Difference between revisions of "Leveling Characters 1-35"

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Now that you've created your first character, it's time to begin leveling! This article will guide you through the process of leveling between 1-20.
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{{WIP}}
== First Steps ==
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Now that you've created your first character, it's time to begin leveling!
If this is your first time logging in, you will receive a Hamlet Selection screen as follows:
 
  
[[File:Start_Cities.jpg]]
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This guide will take you through the process of getting your character from level 1 to level 35 using a specific adventuring path. This is not guaranteed to be the fastest or the easiest path, but meant to help you learn the game.
  
== Useful Default Keys ==
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:'''Note:''' As of [[patch 1.5]], all characters now begin at level 10 with 5,000 [[gold]] in their inventories!
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== Basic Controls ==
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=== Movement ===
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The first major difference you will notice is that you cannot move with "WASD". Shadowbane uses a '''click-to-move''' system, where you will right-click on the ground to make your character move in that direction. This may feel a little strange, especially if you are coming from another third-person game, but it becomes easier as you get used to it.
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When traveling longer distances, you can even use your minimap. Right-click on the minimap to move your character in that direction.
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=== Targeting ===
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To target something, you can simply click on it. This is easy in a quiet town, but in combat, most players embrace the targeting hotkeys.
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{{actionbox|Hail adventurer! What is your profession?}}
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Your first step is to visit the appropriate class trainer and promote to a [[prestige class]]. You can tell which NPCs are class trainers by their titles (e.g. Thomas, Master '''Assassin''').
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To easily find the appropriate trainer, use the semicolon (''';''') and comma (''',''') keys to cycle your target through nearby NPCs. When you find the one you want, look closely at the minimap to see where it is standing. Go and interact with the
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=== Interacting ===
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To interact with an NPC, make sure they are both nearby and selected. Either double-click on the NPC or press the "utilize selected" hotkey (default: '''U'''). Interacting with or using inventory items uses the same hotkeys.
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{{actionbox|The local townsfolk are so desperate for protection from the encroaching monsters that they are arming adventurers for free!}}
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Once you have promoted to your chosen class, its time to equip a set of armor. Find the nearby armorsmith and weaponsmith. Interact with them and ask to see their wares. When you scroll through their list, you will notice most of the items have red names. This means that your character ''cannot'' equip those items.
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=== Combat ===
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To enter combat mode, press '''C'''. You will notice your character takes a combat stance.
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To make click-to-move easier, your character will automatically run towards a target you wish to attack.
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== More Useful Hotkeys ==
  
 
*S = "Self" Player Information
 
*S = "Self" Player Information
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*Page Up/Down = Fly Up or Down a Tier
 
*Page Up/Down = Fly Up or Down a Tier
  
These keys can be rebound by going to Options -> Hotkeys.<br>
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These keys can be rebound by pressing '''Esc''', '''Options''', '''Hotkeys'''. Additionally, most UI elements that you can click on, such as powers, can be bound by '''Ctrl'''+'''Click''' and selecting "'''assign hotkey'''".
 
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== Adventuring Path ==
== Levels 1-20 ==
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=== Levels 10-15 ===
While following this guide make sure to take advantage of the buff pots available at any alchemist. They grant +55 to a single attribute for only 1k gold and have 5 charges, or get a concoction for 2k that does all the buffs.<br>
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The first milestone for your character is level 15. At level 15, your [[stance]]s are unlocked.
 
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=== Levels 16 to 25 ===
==== 1-4 ====
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=== Levels 26 to 35 ===
Locate the nearby camp of Batling Whelps and Bats (if you choose Wanford on Dalgoth as your beginning hamlet) and start killing. Each hamlet has different types of mobs.  If there are other people, ask to group to make it go faster. The level 1 to 4 camps are always adjacent to the starting hamlets so if you don't see it right off go to the edge of the hamlet and just start walking the perimeter till you find it. It's often on the North edge.  You can also look for red dots on the minimal located in the upper right corner of your screen.  (Red dots indicate mobs.)<br>
 
 
 
To attack a mob using a weapon, enter combat mode (C) and double click the your target or the more convenient way is to just hit Ctrl-A while targeting a person or mob.<br>
 
 
 
Once you hit level two or three (or four) it is time to do your first training train. The hamlet you started in should have a base class trainer (fighter, healer, mage, rogue) that you can use to train some basic skills. Refiners, or NPC trainers that can untrain skills and stat (Int/Dex/Str/Con) points, have been implemented, so don't be afraid to train skills early on; you can always untrain them later. For characters using a weapon there are also rank two weaponsmiths in the hamlet where you can purchase up to 50% weapons that will make future leveling easier. Make sure you only train your weapon skill (fighters/rogues) or focus skill such as sorcery (mages) to get the best return for your trains early on. Healers are very weak on the starting island. Either train hammer skill to 25% or just train some points into Blessed Mending and try to group with someone to kill mobs for you while you heal them.<br>
 
 
 
==== 5-10 ====
 
Same as level 1 to 4 except mobs you should be killing are Orcs, Batling Thralls, etc. (again dependent upon which Hamlet you begin at). Check the map for good locations.<br>
 
==== 10 ====
 
Congratulations, you're ready to promote! Return to the Runemaster at the Hamlet you began at.  Click on Runemaster and you will now see and have access to Lion's Gate, Sacred Dalgoth, and Therikos Senn (on Dalgoth map).  You can teleport there, or repledge if not already invited to a guild by someone.  Once you teleport, standing at the Tree of Life, press semi-colon key (;) to target next NPC.  In this manner you can easily find the trainer you need to promote to whichever class you've chosen.  Go to the appropriate trainer.  Double click the trainer, and choose "Promote to (whatever class you're promoting to)".  then click on "Train skills and powers".  If Fighter or Rogue character, it's best to choose to train the weapon you choose to use.  If mage, put training points into Sorcery.  If healer, put points into Blessed Mending and Benediction.  Once Benediction is 69%, and at level 25, you will receive Summon.<br>
 
 
 
 
 
This is also a good time to distribute Stat Points.  To do this, type "S". You will see the name of your character/level, and Strength, Dexterity, Constitution, Intelligence, Spirit along with +/- to the right of each respective box.<br>
 
 
 
==== Strength ====
 
Increases the maximum damage and attack rating on Strength based weapons, and increases the minimum damage on Dexterity based weapons. It also increases the amount of items that you can carry in your inventory, and increases trains in Block, Medium Armor, and Heavy Armor. Strength Based Weapons: Axes, Great Axes, Hammers, Great Hammers, Swords, Great Swords, Pole Arms, and Spears.
 
 
 
==== Dexterity ====
 
Increases the maximum damage and attack rating on Dexterity based weapons, and increases the minimum damage on Strength based weapons. It also increases base defense, grants free trains in Light Armor, and the Dexterity based weapon focuses. Dexterity Based Weapons: Daggers, Staves, Bows, Crossbows, Ranger Class Swords, Blademaster Longblades, and Bladeweaver Swords.
 
 
 
==== Constitution ====
 
Increases the amount of [[Stamina]] and [[Health]] a character has by varying degrees depending on the base class.
 
 
 
==== Intelligence ====
 
Increases the maximum amount of [[Training point|trains]] that can be put into all percentage skills (Armors, weapon skills, focus lines) and increases maximum power damage on spells.
 
 
 
==== Spirit ====
 
Primarily increases the mana pool with varying returns for the different base classes. It also increases the rate at which mana is regenerated, and to a lesser degree than intelligence increases minimum damage on spells.
 
 
 
  
=== 13 - 20 ===
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{{Navbox
Repledge to Wanford (on Dalgoth) if you don't belong to a guild yet, and run to the North to Vermin Fens (on Dalgoth).  If not in a group, it's best to find one to help level more quickly, especially if you're a healer based character.
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|header=Shadowbane Guides
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|body={{Guides}}
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|bgcolor=darkred
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|textcolor=white
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|wt=999
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}}

Latest revision as of 22:03, 5 September 2017

WIP.png "Leveling Characters 1-35" is a work in progress.
The information below may be incomplete and/or inaccurate!

Now that you've created your first character, it's time to begin leveling!

This guide will take you through the process of getting your character from level 1 to level 35 using a specific adventuring path. This is not guaranteed to be the fastest or the easiest path, but meant to help you learn the game.

Note: As of patch 1.5, all characters now begin at level 10 with 5,000 gold in their inventories!

Basic Controls

Movement

The first major difference you will notice is that you cannot move with "WASD". Shadowbane uses a click-to-move system, where you will right-click on the ground to make your character move in that direction. This may feel a little strange, especially if you are coming from another third-person game, but it becomes easier as you get used to it.

When traveling longer distances, you can even use your minimap. Right-click on the minimap to move your character in that direction.

Targeting

To target something, you can simply click on it. This is easy in a quiet town, but in combat, most players embrace the targeting hotkeys.

Template:Actionbox

Your first step is to visit the appropriate class trainer and promote to a prestige class. You can tell which NPCs are class trainers by their titles (e.g. Thomas, Master Assassin).

To easily find the appropriate trainer, use the semicolon (;) and comma (,) keys to cycle your target through nearby NPCs. When you find the one you want, look closely at the minimap to see where it is standing. Go and interact with the

Interacting

To interact with an NPC, make sure they are both nearby and selected. Either double-click on the NPC or press the "utilize selected" hotkey (default: U). Interacting with or using inventory items uses the same hotkeys.

Template:Actionbox

Once you have promoted to your chosen class, its time to equip a set of armor. Find the nearby armorsmith and weaponsmith. Interact with them and ask to see their wares. When you scroll through their list, you will notice most of the items have red names. This means that your character cannot equip those items.

Combat

To enter combat mode, press C. You will notice your character takes a combat stance.

To make click-to-move easier, your character will automatically run towards a target you wish to attack.


More Useful Hotkeys

  • S = "Self" Player Information
  • K = Focus Lines and available trains
  • P = Powers/Spells
  • C = Combat Mode Toggle
  • I = Inventory
  • E = Equipped Items
  • CtrlA = Attack
  • F = Attack Toggle
  • W = Who menu
  • T = Tell
  • R = Reply to previous tell
  • M = World Map
  • N = Toggle Names
  • CtrlN = Toggle Shields (Guild Tags)
  • Z = Toggle Sit/Stand
  • Page Up/Down = Fly Up or Down a Tier

These keys can be rebound by pressing Esc, Options, Hotkeys. Additionally, most UI elements that you can click on, such as powers, can be bound by Ctrl+Click and selecting "assign hotkey".

Adventuring Path

Levels 10-15

The first milestone for your character is level 15. At level 15, your stances are unlocked.

Levels 16 to 25

Levels 26 to 35

Shadowbane Guides