Difference between revisions of "Vital Shot"

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**'''Target and Range:''' Monsters or Players (150 Units) -- Can affect caster and group members.
 
**'''Target and Range:''' Monsters or Players (150 Units) -- Can affect caster and group members.
 
**<b><FONT color=#0000ff>Removes Effect</FONT>:</b>
 
**<b><FONT color=#0000ff>Removes Effect</FONT>:</b>
***Dispels 'Flight' effect
+
***Removes 'Flight' effect
**<font color="#0000ff">'''Applies Effect(s):'''</font> (From Power Ranks 20 to 20)
+
**<font color="#0000ff">'''Applies Effect(s):'''</font>
 
***'''Duration:''' 7 to 15 seconds (at power ranks 0 to 40)
 
***'''Duration:''' 7 to 15 seconds (at power ranks 0 to 40)
 
***'''Stackability:''' Cannot be stacked with other effects of type 'Snare' (0)
 
***'''Stackability:''' Cannot be stacked with other effects of type 'Snare' (0)
***'''Movement Rate:''' -6% to -25% (from power rank 0 to 40)</UL>
+
***'''Movement Rate:''' -11% to -60% (from power rank 0 to 40)</UL>
 
<br>
 
<br>
 
*<b>Fighter-Huntress</b> ''(Granted Rank: Adept (15))''
 
*<b>Fighter-Huntress</b> ''(Granted Rank: Adept (15))''

Revision as of 00:56, 19 November 2009

"Weapon Power and Snare"
Requires: Archery Skill (40)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Removes Effect:
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 7 to 15 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Snare' (0)
        • Movement Rate: -11% to -60% (from power rank 0 to 40)

  • Fighter-Huntress (Granted Rank: Adept (15))
    • Attack Bonus: + 44.3%
    • Damage Dealt: + 30%
    • Stamina Cost: 26.25
    • Duration: 13.75
  • Rogue-Huntress (Granted Rank: Apprentice (10))
    • Attack Bonus: + 38.2%
    • Damage Dealt: + 26%
    • Stamina Cost: 27.5
    • Duration: 12.5
  • Fighter-Ranger (Granted Rank: Journeyman (20))
    • Attack Bonus: + 50.4%
    • Damage Dealt: + 34%
    • Stamina Cost: 25
    • Duration: 15
  • Rogue-Ranger (Granted Rank: Adept (15))
    • Attack Bonus: + 44.3%
    • Damage Dealt: + 30%
    • Stamina Cost: 26.25
    • Duration: 13.75
  • Rogue-Thief (Granted Rank: Grand Master (40))
    • Attack Bonus: + 74.8%
    • Damage Dealt: + 50%
    • Stamina Cost: 20
    • Duration: 20
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Attack Bonus: + 74.8%
    • Damage Dealt: + 50%
    • Stamina Cost: 20
    • Duration: 20
  • All Other Fighters (Granted Rank: Apprentice (10))
    • Attack Bonus: + 38.2%
    • Damage Dealt: + 26%
    • Stamina Cost: 27.5
    • Duration: 12.5
  • All Other Rogues (Granted Rank: Beginner (5))
    • Attack Bonus: + 32.1%
    • Damage Dealt: + 22%
    • Stamina Cost: 28.75
    • Duration: 11.25

See Also

Crossbow
Archery