Difference between revisions of "Defense"

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'''Defense''' is one's ability to avoid mêlée damage, casted damage, or effects that depend on an [[attack rating]] for success. The  chance of avoiding damage is in your favor if you are attacked with an attack rating that is lower then your defense rating.
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#redirect [[Hit roll]]
 
 
== Hit Roll ==
 
Regardless of one's defense or attack rating, there is a five percent chance of success for every event. This is known as the hit roll.
 

Latest revision as of 11:18, 13 January 2010

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