Difference between revisions of "Raidstones Draft"

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System is live.
 
  
''Raidstones'': R1-4 Raidstones
 
Eligible to drop on any city regardless of TOL rank, limited to place between 7-11PM EST. Raidstones have relatively low HP. Attackers must protect stone for duration of Raidstone timer to receive the reward. Raidstones take 30 minutes to roll on any sage, regardless of rank or race.
 
 
Raidstones are treated like a normal bane stone in regards to siege buffs and damage from [[Sanctifier]], [[Battle Magus]] and [[Artillerist]].
 
 
When the Raidstone is dropped, an alert sent to /nation and /guild when the stone is dropped and again when event starts. Raidstones can only be placed once per day per city.
 
 
'''Rank:''' R1
 
 
'''Attacker Wins Reward:''' Warehouse Tax: 20% of Gold & Raidstone Reimbursement Reward
 
 
'''Defender Reward:''' 100% Cost of Raidstone
 
 
'''Duration''' - 60 minutes
 
 
'''Health:''' 20,000 hp
 
 
''Event starts 10 minutes after the stone is dropped.''
 
 
 
'''Rank:''' R2
 
 
'''Attacker Reward:''' 30% Warehouse Gold tax & Raidstone Reimbursement Reward
 
 
'''Defender Reward:''' 100% Cost of Raidstone
 
 
'''Duration''' - 30 minutes
 
 
'''Health:''' 30,000 hp
 
 
''Event starts 10 minutes after the stone is dropped.''
 
 
 
'''Rank:''' R3 & 25% Of the Raidstone Cost
 
 
'''Attacker Reward:''' 10% Warehouse Gold tax + Walls & Baracks vulnerable during event & Raidstone Reimbursement Reward.
 
 
'''Defender Reward:''' 100% Cost of Raidstone
 
 
'''Duration''' - 30 minutes
 
 
'''Health:''' 50,000 hp
 
 
''Event starts 30 minutes after the stone is dropped.''
 
 
 
'''Rank:''' R4
 
 
'''Attacker Reward:''' 15% Warehouse Gold tax + Walls & Baracks vulnerable during event & Raidstone Reimbursement Reward
 
 
'''Defender Reward:''' 100% Cost of Raidstone
 
 
'''Duration''' - 60 minutes
 
 
'''Health:''' 75,000 hp
 
 
''Event starts 60 minutes after the stone is dropped.''
 
 
 
```Raidstone Reimbursement Reward:```
 
Attacker won Raidstones will have 25% the cost of the stone available for reimbursement. If an attacker wins and the Raidstone has full health, the attacker receives 25% the cost of the Raidstone back. If the Defender applies 50% damage to the Raidstone, the defender will receive 50% of the reimbursement reward applied to their warehouse.
 

Latest revision as of 14:20, 12 February 2019