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− | System is on test server.
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− | ''Raidstones'': R1-4 Raidstones
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− | Eligible to drop on any city regardless of TOL rank, limited to place between 7-11PM EST. Raidstones have relatively low HP. Attackers must protect stone for duration of Raidstone timer to receive the reward. Raidstones take 30 minutes to roll on any sage, regardless of rank or race.
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− | Raidstones are treated like a normal bane stone in regards to siege buffs and damage from [[Sanctifier]], [[Battle Magus]] and [[Artillerist]].
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− | When the Raidstone is dropped, an alert sent to /nation and /guild when the stone is dropped and again when event starts. Raidstones can only be placed once per day per city.
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− | '''Rank:''' R1
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− | '''Attacker Wins Reward:''' Warehouse Tax: 20% of Gold.
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− | '''Defender Reward:''' 500,000
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− | '''Duration''' - 60 minutes
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− | '''Health:''' 20,000 hp
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− | ''Event starts 10 minutes after the stone is dropped.''
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− | '''Rank:''' R2
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− | '''Attacker Reward:''' Warehouse Tax: 30% of Gold
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− | '''Defender Reward:''' 1,100,000
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− | '''Duration''' - 30 minutes
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− | '''Health:''' 30,000 hp
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− | ''Event starts 10 minutes after the stone is dropped.''
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− | '''Rank:''' R3 & 25% Of the Raidstone Cost
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− | '''Attacker Reward:''' Warehouse Tax: 10% of Gold, Walls & Baracks vulnerable during event & Raidstone Reimbursement Reward.
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− | '''Defender Reward:''' 1,650,000
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− | '''Duration''' - 30 minutes
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− | '''Health:''' 50,000 hp
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− | ''Event starts 30 minutes after the stone is dropped.''
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− | '''Rank:''' R4
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− | '''Attacker Reward:''' Warehouse Tax: 15% of Gold, Walls & Baracks vulnerable during event & Raidstone Reimbursement Reward
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− | '''Defender Reward:''' 2,200,000
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− | '''Duration''' - 60 minutes
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− | '''Health:''' 75,000 hp
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− | ''Event starts 60 minutes after the stone is dropped.''
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− | '''Raidstone Reimbursement Reward:'''
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− | Attacker won Raidstones will also reward the defender a percentage of the stones cost based on damage the defender applied to the stone. The maximum rebate is 50% of the cost of the stone. If the defenders take the stone down to 30%, defenders get 70%. Example, R2 Raidstone, Maximum rebate: 1,100,000. Defenders take the stone to 30% Health. In this situation, even if the attackers win, the defenders will get 770,000 for the damage they applied to the stone.
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