Difference between revisions of "Power Swing"

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*<B>Fighter-Barbarian</B> ''(Granted Rank: Journeyman (20))''  
 
*<B>Fighter-Barbarian</B> ''(Granted Rank: Journeyman (20))''  
<UL>
+
**Damage Dealt: + 34%  
*Attack Bonus: + 17%
+
**Stamina Cost: 15
*Damage Dealt: + 50.4%  
+
**Duration:
*<B>Stamina Cost:</B> 15 </UL>
 
 
*<B>Rogue-Barbarian</B> ''(Granted Rank: Apprentice (10))''  
 
*<B>Rogue-Barbarian</B> ''(Granted Rank: Apprentice (10))''  
<UL>
+
**Damage Dealt: + 26%  
*Attack Bonus: + 13%
+
**Stamina Cost: 16.4
*Damage Dealt: + 38.2%  
+
**Duration:
*<B>Stamina Cost:</B> 16.4 </UL>
 
 
*<B>Fighter-Crusader</B> ''(Granted Rank: Proficient (30))''  
 
*<B>Fighter-Crusader</B> ''(Granted Rank: Proficient (30))''  
<UL>
+
**Damage Dealt: + 42%  
*Attack Bonus: + 21%
+
**Stamina Cost: 13.6
*Damage Dealt: + 62.6%  
+
**Duration:
*<B>Stamina Cost:</B> 13.6 </UL>
 
 
*<B>Healer-Crusader</B> ''(Granted Rank: Skilled (25))''  
 
*<B>Healer-Crusader</B> ''(Granted Rank: Skilled (25))''  
<UL>
+
**Damage Dealt: + 38%  
*Attack Bonus: + 19%
+
**Stamina Cost: 14.3
*Damage Dealt: + 56.5%  
+
**Duration:
*<B>Stamina Cost:</B> 14.3 </UL>
 
 
*<B>Healer-Prelate</B> ''(Granted Rank: Journeyman (20))''  
 
*<B>Healer-Prelate</B> ''(Granted Rank: Journeyman (20))''  
<UL>
+
**Damage Dealt: + 34%  
*Attack Bonus: + 17%
+
**Stamina Cost: 15
*Damage Dealt: + 50.4%  
+
**Duration:
*<B>Stamina Cost:</B> 15</UL>
 
 
*<B>Fighter-Sentinel</B> ''(Granted Rank: Grand Master (40))''  
 
*<B>Fighter-Sentinel</B> ''(Granted Rank: Grand Master (40))''  
<UL>
+
**Damage Dealt: + 50%
*Attack Bonus: + 25%
+
**Stamina Cost: 12.2
*Damage Dealt: + 74.8%  
+
**Duration:
*<B>Stamina Cost:</B> 12.2</UL>
 
 
*<B>Fighter-Templar</B> ''(Granted Rank: Adept (15))''  
 
*<B>Fighter-Templar</B> ''(Granted Rank: Adept (15))''  
<UL>
+
**Damage Dealt: + 30%
*Attack Bonus: + 15%
+
**Stamina Cost: 15.7
*Damage Dealt: + 44.3%  
+
**Duration:
*<B>Stamina Cost:</B> 15.7</UL>
 
 
*<B>Fighter-Warrior</B> ''(Granted Rank: Grand Master (40))''  
 
*<B>Fighter-Warrior</B> ''(Granted Rank: Grand Master (40))''  
<UL>
+
**Damage Dealt: + 50%  
*Attack Bonus: + 25%
+
**Stamina Cost: 12.2
*Damage Dealt: + 74.8%  
+
**Duration:
*<B>Stamina Cost:</B> 12.2</UL>
 
 
*<B>All Other Fighters</B> ''(Granted Rank: Apprentice (10))''  
 
*<B>All Other Fighters</B> ''(Granted Rank: Apprentice (10))''  
<UL>
+
**Damage Dealt: + 26%  
*Attack Bonus: + 13%
+
**Stamina Cost: 16.4
*Damage Dealt: + 38.2%  
+
**Duration:
*<B>Stamina Cost:</B> 16.4</UL>
 
 
*<B>All Other Healers</B> ''(Granted Rank: Beginner (5))''  
 
*<B>All Other Healers</B> ''(Granted Rank: Beginner (5))''  
<UL>
+
**Damage Dealt: + 22%  
*Attack Bonus: + 11%
+
**Stamina Cost: 17.1
*Damage Dealt: + 32.1%  
+
**Duration:
*<B>Stamina Cost:</B> 17.1</UL>
 
 
 
 
==See Also==
 
==See Also==
 
[[Hammer]]<br>
 
[[Hammer]]<br>
 
[[Hammer Mastery]]
 
[[Hammer Mastery]]

Revision as of 22:14, 2 July 2011

"Weapon Power and Damage Debuff"
Requires: Hammer Mastery Skill (30)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Great Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s)
          • Duration: 15.9 to 30.2 seconds (at power ranks 0 to 40)
          • Stackability: Cannot be stacked with other effects of type 'DamageDebuff' (0)
          • Damage Dealt: -1% to -41% (from power rank 0 to 40)

  • Fighter-Barbarian (Granted Rank: Journeyman (20))
    • Damage Dealt: + 34%
    • Stamina Cost: 15
    • Duration:
  • Rogue-Barbarian (Granted Rank: Apprentice (10))
    • Damage Dealt: + 26%
    • Stamina Cost: 16.4
    • Duration:
  • Fighter-Crusader (Granted Rank: Proficient (30))
    • Damage Dealt: + 42%
    • Stamina Cost: 13.6
    • Duration:
  • Healer-Crusader (Granted Rank: Skilled (25))
    • Damage Dealt: + 38%
    • Stamina Cost: 14.3
    • Duration:
  • Healer-Prelate (Granted Rank: Journeyman (20))
    • Damage Dealt: + 34%
    • Stamina Cost: 15
    • Duration:
  • Fighter-Sentinel (Granted Rank: Grand Master (40))
    • Damage Dealt: + 50%
    • Stamina Cost: 12.2
    • Duration:
  • Fighter-Templar (Granted Rank: Adept (15))
    • Damage Dealt: + 30%
    • Stamina Cost: 15.7
    • Duration:
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Damage Dealt: + 50%
    • Stamina Cost: 12.2
    • Duration:
  • All Other Fighters (Granted Rank: Apprentice (10))
    • Damage Dealt: + 26%
    • Stamina Cost: 16.4
    • Duration:
  • All Other Healers (Granted Rank: Beginner (5))
    • Damage Dealt: + 22%
    • Stamina Cost: 17.1
    • Duration:

See Also

Hammer
Hammer Mastery