Difference between revisions of "Smash"
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*<B>Recycle Time:</B> 20.0 seconds | *<B>Recycle Time:</B> 20.0 seconds | ||
*<B>Generates Hate:</B> Moderate | *<B>Generates Hate:</B> Moderate | ||
− | *<B>Power User Requirements:</B> Requires [[Hammer weapon]] in right hand. | + | *<B>Power User Requirements:</B> Requires [[Hammer weapon]] in right hand. |
*<B>Mode Required:</B> Combat Mode Only | *<B>Mode Required:</B> Combat Mode Only | ||
*<B>Requires Hit Roll:</B> No | *<B>Requires Hit Roll:</B> No | ||
*<B>Target and Range:</B> Self/No target | *<B>Target and Range:</B> Self/No target | ||
− | *<B>Stackability:</B> Cannot be stacked with other effects of type 'WeaponMove' (0) | + | *<B>Stackability:</B> Cannot be stacked with other effects of type 'WeaponMove' (0) |
*<B>Duration:</B> 10 seconds | *<B>Duration:</B> 10 seconds | ||
*<FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT> | *<FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT> |
Revision as of 23:48, 3 August 2011
"Weapon Power and Power Block"
Requires: Hammer Skill (90)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 8 to 16 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
- Is unaffected by Power Block spells and effects
- Applies Effect(s):
- Duration: 4 to 8 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
- Target cannot cast spells or use powers
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Damage Dealt: + 34%
- Stamina Cost: 15
- Stun Duration: 6
- Stun Immunity Duration: 12
- Rogue-Barbarian</B> (Granted Rank: Apprentice (10))
- Damage Dealt: + 26%
- Stamina Cost: 16.4
- Stun Duration: 5
- Stun Immunity Duration: 10
- Fighter-Crusader (Granted Rank: Proficient (30))
- Damage Dealt: + 42%
- Stamina Cost: 13.6
- Stun Duration: 7
- Stun Immunity Duration: 14
- Healer-Crusader (Granted Rank: Skilled (25))
- Damage Dealt: + 38%
- Stamina Cost: 14.3
- Stun Duration: 6.5
- Stun Immunity Duration: 13
- Healer-Prelate (Granted Rank: Journeyman (20))
- Damage Dealt: + 34%
- Stamina Cost: 15
- Stun Duration: 6
- stun Immunity Duration: 12
- Fighter-Sentinel (Granted Rank: Grand Master (40))
- Damage Dealt: + 50%
- Stamina Cost: 12.2
- Stun Duration: 8
- Stun Immunity Duration: 16
- Fighter-Templar (Granted Rank: Adept (15))
- Damage Dealt: + 30%
- Stamina Cost: 15.7
- Stun Duration: 5.5
- Stun Immunity Duration: 11
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Damage Dealt: + 50%
- Stamina Cost: 12.2
- Stun Duration: 8
- Stun Immunity Duration: 16
- All Other Fighters(Granted Rank: Apprentice (10))
- Damage Dealt: + 26%
- Stamina Cost: 16.4
- Stun Duration: 5
- Stun Immunity Duration: 10
- All Other Healers (Granted Rank: Beginner (5))
- Damage Dealt: + 22%
- Stamina Cost: 17.1
- Stun Duration: 4.5
- Stun Immunity Duration: 9