Difference between revisions of "Belgosch"
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''Requires [[Bloodcraft]] Skill (0)<br> | ''Requires [[Bloodcraft]] Skill (0)<br> | ||
− | '''Granted''': | + | '''Granted: Level 20<br> |
− | '''Focus Skill:''' | + | '''Power Rank: 0 ( Untrained)<br> |
− | '''Health Cost | + | '''Teachers: Belgosch Lord (20)<br> |
− | '''Casting Time''': | + | '''Focus Skill: Bloodcraft<br> |
− | ''' | + | '''Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).<br> |
− | '''Requires Hit Roll | + | '''Health/Hit Point Cost:20 to 40 (at power ranks 0 to 20)<br> |
− | '''Target and Range | + | '''Casting Time: 4 seconds<br> |
− | '''Applies Effect(s): (From Power Ranks 0 to 20) | + | '''Recycle Time: 60.0 seconds<br> |
− | * Duration: 10:00 to 20:00 minutes (at power ranks 0 to 20) | + | '''Generates Hate: Moderate<br> |
− | * Stackability: | + | '''Power User Requirements: Player must not be moving when he activates this power.<br> |
− | ** Stack Category: DamageAbsorber | + | '''Mode Required: Either Combat or Non-Combat Mode<br> |
− | ** Stack Rank: 0 | + | '''Requires Hit Roll: No<br> |
− | ** Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | + | '''Target and Range: Self/No target<br> |
− | * Damage Cap: Percent of player's health which triggers damage cap behavior: + 30% to 10% (from power rank 0 to 20) | + | '''Applies Effect(s): (From Power Ranks 0 to 20)<br> |
− | * Blows above damage cap are reduced to -50 percent of the damage cap value. | + | * Duration: 10:00 to 20:00 minutes (at power ranks 0 to 20)<br> |
− | * DamageCap only affects damage flagged as 'Cold' damage. | + | * Stackability:<br> |
− | * DamageCap only affects damage flagged as 'Crushing' damage. | + | ** Stack Category: DamageAbsorber<br> |
− | * DamageCap only affects damage flagged as 'Lightning' damage. | + | ** Stack Rank: 0<br> |
− | * DamageCap only affects damage flagged as 'Poison' damage. | + | ** Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br> |
− | * Dispel Tags: Fortitude<br><br> | + | * Damage Cap: Percent of player's health which triggers damage cap behavior: + 30% to 10% (from power rank 0 to 20)<br> |
+ | * Blows above damage cap are reduced to -50 percent of the damage cap value.<br> | ||
+ | * DamageCap only affects damage flagged as 'Cold' damage.<br> | ||
+ | * DamageCap only affects damage flagged as 'Crushing' damage.<br> | ||
+ | * DamageCap only affects damage flagged as 'Lightning' damage.<br> | ||
+ | * DamageCap only affects damage flagged as 'Poison' damage.<br> | ||
+ | * Dispel Tags: Fortitude | ||
+ | |||
+ | <br><br> | ||
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Revision as of 08:13, 29 November 2006
Contents
Belgosch
Chosen of Oblivion
Base Classes Available |
Races Available |
Classes Available |
Restrictions |
Baelgor was the second soul to embrace the Void and be reborn as dark undead. An Elvish Priest who renounced every living God, Baelgorr became the first Vampire Zealot. A mighty bloodline still follows his path, serving as the ministers of death.
More Belgosch Lore
Discipline Effects
Grants: +15 to Bloodcraft
Grants: Powers
Discipline Locations
Discipline Droppers
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Disciplines Trainers
|
Discipline Powers
Unnatural Fortitude (20)
"Personal Combat and Elemental Fortitude"
Requires Bloodcraft Skill (0)
Granted: Level 20
Power Rank: 0 ( Untrained)
Teachers: Belgosch Lord (20)
Focus Skill: Bloodcraft
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Health/Hit Point Cost:20 to 40 (at power ranks 0 to 20)
Casting Time: 4 seconds
Recycle Time: 60.0 seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No target
Applies Effect(s): (From Power Ranks 0 to 20)
- Duration: 10:00 to 20:00 minutes (at power ranks 0 to 20)
- Stackability:
- Stack Category: DamageAbsorber
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Stack Category: DamageAbsorber
- Damage Cap: Percent of player's health which triggers damage cap behavior: + 30% to 10% (from power rank 0 to 20)
- Blows above damage cap are reduced to -50 percent of the damage cap value.
- DamageCap only affects damage flagged as 'Cold' damage.
- DamageCap only affects damage flagged as 'Crushing' damage.
- DamageCap only affects damage flagged as 'Lightning' damage.
- DamageCap only affects damage flagged as 'Poison' damage.
- Dispel Tags: Fortitude
Bloodgift (20)
"Single Target Health Transfer"
Requires Bloodcraft Skill (40)
Granted: Rank 0 at Level 20
Focus Skill: Bloodcraft
Health Cost:
Casting Time:
Recycle Time:
Requires Hit Roll: No
Target and Range: Players Only
Effects:
- Transfers ??? - ??? to ??? - ??? health (from power rank 0 to 40) from caster to target
Crimson Feast (20)
"Single Target Health Drain"
Requires Bloodcraft Skill (60)
Granted: Rank 0 at Level 20
Focus Skill: Bloodcraft
Health Cost:
Casting Time:
Recycle Time:
Target and Range: Monsters or Players (??? Units)
Effects:
- Transfers ??? - ??? to ??? - ??? health (from power rank 0 to 40) from target to caster
Summon (20)
"Single Target Summon"
Required Bloodcraft Skill (80)
Power Rank: 30 (Proficient)
Focus Skill: Bloodcraft
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting)
Health Cost: 200
Casting Time: 7 seconds
Recycle Time: 240 seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Spell cast cancelled if caster is stunned while in spellcasting trance'
Target and Range: Players Only (1000000 Units)
Effects:
- Player can summon another player to his location.