Difference between revisions of "Smash"
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[[Category: Weapon Styles]] | [[Category: Weapon Styles]] | ||
− | ''"Weapon Power and Power Block"''< | + | ''"Weapon Power and Power Block"''<br> |
− | ''Requires: Hammer Skill (90)'' | + | ''Requires: Hammer Skill (90)'' |
<UL> | <UL> | ||
*<B>Granted:</B> Level 1 | *<B>Granted:</B> Level 1 | ||
Line 16: | Line 16: | ||
**<B>Casting Time:</B> 0.8 seconds | **<B>Casting Time:</B> 0.8 seconds | ||
**<B>Generates Hate:</B> No | **<B>Generates Hate:</B> No | ||
− | **<B>Target and Range:</B> Monsters or Players (10 Units) - Can affect caster and group members | + | **<B>Target and Range:</B> Monsters or Players (10 Units) - Can affect caster and group members |
**<b><FONT color=#0000ff>Applies Effect(s)</FONT>:</b> | **<b><FONT color=#0000ff>Applies Effect(s)</FONT>:</b> | ||
***<b>Duration:</b> 8 to 16 seconds (at power ranks 0 to 40) | ***<b>Duration:</b> 8 to 16 seconds (at power ranks 0 to 40) |
Revision as of 00:28, 4 August 2011
"Weapon Power and Power Block"
Requires: Hammer Skill (90)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members
- Applies Effect(s):
- Duration: 8 to 16 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
- Is unaffected by Power Block spells and effects
- Applies Effect(s):
- Duration: 4 to 8 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
- Target cannot cast spells or use powers
- Dispel Tags: DeBuff, Effect, PowerInhibitor
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Damage Dealt: + 34%
- Stamina Cost: 15
- Stun Duration: 6
- Stun Immunity Duration: 12
- Rogue-Barbarian</B> (Granted Rank: Apprentice (10))
- Damage Dealt: + 26%
- Stamina Cost: 16.4
- Stun Duration: 5
- Stun Immunity Duration: 10
- Fighter-Crusader (Granted Rank: Proficient (30))
- Damage Dealt: + 42%
- Stamina Cost: 13.6
- Stun Duration: 7
- Stun Immunity Duration: 14
- Healer-Crusader (Granted Rank: Skilled (25))
- Damage Dealt: + 38%
- Stamina Cost: 14.3
- Stun Duration: 6.5
- Stun Immunity Duration: 13
- Healer-Prelate (Granted Rank: Journeyman (20))
- Damage Dealt: + 34%
- Stamina Cost: 15
- Stun Duration: 6
- stun Immunity Duration: 12
- Fighter-Sentinel (Granted Rank: Grand Master (40))
- Damage Dealt: + 50%
- Stamina Cost: 12.2
- Stun Duration: 8
- Stun Immunity Duration: 16
- Fighter-Templar (Granted Rank: Adept (15))
- Damage Dealt: + 30%
- Stamina Cost: 15.7
- Stun Duration: 5.5
- Stun Immunity Duration: 11
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Damage Dealt: + 50%
- Stamina Cost: 12.2
- Stun Duration: 8
- Stun Immunity Duration: 16
- All Other Fighters(Granted Rank: Apprentice (10))
- Damage Dealt: + 26%
- Stamina Cost: 16.4
- Stun Duration: 5
- Stun Immunity Duration: 10
- All Other Healers (Granted Rank: Beginner (5))
- Damage Dealt: + 22%
- Stamina Cost: 17.1
- Stun Duration: 4.5
- Stun Immunity Duration: 9