {{jargon}} |
Revision as of 12:57, 6 August 2007
Attack rating, or ATR, is one's ability to land a hit on a target versus their defense.
Hit-roll
Regardless of one's defense or attack rating, there is a five percent chance of success for every event. This is known as the hit roll. Template:Jargon