Difference between revisions of "Nation"

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[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]
'''Nation''' is the term given to a guild that has had one or more other guilds, known as sub guilds, swear fealty to it.  
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A '''nation''' is the term given to a guild that has had one or more "sub guilds" (often called "subs") sworn under it.  
 
=== Benefits ===
 
=== Benefits ===
*Players in any guild of the nation may teleport to the other cities in their nation with the [[Tree of Life]].
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*Players in any guild of the nation may teleport to the other cities in their nation using the [[Tree of Life]].
*Players in the same nation may communicate to each other by use of the nation channel ("/n" or "/nation").
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*Players in the same nation may communicate with each other by use of the nation channel ("/n" or "/nation").
*All nation members benefit from siege effects that their nation is involved with.
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*All nation members benefit from effects of sieges in which their nation is involved.
 
*Nation members share the same allies and enemies list.
 
*Nation members share the same allies and enemies list.
 
*Nation members will show on each other's minimaps as green dots.
 
*Nation members will show on each other's minimaps as green dots.
 
=== Additional Information ===
 
=== Additional Information ===
*When becoming a sub guild, the primary heraldry crest will change to the crest of the capitol city.
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*When becoming a subguild, the primary heraldry crest will change to the crest of the capitol city.
*A nation may have no more than eight (8) sub guilds.
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*A nation may have no more than eight (8) subguilds.
 
*The nation channel may also have a message of the day (MotD). It can only be set by the capitol city's inner council.
 
*The nation channel may also have a message of the day (MotD). It can only be set by the capitol city's inner council.
 
*The mine windows of opportunity are uniform within a nation and may only be changed by the [[Nation Leader]].
 
*The mine windows of opportunity are uniform within a nation and may only be changed by the [[Nation Leader]].
 
*As a nation's subguilds obtain realms, the nation leader's title and name color will change.
 
*As a nation's subguilds obtain realms, the nation leader's title and name color will change.
{{Jargon}}
 

Latest revision as of 17:41, 29 August 2017

A nation is the term given to a guild that has had one or more "sub guilds" (often called "subs") sworn under it.

Benefits

  • Players in any guild of the nation may teleport to the other cities in their nation using the Tree of Life.
  • Players in the same nation may communicate with each other by use of the nation channel ("/n" or "/nation").
  • All nation members benefit from effects of sieges in which their nation is involved.
  • Nation members share the same allies and enemies list.
  • Nation members will show on each other's minimaps as green dots.

Additional Information

  • When becoming a subguild, the primary heraldry crest will change to the crest of the capitol city.
  • A nation may have no more than eight (8) subguilds.
  • The nation channel may also have a message of the day (MotD). It can only be set by the capitol city's inner council.
  • The mine windows of opportunity are uniform within a nation and may only be changed by the Nation Leader.
  • As a nation's subguilds obtain realms, the nation leader's title and name color will change.