Difference between revisions of "Smash"

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*<B>Stamina Cost:</B> 15  
 
*<B>Stamina Cost:</B> 15  
 
*<B>Duration:</B> 6</UL>
 
*<B>Duration:</B> 6</UL>
*<B>Fighter-Sentinel</B> ''(Granted Rank: Proficient (30))''  
+
*<B>Fighter-Sentinel</B> ''(Granted Rank: Grand Master (40))''  
 
<UL>
 
<UL>
*Attack Bonus: + 42%  
+
*Attack Bonus: + 50%  
*Damage Dealt: + 42%  
+
*Damage Dealt: + 50%  
*<B>Stamina Cost:</B> 13.6
+
*<B>Stamina Cost:</B> 12.2
*<B>Duration:</B> 7</UL>
+
*<B>Duration:</B> 8</UL>
 
*<B>Fighter-Templar</B> ''(Granted Rank: Adept (15))''  
 
*<B>Fighter-Templar</B> ''(Granted Rank: Adept (15))''  
 
<UL>
 
<UL>
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*<B>Duration:</B> 5</UL>
 
*<B>Duration:</B> 5</UL>
 
*<B>All Other Healers</B> ''(Granted Rank: Grand Master (5))''  
 
*<B>All Other Healers</B> ''(Granted Rank: Grand Master (5))''  
<UL>*Attack Bonus: + 22%  
+
<UL>
 +
*Attack Bonus: + 22%  
 
*Damage Dealt: + 22%  
 
*Damage Dealt: + 22%  
 
*<B>Stamina Cost:</B> 17.1  
 
*<B>Stamina Cost:</B> 17.1  

Revision as of 03:54, 16 August 2009

Requires: Hammer Skill (90)
"Weapon Power and Power Block"

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
        • Starting Power Rank: 10 (Apprentice)
        • Casting Time: 0.8 seconds
        • Generates Hate: No
        • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
        • Applies Effect(s):
          • Duration: 5 seconds
          • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
          • Target cannot cast spells or use powers.
    • Fighter-Barbarian (Granted Rank: Journeyman (20))
      • Attack Bonus: + 34%
      • Damage Dealt: + 34%
      • Stamina Cost: 15
      • Duration: 6
    • Rogue-Barbarian (Granted Rank: Apprentice (10))
      • Attack Bonus: + 26%
      • Damage Dealt: + 26%
      • Stamina Cost: 16.4
      • Duration: 5
    • Fighter-Crusader (Granted Rank: Proficient (30))
      • Attack Bonus: + 42%
      • Damage Dealt: + 42%
      • Stamina Cost: 13.6
      • Duration: 7
    • Healer-Crusader (Granted Rank: Skilled (25))
      • Attack Bonus: + 38%
      • Damage Dealt: + 38%
      • Stamina Cost: 14.3
      • Duration: 6.5
    • Healer-Prelate (Granted Rank: Journeyman (20))
      • Attack Bonus: + 34%
      • Damage Dealt: + 34%
      • Stamina Cost: 15
      • Duration: 6
    • Fighter-Sentinel (Granted Rank: Grand Master (40))
      • Attack Bonus: + 50%
      • Damage Dealt: + 50%
      • Stamina Cost: 12.2
      • Duration: 8
    • Fighter-Templar (Granted Rank: Adept (15))
      • Attack Bonus: + 30%
      • Damage Dealt: + 30%
      • Stamina Cost: 15.7
      • Duration: 5.5
    • Fighter-Warrior (Granted Rank: Grand Master (40))
      • Attack Bonus: + 50%
      • Damage Dealt: + 50%
      • Stamina Cost: 12.2
      • Duration: 8
    • All Other Fighters(Granted Rank: Grand Master (10))
      • Attack Bonus: + 26%
      • Damage Dealt: + 26%
      • Stamina Cost: 16.4
      • Duration: 5
    • All Other Healers (Granted Rank: Grand Master (5))
      • Attack Bonus: + 22%
      • Damage Dealt: + 22%
      • Stamina Cost: 17.1
      • Duration: 4.5

See Also

Hammer
Hammer Mastery
Great Hammer Mastery