Difference between revisions of "Leveling Characters 1-35"

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==== 13 - 20 ====
 
Repledge to Wanford (on Dalgoth) if you don't belong to a guild yet, and run to the North to Vermin Fens (on Dalgoth).  If not in a group, it's best to find one to help level more quickly, especially if you're a healer based character.
 
Repledge to Wanford (on Dalgoth) if you don't belong to a guild yet, and run to the North to Vermin Fens (on Dalgoth).  If not in a group, it's best to find one to help level more quickly, especially if you're a healer based character.

Revision as of 15:39, 9 October 2014

Now that you've created your first character, it's time to begin leveling! This article will guide you through the process of leveling between 1-20.

First Steps

If this is your first time logging in, you will receive a Hamlet Selection screen as follows:

Start Cities.jpg

Useful Default Keys

  • S = "Self" Player Information
  • K = Focus Lines and available trains
  • P = Powers/Spells
  • C = Combat Mode Toggle
  • I = Inventory
  • E = Equipped Items
  • CtrlA = Attack
  • F = Attack Toggle
  • W = Who menu
  • T = Tell
  • R = Reply to previous tell
  • M = World Map
  • N = Toggle Names
  • CtrlN = Toggle Shields (Guild Tags)
  • Z = Toggle Sit/Stand
  • Page Up/Down = Fly Up or Down a Tier

These keys can be rebound by going to Options -> Hotkeys.

Levels 1-20

While following this guide make sure to take advantage of the buff pots available at any alchemist. They grant +55 to a single attribute for only 1k gold and have 5 charges, or get a concoction for 2k that does all the buffs.

1-4

Locate the nearby camp of Batling Whelps and Bats (if you choose Wanford on Dalgoth as your beginning hamlet) and start killing. Each hamlet has different types of mobs. If there are other people, ask to group to make it go faster. The level 1 to 4 camps are always adjacent to the starting hamlets so if you don't see it right off go to the edge of the hamlet and just start walking the perimeter till you find it. It's often on the North edge. You can also look for red dots on the minimal located in the upper right corner of your screen. (Red dots indicate mobs.)

To attack a mob using a weapon, enter combat mode (C) and double click the your target or the more convenient way is to just hit Ctrl-A while targeting a person or mob.

Once you hit level two or three (or four) it is time to do your first training train. The hamlet you started in should have a base class trainer (fighter, healer, mage, rogue) that you can use to train some basic skills. Refiners, or NPC trainers that can untrain skills and stat (Int/Dex/Str/Con) points, have been implemented, so don't be afraid to train skills early on; you can always untrain them later. For characters using a weapon there are also rank two weaponsmiths in the hamlet where you can purchase up to 50% weapons that will make future leveling easier. Make sure you only train your weapon skill (fighters/rogues) or focus skill such as sorcery (mages) to get the best return for your trains early on. Healers are very weak on the starting island. Either train hammer skill to 25% or just train some points into Blessed Mending and try to group with someone to kill mobs for you while you heal them.

5-10

Same as level 1 to 4 except mobs you should be killing are Orcs, Batling Thralls, etc. (again dependent upon which Hamlet you begin at). Check the map for good locations.

10

Congratulations, you're ready to promote! Return to the Runemaster at the Hamlet you began at. Click on Runemaster and you will now see and have access to Lion's Gate, Sacred Dalgoth, and Therikos Senn (on Dalgoth map). You can teleport there, or repledge if not already invited to a guild by someone. Once you teleport, standing at the Tree of Life, press semi-colon key (;) to target next NPC. In this manner you can easily find the trainer you need to promote to whichever class you've chosen. Go to the appropriate trainer. Double click the trainer, and choose "Promote to (whatever class you're promoting to)". then click on "Train skills and powers". If Fighter or Rogue character, it's best to choose to train the weapon you choose to use. If mage, put training points into Sorcery. If healer, put points into Blessed Mending and Benediction. Once Benediction is 69%, and at level 25, you will receive Summon.


This is also a good time to distribute Stat Points. To do this, type "S". You will see the name of your character/level, and Strength, Dexterity, Constitution, Intelligence, Spirit along with +/- to the right of each respective box.

Strength

Increases the maximum damage and attack rating on Strength based weapons, and increases the minimum damage on Dexterity based weapons. It also increases the amount of items that you can carry in your inventory, and increases trains in Block, Medium Armor, and Heavy Armor. Strength Based Weapons: Axes, Great Axes, Hammers, Great Hammers, Swords, Great Swords, Pole Arms, and Spears.

Dexterity

Increases the maximum damage and attack rating on Dexterity based weapons, and increases the minimum damage on Strength based weapons. It also increases base defense, grants free trains in Light Armor, and the Dexterity based weapon focuses. Dexterity Based Weapons: Daggers, Staves, Bows, Crossbows, Ranger Class Swords, Blademaster Longblades, and Bladeweaver Swords.

Constitution

Increases the amount of Stamina and Health a character has by varying degrees depending on the base class.

Intelligence

Increases the maximum amount of trains that can be put into all percentage skills (Armors, weapon skills, focus lines) and increases maximum power damage on spells.

Spirit

Primarily increases the mana pool with varying returns for the different base classes. It also increases the rate at which mana is regenerated, and to a lesser degree than intelligence increases minimum damage on spells.


13 - 20

Repledge to Wanford (on Dalgoth) if you don't belong to a guild yet, and run to the North to Vermin Fens (on Dalgoth). If not in a group, it's best to find one to help level more quickly, especially if you're a healer based character.