Difference between revisions of "Armor Piercing"

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Armor penetration is an effect found on certain weapon [[Enchantment]]s designed to ignore a certain percentage of the target's physical [[damage]] resistance.
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'''{{PAGENAME}}''' (also called ''Armor Penetration'') is a unique [[Bow]] [[Enchantment]] that allows the weapon to ignore a percentage of their target's piercing [[Damage#Damage_Resistance_and_Vulnerability|damage resistance]].
  
 
== Mechanics ==
 
== Mechanics ==
Armor penetration reduces the target's armor resistance to your attacks by a flat percentage.  
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{{PAGENAME}} reduces the target's effective resistance to attacks by a flat percentage.  
  
Unlike damage resistance debuffs, if the recipient of the penetrating damage has resists over the cap of 75, it will never be treated as higher than 75. This means that it is impossible to reduce the effectiveness of armor penetration (unless you have no armor to penetrate).  
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Mechanically, this ability works much like a simple damage resistance debuff (e.g [[Rakish Jab]]). The difference is that it has no duration and cannot be mitigated with resistances in excess of the resistance cap (75). Even if the victim of an an {{PAGENAME}} attack has more than 75 piercing resistance, the resistance reduction is always a flat percentage.  
  
=== Examples ===
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=== Availability ===
You have 33% armor penetration on your dagger, and your target has 75 resistance to piercing damage. Your attacks always treat the target as if they only had 50 resistance instead.
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{{PAGENAME}} is only available to bow weapons. The enchantment is not locked to specific racial vendors, and it can be found in every tier of enchantment in various strengths:
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{| class="wikitable"
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|-
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! Enchantment Suffix
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! Strength
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|-
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! ''of Perforation''
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| style="text-align: center;"| 20%
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|-
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! ''of the Bull's Eye''
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| style="text-align: center;"| 15%
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|-
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! ''of Piercing''
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| style="text-align: center;"| 10%
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|-
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|}
  
The same target returns with 100 piercing resistance (effectively 75 with the cap). You will hit them as if they had 50 resistance, just like before.
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== Examples ==
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You have 20% {{PAGENAME}} on your bow (''of Perforation'' enchantment), and your target has 75 (capped) resistance to piercing. Your attacks always treat the target as if they only had 55 piercing resistance instead.
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The same target returns with 100 piercing resistance (effectively 75 with the cap). You will ''still'' damage them as if they had 55 piercing resistance, just like the first example.
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]

Latest revision as of 16:43, 22 February 2018

Armor Piercing (also called Armor Penetration) is a unique Bow Enchantment that allows the weapon to ignore a percentage of their target's piercing damage resistance.

Mechanics

Armor Piercing reduces the target's effective resistance to attacks by a flat percentage.

Mechanically, this ability works much like a simple damage resistance debuff (e.g Rakish Jab). The difference is that it has no duration and cannot be mitigated with resistances in excess of the resistance cap (75). Even if the victim of an an Armor Piercing attack has more than 75 piercing resistance, the resistance reduction is always a flat percentage.

Availability

Armor Piercing is only available to bow weapons. The enchantment is not locked to specific racial vendors, and it can be found in every tier of enchantment in various strengths:

Enchantment Suffix Strength
of Perforation 20%
of the Bull's Eye 15%
of Piercing 10%

Examples

You have 20% Armor Piercing on your bow (of Perforation enchantment), and your target has 75 (capped) resistance to piercing. Your attacks always treat the target as if they only had 55 piercing resistance instead.

The same target returns with 100 piercing resistance (effectively 75 with the cap). You will still damage them as if they had 55 piercing resistance, just like the first example.