Difference between revisions of "Bury the Hatchet"
Line 16: | Line 16: | ||
**<b>Casting Time:</b> 0.2 seconds <br> | **<b>Casting Time:</b> 0.2 seconds <br> | ||
**<b>Generates Hate:</b> High <br> | **<b>Generates Hate:</b> High <br> | ||
− | **<b>Target and Range:</b> Monsters or Players (10 Units) -- Can affect caster and group members | + | **<b>Target and Range:</b> Monsters or Players (10 Units) -- Can affect caster and group members</UL> |
<br> | <br> | ||
*<b>Fighter-Barbarian</b> ''(Granted Rank: Skilled (25))'' | *<b>Fighter-Barbarian</b> ''(Granted Rank: Skilled (25))'' |
Revision as of 00:06, 4 August 2011
"Weapon Power and Taunt"
Requires: Axe Skill (45)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: High
- Power User Requirements: Requires Axe weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.2 seconds
- Generates Hate: High
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
- Casting Time: 0.2 seconds
- Fighter-Barbarian (Granted Rank: Skilled (25))
- Damage Dealt: + 19%
- Stamina Cost: 6.45
- Rogue-Barbarian (Granted Rank: Adept (15))
- Damage Dealt: + 15%
- Stamina Cost: 7.15
- Fighter-Crusader (Granted Rank: Adept (15))
- Damage Dealt: + 15%
- Stamina Cost: 7.15
- Healer-Crusader (Granted Rank: Beginner (5))
- Damage Dealt: + 11%
- Stamina Cost: 7.85
- Fighter-Huntress (Granted Rank: Skilled (25))
- Damage Dealt: + 19%
- Stamina Cost: 6.45
- Rogue-Huntress (Granted Rank: Adept (15))
- Damage Dealt: + 15%
- Stamina Cost: 7.15
- Fighter-Ranger (Granted Rank: Journeyman (20))
- Damage Dealt: + 17%
- Stamina Cost: 6.8
- Rogue-Ranger (Granted Rank: Apprentice (10))
- Damage Dealt: + 13%
- Stamina Cost: 7.5
- Fighter-Sentinel (Granted Rank: Journeyman (20))
- Damage Dealt: + 17%
- Stamina Cost: 6.8
- Fighter-Templar (Granted Rank: Journeyman (20))
- Damage Dealt: + 17%
- Stamina Cost: 6.8
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Damage Dealt: + 25%
- Stamina Cost: 5.4
- All Other Fighters (Granted Rank: Apprentice (10))
- Damage Dealt: + 13%
- Stamina Cost: 7.5