Difference between revisions of "Nation"
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[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
− | '''Nation''' is the term given to a guild that has had one or more other guilds, known as | + | '''Nation''' is the term given to a guild that has had one or more other guilds, known as subguilds or "subs", swear fealty to it. |
=== Benefits === | === Benefits === | ||
− | *Players in any guild of the nation may teleport to the other cities in their nation | + | *Players in any guild of the nation may teleport to the other cities in their nation using the [[Tree of Life]]. |
− | *Players in the same nation may communicate | + | *Players in the same nation may communicate with each other by use of the nation channel ("/n" or "/nation"). |
− | *All nation members benefit from | + | *All nation members benefit from effects of sieges in which their nation is involved. |
*Nation members share the same allies and enemies list. | *Nation members share the same allies and enemies list. | ||
*Nation members will show on each other's minimaps as green dots. | *Nation members will show on each other's minimaps as green dots. | ||
=== Additional Information === | === Additional Information === | ||
− | *When becoming a | + | *When becoming a subguild, the primary heraldry crest will change to the crest of the capitol city. |
− | *A nation may have no more than eight (8) | + | *A nation may have no more than eight (8) subguilds. |
*The nation channel may also have a message of the day (MotD). It can only be set by the capitol city's inner council. | *The nation channel may also have a message of the day (MotD). It can only be set by the capitol city's inner council. | ||
*The mine windows of opportunity are uniform within a nation and may only be changed by the [[Nation Leader]]. | *The mine windows of opportunity are uniform within a nation and may only be changed by the [[Nation Leader]]. | ||
*As a nation's subguilds obtain realms, the nation leader's title and name color will change. | *As a nation's subguilds obtain realms, the nation leader's title and name color will change. | ||
{{Jargon}} | {{Jargon}} |
Revision as of 22:41, 17 June 2008
Nation is the term given to a guild that has had one or more other guilds, known as subguilds or "subs", swear fealty to it.
Benefits
- Players in any guild of the nation may teleport to the other cities in their nation using the Tree of Life.
- Players in the same nation may communicate with each other by use of the nation channel ("/n" or "/nation").
- All nation members benefit from effects of sieges in which their nation is involved.
- Nation members share the same allies and enemies list.
- Nation members will show on each other's minimaps as green dots.
Additional Information
- When becoming a subguild, the primary heraldry crest will change to the crest of the capitol city.
- A nation may have no more than eight (8) subguilds.
- The nation channel may also have a message of the day (MotD). It can only be set by the capitol city's inner council.
- The mine windows of opportunity are uniform within a nation and may only be changed by the Nation Leader.
- As a nation's subguilds obtain realms, the nation leader's title and name color will change.