Difference between revisions of "Batter"
Line 48: | Line 48: | ||
*Damage Dealt: + 34% | *Damage Dealt: + 34% | ||
*<B>Stamina Cost:</B> 5.9</UL> | *<B>Stamina Cost:</B> 5.9</UL> | ||
+ | *<B>Fighter-Sentinel</B> ''(Granted Rank: Proficient (30))'' | ||
+ | <UL> | ||
+ | *Attack Bonus: + 21% | ||
+ | *Damage Dealt: + 42% | ||
+ | *<B>Stamina Cost:</B> 5.3</UL> | ||
*<B>Fighter-Templar</B> ''(Granted Rank: Adept (15))'' | *<B>Fighter-Templar</B> ''(Granted Rank: Adept (15))'' | ||
<UL> | <UL> | ||
Line 57: | Line 62: | ||
*Attack Bonus: + 25% | *Attack Bonus: + 25% | ||
*Damage Dealt: + 50% | *Damage Dealt: + 50% | ||
− | *<B>Stamina Cost:</B> 4.7 | + | *<B>Stamina Cost:</B> 4.7</UL></UL> |
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== See Also == | == See Also == | ||
*[[Hammer]] | *[[Hammer]] | ||
*[[Hammer Mastery]] | *[[Hammer Mastery]] | ||
*[[Great Hammer Mastery]] | *[[Great Hammer Mastery]] |
Revision as of 22:46, 15 August 2009
Requires: Hammer Skill (30)
"Weapon Power Boost"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 34%
- Stamina Cost: 5.9
- Other Barbarians (Rogue) (Granted Rank: Apprentice (10))
- Attack Bonus: + 13%
- Damage Dealt: + 26%
- Stamina Cost: 6.5
- Fighter-Crusader (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 42%
- Stamina Cost: 5.3
- Healer-Crusader (Granted Rank: Skilled (25))
- Attack Bonus: + 19%
- Damage Dealt: + 38%
- Stamina Cost: 5.6
- All Other Fighters (Granted Rank: Grand Master (10))
- Attack Bonus: + 13%
- Damage Dealt: + 26%
- Stamina Cost: 6.5
- All Other Healers (Granted Rank: Grand Master (5))
- Attack Bonus: + 11%
- Damage Dealt: + 22%
- Stamina Cost: 6.8
- Healer-Prelate (Granted Rank: Journeyman (20))
- Attack Bonus: + 17%
- Damage Dealt: + 34%
- Stamina Cost: 5.9
- Fighter-Sentinel (Granted Rank: Proficient (30))
- Attack Bonus: + 21%
- Damage Dealt: + 42%
- Stamina Cost: 5.3
- Fighter-Templar (Granted Rank: Adept (15))
- Attack Bonus: + 15%
- Damage Dealt: + 30%
- Stamina Cost: 6.2
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Attack Bonus: + 25%
- Damage Dealt: + 50%
- Stamina Cost: 4.7