Difference between revisions of "Saboteur"
m |
|||
(9 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
[[Image:saboteur.jpg|right|Saboteur]] | [[Image:saboteur.jpg|right|Saboteur]] | ||
− | + | <center><font size=4>''Wrecker of Engines''</font></center> | |
{{lorebox|Saboteurs can disable all the devices used in warfare, from spires to trebuchets. Their skills can halt an attack or leave a city wide open, and their mastery of stealth can carry them into or out of enemy holds unseen. | {{lorebox|Saboteurs can disable all the devices used in warfare, from spires to trebuchets. Their skills can halt an attack or leave a city wide open, and their mastery of stealth can carry them into or out of enemy holds unseen. | ||
Things break all the time, but they're never missed quite so much as when they break on a battlefield. A simple twig can turn a trebuchet or mangonel into a useless heap of wood, if you know which cogs to foul it with. That's what we Saboteurs are for. Armed with an engineer's knowledge and an assassin's cunning, we break things. One well-placed Saboteur can throw a City's defenders into disarray or blunt the offensive might of an attacker's bulwarks.|[[Saboteur Lore]]}} | Things break all the time, but they're never missed quite so much as when they break on a battlefield. A simple twig can turn a trebuchet or mangonel into a useless heap of wood, if you know which cogs to foul it with. That's what we Saboteurs are for. Armed with an engineer's knowledge and an assassin's cunning, we break things. One well-placed Saboteur can throw a City's defenders into disarray or blunt the offensive might of an attacker's bulwarks.|[[Saboteur Lore]]}} | ||
− | + | {{header|Discipline Information}} | |
− | |||
{| | {| | ||
|valign=top| | |valign=top| | ||
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | ||
+ | [[Image:DisciplineSaboteur.png|Saboteur Rune]] | ||
'''<big>Available Races and Classes</big>'''</div> | '''<big>Available Races and Classes</big>'''</div> | ||
*'''Base Classes''': [[Rogue]] | *'''Base Classes''': [[Rogue]] | ||
Line 24: | Line 24: | ||
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | ||
'''<big>Discipline Dropper</big>'''</div> | '''<big>Discipline Dropper</big>'''</div> | ||
− | *'''Name''': Kas'ravool the Insidious<br> | + | *'''Name''': [[Kas'ravool the Insidious]]<br> |
**'''Location''': [[Sevaath Mere]] - Spider-Haunted Grove | **'''Location''': [[Sevaath Mere]] - Spider-Haunted Grove | ||
− | ***'''Coordinates''': 67370 | + | ***'''Coordinates''': {{map|67370|36710}} |
! | ! | ||
! | ! | ||
Line 35: | Line 35: | ||
'''<big>Trainer Locations</big>'''</div> | '''<big>Trainer Locations</big>'''</div> | ||
*Master Saboteur | *Master Saboteur | ||
− | **[[Aeldreth]] - Siege Tent - | + | **[[Aeldreth]] - Siege Tent - 69730 x 47790 |
|} | |} | ||
− | + | {{header|Discipline Powers}} | |
− | |||
{| | {| | ||
|valign=top| | |valign=top| | ||
'''With Catlike Tread '''<br> | '''With Catlike Tread '''<br> | ||
[[Image:Catlike cam.png|Right|With Catlike Tread's Power Cameo]] | [[Image:Catlike cam.png|Right|With Catlike Tread's Power Cameo]] | ||
− | ''"Personal Untrackability"''<br> | + | ''"Personal Invisibility and Untrackability"''<br> |
'''Granted''': Level 20<br> | '''Granted''': Level 20<br> | ||
Line 49: | Line 48: | ||
'''Power Type''': Skill<br> | '''Power Type''': Skill<br> | ||
'''Stamina Cost''': 50<br> | '''Stamina Cost''': 50<br> | ||
− | '''Casting Time''': | + | '''Casting Time''': 4 seconds<br> |
'''Recycle Time''': 300 seconds<br> | '''Recycle Time''': 300 seconds<br> | ||
− | |||
'''Target and Range''': Self/No target<br> | '''Target and Range''': Self/No target<br> | ||
'''Effect(s)''':<br> | '''Effect(s)''':<br> | ||
Line 75: | Line 73: | ||
'''Casting Time''': 21 seconds<br> | '''Casting Time''': 21 seconds<br> | ||
'''Recycle Time''': 60 seconds<br> | '''Recycle Time''': 60 seconds<br> | ||
− | |||
'''Power User Requirements''': [[Sapper|Point The Way In]]<br> | '''Power User Requirements''': [[Sapper|Point The Way In]]<br> | ||
'''Target and Range''': Self/No target<br> | '''Target and Range''': Self/No target<br> | ||
Line 96: | Line 93: | ||
'''Casting Time''': 11 seconds<br> | '''Casting Time''': 11 seconds<br> | ||
'''Recycle Time''': 60 seconds<br> | '''Recycle Time''': 60 seconds<br> | ||
+ | '''Requires Hit Roll''': No<br> | ||
'''Mode Required''': Non-Combat Mode Only<br> | '''Mode Required''': Non-Combat Mode Only<br> | ||
'''Target and Range''': Buildings (20 Units)<br> | '''Target and Range''': Buildings (20 Units)<br> |
Latest revision as of 19:48, 13 February 2022
“ | Saboteurs can disable all the devices used in warfare, from spires to trebuchets. Their skills can halt an attack or leave a city wide open, and their mastery of stealth can carry them into or out of enemy holds unseen. Things break all the time, but they're never missed quite so much as when they break on a battlefield. A simple twig can turn a trebuchet or mangonel into a useless heap of wood, if you know which cogs to foul it with. That's what we Saboteurs are for. Armed with an engineer's knowledge and an assassin's cunning, we break things. One well-placed Saboteur can throw a City's defenders into disarray or blunt the offensive might of an attacker's bulwarks. |
” |
Discipline Information |
|
Discipline Effects
|
Discipline Dropper
|
Trainer Locations
|
Discipline Powers |
With Catlike Tread Granted: Level 20
|
Infiltrate Granted: Level 20
|
Sabotage Granted: Level 20
|
Foul The Works Granted: Level 20
|